Player Matchup

Tiamat
Tiamat
Cérulia
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,548 Elo+
Solo
Awilix
Awilix
Kami no Dodo
Awilix
Level 83
God Stats
2W - 1L
1,778 SR
Queue Stats
85W - 121L
1,302 Elo+
Solo
Ganesha
Ganesha
onepunchangel-
Ganesha
Level 89
God Stats
4W - 8L
1,394 SR
Queue Stats
125W - 170L
1,386 Elo+
Solo
Team Averages
Level 63
1,557 SR
1,412 Elo+

VS

Team Averages
Level 92
1,677 SR
1,579 Elo+
Vulcan
Vulcan
Atyx_Tensai
Vulcan
Level 29
God Stats
40W - 26L
1,601 SR
Queue Stats
111W - 77L
1,559 Elo+
Party 1
Artemis
Artemis
maxlamme
Artemis
Level 144
God Stats
8W - 5L
1,665 SR
Queue Stats
452W - 333L
1,600 Elo+
Party 1
Bastet
Bastet
murder01220
Bastet
Level 104
God Stats
11W - 3L
1,767 SR
Queue Stats
558W - 479L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cérulia
Tiamat
12
1 / 10 / 3
9,123
608
3,308
17,879
6,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
11
4 / 10 / 0
9,874
658
7,376
18,581
5,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 4
8,793
586
5,967
17,326
15,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 3 / 13
11,226
748
14,245
6,188
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
maxlamme
Artemis
15
11 / 1 / 9
11,498
767
20,601
9,935
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
16
6 / 1 / 15
11,074
738
15,407
8,277
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
23
23
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
3
13
4.17
L
Tiamat
Cérulia
Tiamat
1
10
3
0.25
L
Awilix
4
10
0
0.4
W
Artemis
maxlamme
Artemis
11
1
9
15.5
W
Bastet
6
1
15
13.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
50,253
53,786
Taken
24,400
27,787
Mitigated
9,997
2,742
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,245
6,400
0
275
6,188
2,597
170
1,471
4,717
44,810
0
L
Tiamat
Cérulia
Tiamat
3,308
289
331
2,411
17,879
6,899
0
6,397
11,482
17,561
0
L
Awilix
7,376
2,570
0
0
18,581
5,274
0
3,767
14,814
0
16,126
W
Artemis
maxlamme
Artemis
20,601
7,636
0
1,683
9,935
4,081
1,712
4,370
5,565
0
55,796
W
Bastet
15,407
5,373
0
1,315
8,277
3,319
1,002
3,867
4,410
0
39,620
L
5,967
337
0
0
17,326
15,614
0
4,609
12,717
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
33,798
114
Minions Killed
201
1
Camps Cleared
11
711,927
Distance Traveled
880,224
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,226
748
85
6
2
299,488
4
L
Tiamat
9,123
608
63
4
0
209,621
0
L
Awilix
9,874
658
31
2
1
250,846
0
W
Artemis
11,498
767
59
4
1
270,454
2
W
Bastet
11,074
738
57
4
8
310,282
5
L
Ganesha
8,793
586
20
1
0
251,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role