Player Matchup

Janus
Janus
Aznadel
Janus
Level 126
God Stats
6W - 8L
1,474 SR
Queue Stats
147W - 181L
1,494 Elo+
Party 2
Charybdis
Charybdis
DBS-93
Charybdis
Level 128
God Stats
5W - 7L
1,430 SR
Queue Stats
228W - 270L
1,499 Elo+
Party 2
Achilles
Achilles
Keshy91
Achilles
Level 115
God Stats
4W - 9L
1,405 SR
Queue Stats
576W - 643L
1,506 Elo+
Solo
Team Averages
Level 123
1,437 SR
1,499 Elo+

VS

Team Averages
Level 141
1,572 SR
1,642 Elo+
Freya
Freya
AngryCat-28
Freya
Level 117
God Stats
1W - 2L
1,523 SR
Queue Stats
496W - 471L
1,539 Elo+
Party 1
Ullr
Ullr
Deuvenpoot
Ullr
Level 148
God Stats
12W - 6L
1,734 SR
Queue Stats
232W - 74L
1,872 Elo+
Solo
Horus
Horus
milkay
Horus
Level 157
God Stats
17W - 24L
1,460 SR
Queue Stats
394W - 324L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aznadel
Janus
16
6 / 7 / 5
12,610
701
13,272
12,444
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
DBS-93
Charybdis
13
2 / 8 / 6
10,568
587
5,409
11,888
3,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Keshy91
Achilles
15
6 / 5 / 6
12,137
674
14,780
18,293
18,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 10
12,270
682
8,218
17,492
6,086
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 3 / 7
13,739
763
18,168
13,116
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
milkay
Horus
13
1 / 6 / 16
11,236
624
8,456
16,690
11,984
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
14
Kills
20
20
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
7
5
10
2.4
W
Janus
Aznadel
Janus
6
7
5
1.21
W
Charybdis
DBS-93
Charybdis
2
8
6
0.63
L
12
3
7
5.17
W
Achilles
Keshy91
Achilles
6
5
6
1.8
L
Horus
milkay
Horus
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
34,842
42,625
Taken
47,298
24,636
Mitigated
23,171
5,214
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,218
2,407
0
6,734
17,492
6,086
1,547
6,559
10,581
30,735
0
W
Janus
Aznadel
Janus
13,272
256
0
1,632
12,444
2,748
0
1,295
10,959
65,959
0
W
Charybdis
DBS-93
Charybdis
5,409
2,851
0
0
11,888
3,333
0
3,302
8,318
0
22,264
L
18,168
4,596
0
1,748
13,116
5,101
1,094
2,621
10,030
0
57,910
W
Achilles
Keshy91
Achilles
14,780
2,686
500
3,082
18,293
18,555
0
3,587
14,473
0
30,456
L
Horus
milkay
Horus
8,456
2,731
1,169
2,616
16,690
11,984
974
5,018
11,261
464
28,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
37,245
159
Minions Killed
172
5
Camps Cleared
10
786,930
Distance Traveled
894,341
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,270
682
41
2
1
305,776
1
W
Janus
12,610
701
89
5
2
287,908
5
W
Charybdis
10,568
587
36
2
2
209,906
1
L
Ullr
13,739
763
97
5
6
309,571
1
W
Achilles
12,137
674
34
2
1
289,116
3
L
Horus
11,236
624
34
2
3
278,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role