Player Matchup

Hera
Hera
LSRB-Donatien
Hera
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Fafnir
Fafnir
LSRB-JeanHubert
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,452 Elo+
Party 3
Susano
Susano
Omegarka
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,342 Elo+
Party 3
Gilgamesh
Gilgamesh
Oxem_Loki
Gilgamesh
Level 38
God Stats
1W - 2L
1,522 SR
Queue Stats
49W - 53L
1,371 Elo+
Party 3
Izanami
Izanami
Skkanor_
Izanami
Level 22
God Stats
1W - 6L
1,318 SR
Queue Stats
23W - 28L
1,357 Elo+
Party 3
Team Averages
Level 63
1,468 SR
1,404 Elo+

VS

Team Averages
Level 45
1,451 SR
1,363 Elo+
Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Destructeur97o_
Nu Wa
Level 50
God Stats
15W - 13L
1,467 SR
Queue Stats
199W - 226L
1,380 Elo+
Party 1
Skadi
Skadi
HanzoMonYasu
Skadi
Level 65
God Stats
29W - 27L
1,564 SR
Queue Stats
182W - 202L
1,355 Elo+
Party 2
Mulan
Mulan
Niyosk
Mulan
Level 42
God Stats
14W - 20L
1,427 SR
Queue Stats
223W - 230L
1,369 Elo+
Party 1
Bacchus
Bacchus
TiIOrrustu
Bacchus
Level 5
God Stats
1W - 2L
1,297 SR
Queue Stats
16W - 24L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,104
479
10,131
11,822
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 5
9,118
480
8,715
16,072
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Omegarka
Susano
16
6 / 6 / 2
9,887
520
11,410
16,056
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Oxem_Loki
Gilgamesh
10
0 / 7 / 1
7,200
379
5,108
17,463
12,582
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Skkanor_
Izanami
11
1 / 7 / 2
7,349
387
5,733
11,193
3,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 4 / 8
10,216
538
10,456
16,221
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 8
10,034
528
16,862
11,328
4,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 8
9,257
487
9,264
8,329
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Niyosk
Mulan
18
11 / 2 / 4
11,368
598
18,528
16,524
17,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
TiIOrrustu
Bacchus
11
0 / 2 / 1
7,132
375
2,498
9,197
6,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
29
29
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
4
8
2.5
W
6
3
8
3.33
W
6
0
8
10
L
2
7
4
0.57
L
2
2
5
2.25
W
Mulan
Niyosk
Mulan
11
2
4
6.5
L
Susano
Omegarka
Susano
6
6
2
1.17
L
Gilgamesh
Oxem_Loki
Gilgamesh
0
7
1
0.07
L
Izanami
Skkanor_
Izanami
1
7
2
0.29
W
Bacchus
TiIOrrustu
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
57,608
72,606
Taken
61,599
44,520
Mitigated
39,328
11,209
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,456
6,648
0
5,107
16,221
7,602
0
5,531
10,580
0
61,593
W
16,862
3,279
0
4,176
11,328
4,769
713
3,827
7,307
67,177
0
W
9,264
3,334
913
2,225
8,329
2,592
0
3,093
5,196
0
42,750
L
10,131
2,476
0
372
11,822
3,893
675
5,032
6,499
51,919
0
L
8,715
1,906
173
4,472
16,072
19,122
66
4,501
11,122
33,428
0
W
Mulan
Niyosk
Mulan
18,528
2,115
0
5,508
16,524
17,883
141
4,569
11,895
0
74,779
L
Susano
Omegarka
Susano
11,410
2,625
271
4,424
16,056
5,855
0
4,343
11,471
0
58,238
L
Gilgamesh
Oxem_Loki
Gilgamesh
5,108
639
0
427
17,463
12,582
0
2,603
13,429
0
29,913
L
Izanami
Skkanor_
Izanami
5,733
4,247
0
1,070
11,193
3,068
420
2,881
7,752
0
49,644
W
Bacchus
TiIOrrustu
Bacchus
2,498
139
0
507
9,197
6,482
192
1,422
7,775
25,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
48,007
374
Minions Killed
471
0
Camps Cleared
0
1,720,940
Distance Traveled
1,837,061
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,216
538
126
7
0
431,629
5
W
Nu Wa
10,034
528
95
5
0
328,642
3
W
Skadi
9,257
487
75
4
0
372,895
2
L
Hera
9,104
479
98
5
0
329,342
0
L
Fafnir
9,118
480
26
1
0
349,696
4
W
Mulan
11,368
598
136
7
0
356,233
2
L
Susano
9,887
520
88
5
0
360,907
3
L
Gilgamesh
7,200
379
64
3
0
358,879
1
L
Izanami
7,349
387
98
5
0
322,116
6
W
Bacchus
7,132
375
39
2
0
347,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role