Player Matchup

Cernunnos
Cernunnos
EvoStorm
Cernunnos
Level 147
God Stats
2W - 1L
1,826 SR
Queue Stats
124W - 106L
1,627 Elo+
Solo
Ah Puch
Ah Puch
FlamaDash
Ah Puch
Level 127
God Stats
21W - 10L
1,793 SR
Queue Stats
142W - 102L
1,772 Elo+
Solo
Ymir
Ymir
Turdhat
Ymir
Level 157
God Stats
3W - 3L
1,710 SR
Queue Stats
104W - 83L
1,635 Elo+
Solo
Camazotz
Camazotz
Weepxr
Camazotz
Level 104
God Stats
9W - 5L
1,635 SR
Queue Stats
257W - 225L
1,593 Elo+
Solo
Nemesis
Nemesis
hi Curly
Nemesis
Level 155
God Stats
22W - 28L
1,536 SR
Queue Stats
438W - 422L
1,607 Elo+
Solo
Team Averages
Level 138
1,700 SR
1,647 Elo+

VS

Team Averages
Level 149
1,598 SR
1,598 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Choosing
Nemesis
Level 155
God Stats
18W - 11L
1,697 SR
Queue Stats
143W - 110L
1,627 Elo+
Party 1
Khepri
Khepri
Whats Livin
Khepri
Level 160
God Stats
7W - 7L
1,703 SR
Queue Stats
405W - 358L
1,584 Elo+
Solo
Raijin
Raijin
not jev L
Raijin
Level 108
God Stats
3W - 6L
1,344 SR
Queue Stats
713W - 674L
1,594 Elo+
Solo
Danzaburou
Danzaburou
тяαмρz
Danzaburou
Level 160
God Stats
14W - 7L
1,747 SR
Queue Stats
158W - 109L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EvoStorm
Cernunnos
19
6 / 8 / 3
11,891
541
16,948
17,989
6,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
FlamaDash
Ah Puch
17
2 / 6 / 3
10,930
497
16,980
14,422
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Turdhat
Ymir
15
1 / 5 / 11
10,052
457
6,065
16,923
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Weepxr
Camazotz
17
3 / 2 / 2
10,372
471
10,088
17,865
12,598
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
hi Curly
Nemesis
18
5 / 6 / 3
11,350
516
12,549
19,599
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
6 / 0 / 6
12,131
551
13,205
15,540
11,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Choosing
Nemesis
20
9 / 3 / 10
12,229
556
17,192
19,030
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
15
3 / 4 / 11
10,503
477
4,441
15,833
12,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
not jev L
Raijin
17
4 / 3 / 10
11,164
507
9,801
12,790
5,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
тяαмρz
Danzaburou
18
4 / 7 / 8
12,176
553
15,716
19,552
7,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
17
Kills
26
27
Deaths
17
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
6
9
W
Nemesis
Choosing
Nemesis
9
3
10
4.67
L
Cernunnos
EvoStorm
Cernunnos
6
8
3
0.94
L
Ah Puch
FlamaDash
Ah Puch
2
6
3
0.58
L
Ymir
Turdhat
Ymir
1
5
11
1.3
L
Camazotz
Weepxr
Camazotz
3
2
2
2
W
Khepri
3
4
11
2.13
L
Nemesis
hi Curly
Nemesis
5
6
3
1.08
W
Raijin
not jev L
Raijin
4
3
10
3
W
Danzaburou
тяαмρz
Danzaburou
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,630
Damage
60,355
86,798
Taken
82,745
46,949
Mitigated
46,541
24,488
Healing
28,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,205
1,147
0
9,622
15,540
11,793
879
3,267
12,273
75,035
0
W
Nemesis
Choosing
Nemesis
17,192
8,270
0
4,546
19,030
8,701
745
3,747
15,283
0
91,697
L
Cernunnos
EvoStorm
Cernunnos
16,948
8,464
0
4,211
17,989
6,221
844
3,081
14,908
0
104,498
L
Ah Puch
FlamaDash
Ah Puch
16,980
264
0
5,276
14,422
4,825
179
6,188
8,234
101,868
0
L
Ymir
Turdhat
Ymir
6,065
1,377
0
1,470
16,923
16,389
120
5,899
11,024
15,554
0
L
Camazotz
Weepxr
Camazotz
10,088
2,647
0
6,544
17,865
12,598
165
6,901
10,964
0
67,741
W
Khepri
4,441
357
1,670
4,113
15,833
12,997
0
4,988
10,845
29,211
0
L
Nemesis
hi Curly
Nemesis
12,549
6,279
0
6,987
19,599
6,916
0
5,469
14,130
0
84,754
W
Raijin
not jev L
Raijin
9,801
565
0
2,799
12,790
5,296
0
6,766
6,024
74,663
0
W
Danzaburou
тяαмρz
Danzaburou
15,716
7,199
0
5,263
19,552
7,754
666
4,454
15,098
0
100,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
58,203
605
Minions Killed
631
0
Camps Cleared
0
2,012,137
Distance Traveled
2,116,908
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,131
551
161
7
0
418,804
2
W
Nemesis
12,229
556
116
5
0
505,632
6
L
Cernunnos
11,891
541
168
8
0
342,035
6
L
Ah Puch
10,930
497
179
8
0
400,452
10
L
Ymir
10,052
457
17
1
0
387,862
8
L
Camazotz
10,372
471
106
5
0
436,497
5
W
Khepri
10,503
477
51
2
0
423,550
3
L
Nemesis
11,350
516
135
6
0
445,291
1
W
Raijin
11,164
507
155
7
0
405,989
3
W
Danzaburou
12,176
553
148
7
0
362,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role