Player Matchup

Ares
Ares
PCRMasterMix
Ares
Level 129
God Stats
10W - 11L
1,737 SR
Queue Stats
483W - 454L
1,568 Elo+
Solo
Ullr
Ullr
PotatosAreCool
Ullr
Level 149
God Stats
1W - 1L
1,825 SR
Queue Stats
134W - 134L
1,591 Elo+
Solo
Pele
Pele
Weigt
Pele
Level 157
God Stats
2W - 1L
1,607 SR
Queue Stats
205W - 185L
1,692 Elo+
Solo
Cthulhu
Cthulhu
Zuuckk
Cthulhu
Level 140
God Stats
2W - 2L
1,733 SR
Queue Stats
110W - 87L
1,614 Elo+
Solo
Merlin
Merlin
jumanji34
Merlin
Level 149
God Stats
17W - 18L
1,521 SR
Queue Stats
492W - 470L
1,578 Elo+
Solo
Team Averages
Level 145
1,684 SR
1,609 Elo+

VS

Team Averages
Level 135
1,439 SR
1,636 Elo+
Scylla
Scylla
BuddyKing111
Scylla
Level 159
God Stats
3W - 3L
1,637 SR
Queue Stats
234W - 187L
1,622 Elo+
Party 1
Erlang Shen
Erlang Shen
Dr0wzy
Erlang Shen
Level 126
God Stats
2W - 3L
1,546 SR
Queue Stats
261W - 235L
1,673 Elo+
Solo
Jing Wei
Jing Wei
JAHElM
Jing Wei
Level 109
God Stats
0W - 3L
1,200 SR
Queue Stats
176W - 179L
1,606 Elo+
Solo
Cthulhu
Cthulhu
UnknwnElemnt
Cthulhu
Level 132
God Stats
11W - 15L
1,540 SR
Queue Stats
774W - 703L
1,650 Elo+
Solo
Geb
Geb
iMisstheRage
Geb
Level 148
God Stats
0W - 3L
1,275 SR
Queue Stats
122W - 105L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,836
584
4,776
7,329
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 4
6,515
652
4,654
4,721
1,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Weigt
Pele
11
7 / 0 / 3
6,670
667
7,148
6,742
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Zuuckk
Cthulhu
11
1 / 0 / 0
5,998
600
4,336
5,438
3,413
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
jumanji34
Merlin
10
0 / 0 / 1
5,625
563
1,629
1,873
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 2 / 0
5,359
536
2,583
3,576
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Dr0wzy
Erlang Shen
9
1 / 4 / 0
5,295
530
3,781
7,786
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
JAHElM
Jing Wei
9
0 / 2 / 1
5,019
502
1,437
5,134
1,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
UnknwnElemnt
Cthulhu
7
0 / 4 / 2
4,407
441
2,507
9,311
4,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,101
510
2,881
6,738
2,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
0
0.5
L
Erlang Shen
Dr0wzy
Erlang Shen
1
4
0
0.25
L
Jing Wei
JAHElM
Jing Wei
0
2
1
0.25
W
1
1
5
3.5
W
4
1
4
6
L
Cthulhu
UnknwnElemnt
Cthulhu
0
4
2
0.25
W
Pele
Weigt
Pele
7
0
3
8.5
W
Cthulhu
Zuuckk
Cthulhu
1
0
0
1
L
0
1
0
0
W
Merlin
jumanji34
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
13,189
26,103
Taken
32,545
12,154
Mitigated
12,369
6,785
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,583
367
0
500
3,576
1,139
0
1,625
1,951
33,541
0
L
Erlang Shen
Dr0wzy
Erlang Shen
3,781
2,031
0
2,808
7,786
2,820
0
433
7,353
0
23,843
L
Jing Wei
JAHElM
Jing Wei
1,437
911
0
1,147
5,134
1,213
0
1,525
3,609
0
24,453
W
4,776
288
0
1,782
7,329
4,969
0
2,533
4,796
17,038
0
W
4,654
1,805
0
1,137
4,721
1,248
0
363
4,358
0
36,921
L
Cthulhu
UnknwnElemnt
Cthulhu
2,507
208
60
1,180
9,311
4,281
0
2,822
6,489
9,384
0
W
Pele
Weigt
Pele
7,148
2,242
0
1,435
6,742
2,122
0
2,188
4,554
0
35,043
W
Cthulhu
Zuuckk
Cthulhu
4,336
994
0
1,153
5,438
3,413
6
2,566
2,872
35,284
0
L
2,881
860
0
2,442
6,738
2,916
0
4,336
2,402
29,240
0
W
Merlin
jumanji34
Merlin
1,629
0
0
1,278
1,873
402
0
321
1,552
37,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
25,181
325
Minions Killed
263
0
Camps Cleared
0
1,030,889
Distance Traveled
1,024,459
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,359
536
67
7
0
191,421
3
L
Erlang Shen
5,295
530
56
6
0
221,473
3
L
Jing Wei
5,019
502
60
6
0
211,395
5
W
Ares
5,836
584
26
3
0
199,769
1
W
Ullr
6,515
652
78
8
0
182,281
3
L
Cthulhu
4,407
441
15
2
0
209,750
4
W
Pele
6,670
667
68
7
0
240,630
0
W
Cthulhu
5,998
600
71
7
0
215,551
1
L
Geb
5,101
510
65
7
0
190,420
1
W
Merlin
5,625
563
82
8
0
192,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role