Player Matchup

Danzaburou
Danzaburou
Kukukuh
Danzaburou
Level 24
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ManaClub
Tsukuyomi
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 2L
1,624 Elo+
Party 2
Geb
Geb
Peace1drive
Geb
Level 21
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 2L
1,461 Elo+
Party 2
Tyr
Tyr
StrongVfive
Tyr
Level 21
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iTrecz
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 2
Team Averages
Level 35
1,632 SR
1,624 Elo+

VS

Team Averages
Level 19
1,590 SR
1,321 Elo+
Anhur
Anhur
Daniluk41
Anhur
Level 16
God Stats
1W - 1L
1,713 SR
Queue Stats
20W - 20L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
FACEmlg
Kukulkan
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
15W - 17L
1,384 Elo+
Party 1
Loki
Loki
Gidrocefalik
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
YanchengLu
Cthulhu
Level 27
God Stats
17W - 28L
1,276 SR
Queue Stats
171W - 187L
1,386 Elo+
Solo
Arachne
Arachne
ahmed8864354
Arachne
Level 24
God Stats
3W - 1L
1,745 SR
Queue Stats
41W - 58L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kukukuh
Danzaburou
17
11 / 5 / 9
11,798
562
11,947
13,757
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ManaClub
Tsukuyomi
17
8 / 7 / 8
11,152
531
12,513
18,517
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 16
9,799
467
5,718
19,239
16,681
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 9
10,155
484
9,730
21,544
18,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
iTrecz
Morgan Le Fay
20
10 / 0 / 3
13,286
633
12,597
6,934
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daniluk41
Anhur
15
3 / 10 / 7
9,924
473
11,311
16,031
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
FACEmlg
Kukulkan
17
8 / 6 / 4
10,798
514
11,984
12,241
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 9 / 12
9,898
471
11,807
15,050
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
YanchengLu
Cthulhu
17
3 / 1 / 1
10,445
497
13,816
19,325
21,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
ahmed8864354
Arachne
10
2 / 4 / 4
7,851
374
3,678
8,565
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
29
Kills
20
20
Deaths
30
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
Daniluk41
Anhur
3
10
7
0.65
L
Kukulkan
FACEmlg
Kukulkan
8
6
4
1.67
L
4
9
12
1.11
W
Danzaburou
Kukukuh
Danzaburou
11
5
9
3.1
W
Tsukuyomi
ManaClub
Tsukuyomi
8
7
8
1.71
W
0
6
16
1.33
W
0
2
9
2.25
L
Cthulhu
YanchengLu
Cthulhu
3
1
1
3.5
L
Arachne
ahmed8864354
Arachne
2
4
4
1
W
Morgan Le Fay
iTrecz
Morgan Le Fay
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,505
Damage
52,596
79,991
Taken
71,212
49,140
Mitigated
42,045
22,739
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Daniluk41
Anhur
11,311
3,544
0
549
16,031
5,435
290
3,734
12,297
0
59,477
L
Kukulkan
FACEmlg
Kukulkan
11,984
1,425
0
663
12,241
4,711
170
7,164
5,077
55,326
0
L
11,807
2,616
0
1,351
15,050
6,755
575
2,700
12,350
0
53,728
W
Danzaburou
Kukukuh
Danzaburou
11,947
5,902
0
2,169
13,757
4,213
3,614
2,213
11,502
0
53,467
W
Tsukuyomi
ManaClub
Tsukuyomi
12,513
2,916
0
6,437
18,517
7,089
1,173
2,676
15,835
0
82,462
W
5,718
1,039
0
918
19,239
16,681
1,230
5,081
13,944
27,734
0
W
9,730
2,515
0
9,909
21,544
18,413
906
12,940
8,522
0
51,791
L
Cthulhu
YanchengLu
Cthulhu
13,816
1,499
331
6,778
19,325
21,919
0
3,088
16,237
62,787
0
L
Arachne
ahmed8864354
Arachne
3,678
2,393
0
3,304
8,565
3,225
0
1,629
6,936
0
29,311
W
Morgan Le Fay
iTrecz
Morgan Le Fay
12,597
407
59
3,247
6,934
2,744
2,208
2,620
4,210
100,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,190
Gold Earned
48,916
517
Minions Killed
442
0
Camps Cleared
0
2,067,986
Distance Traveled
1,767,998
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,924
473
85
4
0
357,492
4
L
Kukulkan
10,798
514
112
5
0
389,015
0
L
Loki
9,898
471
71
3
0
414,608
2
W
Danzaburou
11,798
562
90
4
0
418,914
0
W
Tsukuyomi
11,152
531
102
5
0
409,183
0
W
Geb
9,799
467
38
2
0
350,279
5
W
Tyr
10,155
484
105
5
0
451,320
0
L
Cthulhu
10,445
497
117
6
0
416,262
4
L
Arachne
7,851
374
57
3
0
190,621
0
W
Morgan Le Fay
13,286
633
182
9
0
438,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role