Player Matchup

Erlang Shen
Erlang Shen
Crackcuber
Erlang Shen
Level 117
God Stats
3W - 11L
1,404 SR
Queue Stats
293W - 295L
1,494 Elo+
Solo
Zeus
Zeus
GIGI FR
Zeus
Level 159
God Stats
20W - 15L
1,623 SR
Queue Stats
1,036W - 990L
1,553 Elo+
Party 2
Izanami
Izanami
SurvivalDino
Izanami
Level 123
God Stats
14W - 11L
1,633 SR
Queue Stats
607W - 584L
1,521 Elo+
Party 2
Ymir
Ymir
Tree in a river
Ymir
Level 125
God Stats
3W - 2L
1,430 SR
Queue Stats
370W - 340L
1,572 Elo+
Solo
Osiris
Osiris
zIWolfZz
Osiris
Level 54
God Stats
9W - 10L
1,372 SR
Queue Stats
159W - 141L
1,524 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,533 Elo+

VS

Team Averages
Level 137
1,529 SR
1,536 Elo+
Geb
Geb
B110
Geb
Level 129
God Stats
81W - 79L
1,532 SR
Queue Stats
474W - 476L
1,514 Elo+
Party 3
Ullr
Ullr
Josh_Olaseinde
Ullr
Level 147
God Stats
42W - 48L
1,553 SR
Queue Stats
229W - 232L
1,504 Elo+
Party 1
Chiron
Chiron
Sparky Np
Chiron
Level 155
God Stats
0W - 1L
1,457 SR
Queue Stats
91W - 87L
1,584 Elo+
Solo
Jormungandr
Jormungandr
blacknova21b
Jormungandr
Level 126
God Stats
78W - 60L
1,616 SR
Queue Stats
921W - 918L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oo GODRIK oo
Morgan Le Fay
Level 128
God Stats
11W - 13L
1,488 SR
Queue Stats
825W - 803L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crackcuber
Erlang Shen
16
0 / 2 / 0
9,750
513
3,192
13,656
10,325
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zeus
GIGI FR
Zeus
16
1 / 3 / 4
9,729
512
11,706
7,446
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Izanami
SurvivalDino
Izanami
20
5 / 0 / 2
12,706
669
8,629
9,431
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 5
8,346
439
5,555
14,135
10,889
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
zIWolfZz
Osiris
17
3 / 2 / 1
10,261
540
8,599
12,526
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
B110
Geb
13
1 / 0 / 2
8,382
441
4,851
11,762
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 0 / 5
10,104
532
5,489
9,630
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Sparky Np
Chiron
14
1 / 5 / 0
8,591
452
4,386
11,014
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
blacknova21b
Jormungandr
15
0 / 1 / 3
9,710
511
10,100
12,766
11,638
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
oo GODRIK oo
Morgan Le Fay
14
3 / 3 / 2
9,103
479
7,663
10,925
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
9
Kills
9
9
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
B110
Geb
1
0
2
2
W
Erlang Shen
Crackcuber
Erlang Shen
0
2
0
0
W
Zeus
GIGI FR
Zeus
1
3
4
1
L
4
0
5
6.5
L
Chiron
Sparky Np
Chiron
1
5
0
0.2
W
Izanami
SurvivalDino
Izanami
5
0
2
6
W
0
2
5
1.25
L
Jormungandr
blacknova21b
Jormungandr
0
1
3
1.5
L
Morgan Le Fay
oo GODRIK oo
Morgan Le Fay
3
3
2
1.33
W
Osiris
zIWolfZz
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
32,489
57,194
Taken
56,097
35,034
Mitigated
31,331
14,707
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
B110
Geb
4,851
237
700
2,883
11,762
7,638
0
5,496
6,266
20,699
0
W
Erlang Shen
Crackcuber
Erlang Shen
3,192
1,530
0
3,749
13,656
10,325
0
7,846
5,627
0
66,188
W
Zeus
GIGI FR
Zeus
11,706
417
0
2,061
7,446
2,367
0
3,490
3,741
63,629
0
L
5,489
1,114
0
6,056
9,630
3,921
0
1,543
8,087
0
72,691
L
Chiron
Sparky Np
Chiron
4,386
1,644
392
3,936
11,014
3,859
0
2,436
8,578
0
59,156
W
Izanami
SurvivalDino
Izanami
8,629
5,137
0
1,972
9,431
3,669
2,899
1,994
7,373
0
125,342
W
5,555
923
0
2,803
14,135
10,889
0
6,241
7,562
35,643
0
L
Jormungandr
blacknova21b
Jormungandr
10,100
3,995
0
2,395
12,766
11,638
760
2,001
10,765
70,892
0
L
Morgan Le Fay
oo GODRIK oo
Morgan Le Fay
7,663
509
0
1,866
10,925
4,275
0
5,785
5,140
58,934
0
W
Osiris
zIWolfZz
Osiris
8,599
2,913
0
4,122
12,526
7,784
189
2,240
10,214
0
96,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
45,890
666
Minions Killed
563
0
Camps Cleared
0
1,909,665
Distance Traveled
1,852,507
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,382
441
32
2
0
439,232
3
W
Erlang Shen
9,750
513
140
7
0
404,933
0
W
Zeus
9,729
512
128
7
0
346,825
9
L
Ullr
10,104
532
119
6
0
404,399
5
L
Chiron
8,591
452
115
6
0
300,794
8
W
Izanami
12,706
669
222
12
0
371,452
2
W
Ymir
8,346
439
54
3
0
346,177
0
L
Jormungandr
9,710
511
154
8
0
332,326
0
L
Morgan Le Fay
9,103
479
143
8
0
375,756
10
W
Osiris
10,261
540
122
6
0
440,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role