Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BigBootyGamingHD
Aphrodite
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
515W - 512L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
FergNa5ty
Cernunnos
Level 95
God Stats
14W - 6L
1,500 SR
Queue Stats
354W - 376L
1,501 Elo+
Solo
Mercury
Mercury
artherman
Mercury
Level 129
God Stats
3W - 6L
1,348 SR
Queue Stats
379W - 382L
1,442 Elo+
Party 2
Geb
Geb
epic surfer 71
Geb
Level 123
God Stats
20W - 17L
1,497 SR
Queue Stats
382W - 364L
1,458 Elo+
Solo
Team Averages
Level 121
1,469 SR
1,471 Elo+

VS

Team Averages
Level 86
1,537 SR
1,496 Elo+
Achilles
Achilles
LT_Yousuck
Achilles
Level 29
God Stats
2W - 4L
1,502 SR
Queue Stats
87W - 53L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
Leprechaunzluck
Ne Zha
Level 86
God Stats
7W - 7L
1,579 SR
Queue Stats
344W - 329L
1,452 Elo+
Solo
Merlin
Merlin
SNoOp-_LiOn-_215
Merlin
Level 126
God Stats
12W - 9L
1,517 SR
Queue Stats
254W - 221L
1,522 Elo+
Party 1
Apollo
Apollo
uriymir
Apollo
Level 89
God Stats
28W - 27L
1,558 SR
Queue Stats
218W - 224L
1,424 Elo+
Solo
Sylvanus
Sylvanus
zTChore
Sylvanus
Level 102
God Stats
1W - 3L
1,529 SR
Queue Stats
62W - 54L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 5
7,347
525
6,181
7,583
1,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
13
6 / 1 / 2
8,145
582
8,116
10,676
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
FergNa5ty
Cernunnos
11
2 / 0 / 5
6,908
493
8,870
8,099
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
artherman
Mercury
13
3 / 3 / 7
7,865
562
5,052
12,387
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
7,708
551
4,355
10,932
7,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LT_Yousuck
Achilles
13
3 / 0 / 1
7,715
551
7,933
8,654
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 2
7,225
516
7,417
9,783
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 3
7,199
514
5,588
8,725
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
uriymir
Apollo
7
0 / 1 / 0
5,316
380
2,030
5,229
1,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
zTChore
Sylvanus
11
0 / 5 / 2
6,298
450
7,044
13,881
11,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
8
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
5
5.5
W
Aphrodite
6
1
2
7
W
Cernunnos
FergNa5ty
Cernunnos
2
0
5
4.5
L
Achilles
LT_Yousuck
Achilles
3
0
1
3.5
L
3
3
2
1.33
L
2
6
3
0.58
W
Mercury
artherman
Mercury
3
3
7
2.17
W
1
3
0
0.33
L
Apollo
uriymir
Apollo
0
1
0
0
L
Sylvanus
zTChore
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
30,012
49,677
Taken
46,272
20,240
Mitigated
25,457
24,948
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,181
1,926
1,457
3,007
7,583
1,994
580
1,739
5,844
32,442
0
W
Aphrodite
8,116
1,338
1,088
7,930
10,676
3,713
52
3,401
7,275
46,003
0
W
Cernunnos
FergNa5ty
Cernunnos
8,870
5,471
0
2,793
8,099
2,340
708
4,822
3,277
0
36,169
L
Achilles
LT_Yousuck
Achilles
7,933
2,562
0
1,487
8,654
6,725
520
4,698
3,956
0
41,711
L
7,417
3,488
0
3,518
9,783
3,404
0
2,721
7,062
0
30,150
L
5,588
279
0
520
8,725
2,759
0
6,280
2,445
37,887
0
W
Mercury
artherman
Mercury
5,052
2,088
0
4,304
12,387
4,366
0
1,505
10,882
0
43,771
W
4,355
422
0
4,369
10,932
7,827
0
0
10,932
49,615
0
L
Apollo
uriymir
Apollo
2,030
1,316
0
1,455
5,229
1,355
0
2,059
3,170
0
21,628
L
Sylvanus
zTChore
Sylvanus
7,044
2,781
1,150
3,237
13,881
11,214
0
2,894
10,987
24,505
9,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
33,753
402
Minions Killed
305
0
Camps Cleared
0
1,350,833
Distance Traveled
1,156,372
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,347
525
56
4
0
253,025
2
W
Aphrodite
8,145
582
90
6
0
260,452
2
W
Cernunnos
6,908
493
65
5
0
261,487
0
L
Achilles
7,715
551
70
5
0
267,252
1
L
Ne Zha
7,225
516
64
5
0
276,034
2
L
Merlin
7,199
514
68
5
0
251,102
1
W
Mercury
7,865
562
80
6
0
322,369
0
W
Geb
7,708
551
111
8
0
253,500
3
L
Apollo
5,316
380
46
3
0
148,108
2
L
Sylvanus
6,298
450
57
4
0
213,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role