Player Matchup

Thanatos
Thanatos
AaliG69
Thanatos
Level 27
God Stats
34W - 24L
1,534 SR
Queue Stats
192W - 185L
1,341 Elo+
Solo
Zeus
Zeus
AlesiZ1
Zeus
Level 6
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 4L
1,065 Elo+
Party 3
Nemesis
Nemesis
BlackAssasin171
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,065 Elo+
Party 3
Artemis
Artemis
LaCrampe77
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
st99k
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 8
1,553 SR
1,294 Elo+

VS

Team Averages
Level 16
1,383 SR
1,262 Elo+
Neith
Neith
Catjack2010
Neith
Level 7
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 5L
982 Elo+
Solo
Nox
Nox
Semtäx
Nox
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 287L
1,356 Elo+
Party 1
Ares
Ares
SongOTSoul
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
cocoqt
Camazotz
Level 7
God Stats
16W - 23L
1,056 SR
Queue Stats
144W - 162L
1,190 Elo+
Party 1
Izanami
Izanami
suli786
Izanami
Level 26
God Stats
22W - 32L
1,403 SR
Queue Stats
94W - 114L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AaliG69
Thanatos
15
12 / 4 / 4
9,692
646
15,237
14,739
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
AlesiZ1
Zeus
12
2 / 5 / 10
7,705
514
6,131
9,014
3,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 4 / 1
8,057
537
5,456
8,807
2,878
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
LaCrampe77
Artemis
14
4 / 5 / 4
8,677
578
9,229
8,596
2,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
st99k
Yemoja
9
0 / 5 / 3
7,084
472
3,473
8,901
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 7 / 3
7,281
485
6,446
9,847
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
13
5 / 3 / 7
8,108
541
5,533
7,506
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 7
7,211
481
5,258
10,036
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
cocoqt
Camazotz
12
3 / 5 / 10
7,591
506
8,515
14,647
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
suli786
Izanami
13
6 / 5 / 5
8,113
541
7,199
12,153
4,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
25
Kills
22
23
Deaths
25
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AaliG69
Thanatos
12
4
4
3.5
W
Zeus
AlesiZ1
Zeus
2
5
10
1.4
W
7
4
1
1.88
L
6
7
3
1.07
W
Artemis
LaCrampe77
Artemis
4
5
4
1.2
L
Nox
5
3
7
2.83
L
2
5
7
1.1
L
Camazotz
cocoqt
Camazotz
3
5
10
1.6
W
Yemoja
st99k
Yemoja
0
5
3
0.3
L
Izanami
suli786
Izanami
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
32,951
50,057
Taken
54,189
20,992
Mitigated
24,142
15,015
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AaliG69
Thanatos
15,237
7,679
0
9,105
14,739
5,734
656
2,426
12,313
0
59,883
W
Zeus
AlesiZ1
Zeus
6,131
1,656
0
2,336
9,014
3,148
1,299
3,809
5,205
19,997
0
W
5,456
2,447
0
847
8,807
2,878
967
2,870
5,937
0
16,269
L
6,446
3,216
0
1,232
9,847
3,130
0
911
8,936
0
22,745
W
Artemis
LaCrampe77
Artemis
9,229
4,796
0
1,636
8,596
2,939
3,811
0
8,596
0
43,131
L
Nox
5,533
791
0
745
7,506
2,912
818
2,874
4,632
35,433
0
L
5,258
367
0
880
10,036
9,317
0
2,242
7,794
12,084
0
L
Camazotz
cocoqt
Camazotz
8,515
3,329
0
6,995
14,647
4,675
0
2,136
12,511
0
36,579
W
Yemoja
st99k
Yemoja
3,473
757
361
730
8,901
6,293
487
1,686
7,215
21,374
0
L
Izanami
suli786
Izanami
7,199
3,913
0
3,151
12,153
4,108
0
1,610
10,543
0
50,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
38,304
275
Minions Killed
275
0
Camps Cleared
0
1,209,133
Distance Traveled
1,290,346
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,692
646
90
6
0
289,766
0
W
Zeus
7,705
514
36
2
0
223,600
4
W
Nemesis
8,057
537
23
2
0
292,205
0
L
Neith
7,281
485
37
2
0
245,707
0
W
Artemis
8,677
578
88
6
0
241,140
0
L
Nox
8,108
541
70
5
0
271,133
0
L
Ares
7,211
481
19
1
0
267,394
1
L
Camazotz
7,591
506
64
4
0
285,642
0
W
Yemoja
7,084
472
38
3
0
162,422
1
L
Izanami
8,113
541
85
6
0
220,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role