Player Matchup

Ares
Ares
ALoveSupreme
Ares
Level 29
God Stats
5W - 4L
1,374 SR
Queue Stats
266W - 310L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
DripGod_EJ
Gilgamesh
Level 51
God Stats
18W - 8L
1,704 SR
Queue Stats
269W - 289L
1,303 Elo+
Solo
Hachiman
Hachiman
Saxmaster17
Hachiman
Level 122
God Stats
16W - 11L
1,368 SR
Queue Stats
138W - 137L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
amsteelee
Nu Wa
Level 141
God Stats
12W - 18L
1,690 SR
Queue Stats
68W - 86L
1,385 Elo+
Solo
Bellona
Bellona
zcvbghytu78iolds
Bellona
Level 40
God Stats
16W - 23L
1,430 SR
Queue Stats
141W - 164L
1,430 Elo+
Solo
Team Averages
Level 77
1,513 SR
1,394 Elo+

VS

Team Averages
Level 61
1,498 SR
1,406 Elo+
Ares
Ares
EzXpGodlySkillz
Ares
Level 46
God Stats
0W - 2L
1,312 SR
Queue Stats
39W - 73L
1,230 Elo+
Solo
Nemesis
Nemesis
King Ken696
Nemesis
Level 46
God Stats
12W - 10L
1,546 SR
Queue Stats
230W - 252L
1,380 Elo+
Solo
Neith
Neith
MiiCrOOnDEaD
Neith
Level 149
God Stats
301W - 307L
1,579 SR
Queue Stats
894W - 927L
1,465 Elo+
Party 2
Tiamat
Tiamat
Roshoff
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,441 Elo+
Solo
Bellona
Bellona
kokloeuilqc
Bellona
Level 14
God Stats
5W - 7L
1,554 SR
Queue Stats
8W - 15L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 6
6,421
642
1,711
5,647
3,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
DripGod_EJ
Gilgamesh
9
1 / 1 / 1
5,372
537
1,555
4,101
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Saxmaster17
Hachiman
11
8 / 0 / 5
6,924
692
9,945
6,251
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
amsteelee
Nu Wa
10
1 / 0 / 2
5,872
587
1,373
2,487
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 1
6,556
656
3,781
4,459
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 0
3,756
376
822
8,010
3,365
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
King Ken696
Nemesis
8
0 / 2 / 1
4,704
470
1,804
7,229
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 3 / 0
3,950
395
3,800
3,774
752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Roshoff
Tiamat
9
1 / 2 / 0
4,849
485
1,012
4,164
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kokloeuilqc
Bellona
8
0 / 2 / 0
4,391
439
1,767
4,624
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
1
1
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Gilgamesh
DripGod_EJ
Gilgamesh
1
1
1
1.5
L
0
9
0
0
L
Nemesis
King Ken696
Nemesis
0
2
1
0.25
L
0
3
0
0
L
Tiamat
Roshoff
Tiamat
1
2
0
0.5
W
Hachiman
Saxmaster17
Hachiman
8
0
5
10.5
W
Nu Wa
amsteelee
Nu Wa
1
0
2
2
L
Bellona
kokloeuilqc
Bellona
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,365
Damage
9,205
22,945
Taken
27,801
9,600
Mitigated
10,538
9,057
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,711
114
1,088
1,729
5,647
3,134
487
481
5,166
11,182
0
W
Gilgamesh
DripGod_EJ
Gilgamesh
1,555
526
0
1,041
4,101
1,758
60
483
3,522
0
21,899
L
822
85
0
0
8,010
3,365
296
925
7,085
7,395
0
L
Nemesis
King Ken696
Nemesis
1,804
594
0
0
7,229
2,211
0
1,396
5,833
0
21,137
L
3,800
1,145
0
625
3,774
752
480
52
3,722
0
16,035
L
Tiamat
Roshoff
Tiamat
1,012
10
0
580
4,164
1,718
0
431
3,733
23,112
0
W
Hachiman
Saxmaster17
Hachiman
9,945
6,276
0
2,598
6,251
1,777
1,530
387
5,864
0
48,248
W
Nu Wa
amsteelee
Nu Wa
1,373
359
0
918
2,487
621
0
219
2,172
30,183
0
L
Bellona
kokloeuilqc
Bellona
1,767
100
0
586
4,624
2,492
0
280
4,344
0
12,940
W
3,781
1,160
0
1,683
4,459
2,310
267
78
4,341
0
33,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
21,650
286
Minions Killed
144
0
Camps Cleared
0
955,152
Distance Traveled
868,012
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,421
642
13
1
0
204,949
0
W
Gilgamesh
5,372
537
50
5
0
191,734
1
L
Ares
3,756
376
7
1
0
179,630
4
L
Nemesis
4,704
470
48
5
0
214,630
0
L
Neith
3,950
395
24
2
0
114,993
2
L
Tiamat
4,849
485
36
4
0
172,536
0
W
Hachiman
6,924
692
83
8
0
169,739
4
W
Nu Wa
5,872
587
55
6
0
196,488
2
L
Bellona
4,391
439
29
3
0
186,223
0
W
Bellona
6,556
656
85
9
0
192,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role