Player Matchup

Agni
Agni
LoneRyder
Agni
Level 17
God Stats
8W - 3L
1,817 SR
Queue Stats
9W - 9L
1,497 Elo+
Solo
Apollo
Apollo
Mustang19866683
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,447 Elo+
Solo
Ra
Ra
Nazuell
Ra
Level 14
God Stats
10W - 8L
1,562 SR
Queue Stats
26W - 15L
1,559 Elo+
Solo
Merlin
Merlin
SuperiorDeadpooI
Merlin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 42L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
YamchaUsedSplash
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,576 SR
1,467 Elo+

VS

Team Averages
Level 14
1,438 SR
1,445 Elo+
Awilix
Awilix
AzraL-7
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,547 Elo+
Party 2
Poseidon
Poseidon
DLSR2013
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,496 Elo+
Solo
Ymir
Ymir
JLBBJ
Ymir
Level 29
God Stats
13W - 14L
1,394 SR
Queue Stats
466W - 486L
1,436 Elo+
Solo
Scylla
Scylla
Sandsturm18
Scylla
Level 7
God Stats
3W - 4L
1,501 SR
Queue Stats
3W - 6L
1,347 Elo+
Solo
Thanatos
Thanatos
skianoir
Thanatos
Level 7
God Stats
4W - 6L
1,296 SR
Queue Stats
8W - 12L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
11 / 1 / 15
11,772
1,070
14,051
4,822
1,564
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 11
9,483
862
3,728
4,337
1,582
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
21 / 2 / 11
14,414
1,310
29,660
10,185
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 0 / 15
11,075
1,007
10,406
3,403
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 2 / 25
11,417
1,038
10,498
7,916
8,637
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AzraL-7
Awilix
15
5 / 6 / 0
11,014
1,001
7,125
12,308
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
DLSR2013
Poseidon
15
0 / 13 / 2
8,922
811
5,141
15,006
5,058
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
JLBBJ
Ymir
17
0 / 5 / 3
10,474
952
5,980
21,101
20,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
16
0 / 9 / 2
9,528
866
3,705
14,222
4,734
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
skianoir
Thanatos
15
2 / 7 / 2
9,879
898
5,257
15,457
5,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
39
Kills
7
7
Deaths
40
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
AzraL-7
Awilix
5
6
0
0.83
L
Poseidon
DLSR2013
Poseidon
0
13
2
0.08
L
Ymir
JLBBJ
Ymir
0
5
3
0.3
W
Agni
11
1
15
18.5
W
1
2
11
3.25
W
21
2
11
13.25
L
Scylla
0
9
2
0.11
W
3
0
15
10.5
W
3
2
25
7.75
L
Thanatos
skianoir
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,343
Damage
27,208
30,663
Taken
78,094
17,850
Mitigated
38,865
7,714
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AzraL-7
Awilix
7,125
2,219
0
250
12,308
3,883
0
10,968
1,306
0
15,076
L
Poseidon
DLSR2013
Poseidon
5,141
725
0
0
15,006
5,058
0
12,131
2,709
10,815
0
L
Ymir
JLBBJ
Ymir
5,980
1,383
0
840
21,101
20,173
0
16,581
4,146
37,099
0
W
Agni
14,051
2,050
0
434
4,822
1,564
0
1,985
2,837
25,721
0
W
3,728
1,827
0
402
4,337
1,582
0
1,642
2,695
0
7,278
W
29,660
4,682
1,084
4,795
10,185
4,754
0
5,263
4,922
59,652
0
L
Scylla
3,705
1,583
0
0
14,222
4,734
0
11,114
3,022
12,741
0
W
10,406
586
116
447
3,403
1,313
0
1,459
1,944
32,065
0
W
10,498
687
0
436
7,916
8,637
0
4,477
3,439
14,618
0
L
Thanatos
skianoir
Thanatos
5,257
677
0
3,665
15,457
5,017
0
12,991
2,296
0
17,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,161
Gold Earned
49,817
175
Minions Killed
139
7
Camps Cleared
6
969,394
Distance Traveled
886,865
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,014
1,001
14
1
2
199,790
0
L
Poseidon
8,922
811
13
1
2
160,310
1
L
Ymir
10,474
952
51
5
0
183,334
0
W
Agni
11,772
1,070
36
3
1
184,674
0
W
Apollo
9,483
862
4
0
0
168,304
2
W
Ra
14,414
1,310
78
7
4
188,167
0
L
Scylla
9,528
866
18
2
0
139,853
1
W
Merlin
11,075
1,007
46
4
0
218,753
0
W
Cthulhu
11,417
1,038
11
1
2
209,496
0
L
Thanatos
9,879
898
43
4
2
203,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role