Player Matchup

Neith
Neith
FreiherrJohn
Neith
Level 127
God Stats
5W - 7L
1,512 SR
Queue Stats
242W - 283L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Im Rey John
Nu Wa
Level 102
God Stats
191W - 167L
1,583 SR
Queue Stats
208W - 218L
1,515 Elo+
Solo
Bellona
Bellona
evano174
Bellona
Level 124
God Stats
1W - 0L
1,593 SR
Queue Stats
39W - 44L
1,446 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,489 Elo+

VS

Team Averages
Level 73
1,581 SR
1,517 Elo+
Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
High Knight69
Charybdis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,360 Elo+
Solo
Anubis
Anubis
Pray4Recruit 23
Anubis
Level 28
God Stats
14W - 8L
1,743 SR
Queue Stats
94W - 39L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,983
665
3,324
6,461
2,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 4
7,433
619
7,859
7,914
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
evano174
Bellona
12
5 / 0 / 2
8,213
684
4,734
8,645
7,558
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 4
7,785
649
7,324
3,137
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
High Knight69
Charybdis
11
1 / 4 / 4
7,228
602
5,945
7,416
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 4 / 1
7,693
641
6,008
8,864
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
6
6
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
4
4
W
2
3
5
1.5
L
Charybdis
High Knight69
Charybdis
1
4
4
0.75
W
1
3
4
1
L
3
4
1
0.88
W
Bellona
evano174
Bellona
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
19,277
23,020
Taken
19,417
11,783
Mitigated
7,505
2,204
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,324
68
0
1,583
3,137
994
0
1,090
1,925
31,432
0
W
3,324
980
241
1,349
6,461
2,056
0
4,283
1,808
0
31,282
L
Charybdis
High Knight69
Charybdis
5,945
3,195
0
580
7,416
2,314
0
2,117
5,147
0
16,330
W
7,859
1,872
4
365
7,914
2,169
0
3,834
3,832
31,832
0
L
6,008
153
0
2,993
8,864
4,197
0
4,235
4,231
28,744
0
W
Bellona
evano174
Bellona
4,734
459
0
245
8,645
7,558
0
4,675
3,728
0
11,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
22,706
156
Minions Killed
139
8
Camps Cleared
3
632,018
Distance Traveled
601,431
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,785
649
40
3
1
222,538
5
W
Neith
7,983
665
72
6
2
189,062
1
L
Charybdis
7,228
602
37
3
1
200,016
5
W
Nu Wa
7,433
619
61
5
6
197,719
1
L
Anubis
7,693
641
62
5
1
178,877
3
W
Bellona
8,213
684
23
2
0
245,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role