Player Matchup

Geb
Geb
Bdray
Geb
Level 21
God Stats
6W - 4L
1,506 SR
Queue Stats
134W - 84L
1,681 Elo+
Party 1
Hachiman
Hachiman
HDuB3006
Hachiman
Level 4
God Stats
2W - 4L
1,348 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
PuddingPopper
Cthulhu
Level 19
God Stats
1W - 3L
1,547 SR
Queue Stats
37W - 20L
1,638 Elo+
Party 1
Loki
Loki
TamPham1108
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,296 Elo+
Party 2
Ra
Ra
hoangthanh91
Ra
Level 13
God Stats
1W - 3L
1,236 SR
Queue Stats
10W - 26L
1,265 Elo+
Party 2
Team Averages
Level 12
1,427 SR
1,442 Elo+

VS

Team Averages
Level 23
1,468 SR
1,490 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HundredRound
Danzaburou
Level 28
God Stats
89W - 61L
1,602 SR
Queue Stats
254W - 269L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Marcis3060
Cernunnos
Level 29
God Stats
22W - 15L
1,492 SR
Queue Stats
70W - 59L
1,478 Elo+
Solo
Sobek
Sobek
Obssive
Sobek
Level 29
God Stats
1W - 0L
1,246 SR
Queue Stats
74W - 58L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bdray
Geb
16
1 / 1 / 7
10,082
1,008
7,748
13,927
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
HDuB3006
Hachiman
15
3 / 6 / 3
9,209
921
7,575
13,504
5,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
4 / 4 / 5
9,830
983
12,176
21,756
24,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 5
8,499
850
2,969
7,775
3,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 6 / 4
9,440
944
10,141
12,834
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

146

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 1 / 11
11,287
1,129
24,562
5,126
2,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
 
Cabrakan
17
4 / 3 / 15
10,263
1,026
4,937
10,582
11,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
HundredRound
Danzaburou
17
8 / 1 / 13
11,619
1,162
18,224
7,097
3,002
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Marcis3060
Cernunnos
16
4 / 2 / 8
9,693
969
11,604
9,187
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Obssive
Sobek
16
1 / 3 / 11
9,597
960
6,800
13,088
15,433
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
10
Kills
23
23
Deaths
10
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
11
11.5
W
Cabrakan
 
Cabrakan
4
3
15
3.83
L
Geb
Bdray
Geb
1
1
7
4.5
L
Hachiman
HDuB3006
Hachiman
3
6
3
0.75
W
Danzaburou
HundredRound
Danzaburou
8
1
13
14.5
W
Cernunnos
Marcis3060
Cernunnos
4
2
8
4
W
Sobek
Obssive
Sobek
1
3
11
2.17
L
Cthulhu
4
4
5
1.63
L
0
6
5
0.42
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,609
Damage
66,127
69,796
Taken
45,080
54,327
Mitigated
35,149
4,326
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,562
1,756
0
593
5,126
2,056
0
4,168
958
61,810
0
W
Cabrakan
 
Cabrakan
4,937
522
114
868
10,582
11,047
0
6,810
3,772
18,900
0
L
Geb
Bdray
Geb
7,748
241
0
1,875
13,927
15,920
0
7,795
6,132
25,045
0
L
Hachiman
HDuB3006
Hachiman
7,575
4,628
0
484
13,504
5,893
0
8,062
5,442
0
23,002
W
Danzaburou
HundredRound
Danzaburou
18,224
11,788
0
1,981
7,097
3,002
0
5,658
1,439
0
31,998
W
Cernunnos
Marcis3060
Cernunnos
11,604
5,453
0
0
9,187
3,611
0
6,506
2,681
0
23,833
W
Sobek
Obssive
Sobek
6,800
183
0
2,015
13,088
15,433
0
6,923
6,165
12,662
0
L
Cthulhu
12,176
692
136
732
21,756
24,858
0
8,800
12,956
21,800
0
L
2,969
598
0
220
7,775
3,079
0
3,829
3,946
0
13,738
L
10,141
1,173
665
214
12,834
4,577
0
7,813
5,021
33,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
52,459
188
Minions Killed
177
5
Camps Cleared
5
873,511
Distance Traveled
908,054
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,287
1,129
88
9
2
189,274
0
W
Cabrakan
10,263
1,026
35
4
0
177,077
0
L
Geb
10,082
1,008
30
3
1
201,414
0
L
Hachiman
9,209
921
50
5
1
163,106
1
W
Danzaburou
11,619
1,162
27
3
1
179,635
0
W
Cernunnos
9,693
969
21
2
2
185,302
0
W
Sobek
9,597
960
6
1
0
176,766
3
L
Cthulhu
9,830
983
23
2
0
197,438
3
L
Loki
8,499
850
16
2
3
138,163
0
L
Ra
9,440
944
69
7
0
173,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role