Player Matchup

Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeusMaxi
Danzaburou
Level 160
God Stats
10W - 6L
1,534 SR
Queue Stats
933W - 940L
1,544 Elo+
Solo
Xing Tian
Xing Tian
Marxon6
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Toponoma
Morgan Le Fay
Level 82
God Stats
5W - 5L
1,480 SR
Queue Stats
164W - 164L
1,542 Elo+
Solo
Bacchus
Bacchus
阿克琉斯
Bacchus
Level 127
God Stats
5W - 0L
1,783 SR
Queue Stats
137W - 140L
1,538 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,508 Elo+

VS

Team Averages
Level 144
1,591 SR
1,518 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kayoushin
Cernunnos
Level 157
God Stats
5W - 7L
1,610 SR
Queue Stats
388W - 406L
1,559 Elo+
Solo
Persephone
Persephone
ShadowTobi
Persephone
Level 123
God Stats
3W - 2L
1,640 SR
Queue Stats
130W - 116L
1,518 Elo+
Solo
Ymir
Ymir
xCyprian PL
Ymir
Level 158
God Stats
4W - 4L
1,705 SR
Queue Stats
218W - 238L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 2 / 7
13,601
756
23,074
18,456
9,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DeusMaxi
Danzaburou
18
2 / 6 / 8
11,728
652
16,650
21,029
9,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Marxon6
Xing Tian
20
2 / 2 / 11
12,746
708
13,397
27,044
25,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Toponoma
Morgan Le Fay
19
4 / 3 / 7
12,071
671
19,532
14,633
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
阿克琉斯
Bacchus
18
2 / 2 / 12
11,392
633
9,273
26,499
36,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 1 / 10
11,743
652
11,113
25,638
34,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
 
Khepri
16
2 / 7 / 6
10,549
586
12,003
23,019
45,336
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Kayoushin
Cernunnos
20
5 / 3 / 5
11,896
661
23,063
18,859
11,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
ShadowTobi
Persephone
20
4 / 6 / 10
12,681
705
47,357
22,597
13,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 4
9,039
502
2,421
4,589
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
17
Kills
15
15
Deaths
17
45
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
7
5.25
L
Horus
 
Horus
4
1
10
9
L
Khepri
 
Khepri
2
7
6
0.71
W
Danzaburou
DeusMaxi
Danzaburou
2
6
8
1
L
Cernunnos
Kayoushin
Cernunnos
5
3
5
2.5
W
Xing Tian
Marxon6
Xing Tian
2
2
11
3.75
L
Persephone
ShadowTobi
Persephone
4
6
10
1.5
W
Morgan Le Fay
Toponoma
Morgan Le Fay
4
3
7
2.5
L
0
0
4
2
W
Bacchus
阿克琉斯
Bacchus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,926
Damage
95,957
107,661
Taken
94,702
88,007
Mitigated
110,523
47,543
Healing
50,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
23,074
1,437
16,856
6,016
18,456
9,500
638
12,221
5,732
63,086
0
L
Horus
 
Horus
11,113
3,323
15,269
15,239
25,638
34,488
276
16,188
9,187
0
15,118
L
Khepri
 
Khepri
12,003
245
2,918
2,556
23,019
45,336
256
13,123
9,662
24,771
0
W
Danzaburou
DeusMaxi
Danzaburou
16,650
5,173
2,325
5,706
21,029
9,834
1,757
11,211
9,503
0
43,762
L
Cernunnos
Kayoushin
Cernunnos
23,063
8,219
547
3,868
18,859
11,734
1,036
14,361
4,295
0
51,997
W
Xing Tian
Marxon6
Xing Tian
13,397
1,189
1,992
1,932
27,044
25,180
656
16,725
9,849
21,427
0
L
Persephone
ShadowTobi
Persephone
47,357
2,024
2,512
5,545
22,597
13,850
228
17,498
4,854
82,548
0
W
Morgan Le Fay
Toponoma
Morgan Le Fay
19,532
2,520
2,086
2,546
14,633
7,124
1,611
10,202
4,326
36,437
0
L
2,421
442
223
1,524
4,589
5,115
0
3,162
1,427
8,861
0
W
Bacchus
阿克琉斯
Bacchus
9,273
1,346
4,506
3,578
26,499
36,369
392
11,422
14,546
13,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,538
Gold Earned
55,908
202
Minions Killed
188
0
Camps Cleared
0
1,728,945
Distance Traveled
1,411,081
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,601
756
112
6
0
387,924
0
L
Horus
11,743
652
10
1
0
411,543
1
L
Khepri
10,549
586
12
1
0
272,270
1
W
Danzaburou
11,728
652
44
2
0
310,152
1
L
Cernunnos
11,896
661
65
4
0
289,416
8
W
Xing Tian
12,746
708
13
1
0
334,631
0
L
Persephone
12,681
705
88
5
0
332,131
0
W
Morgan Le Fay
12,071
671
29
2
0
338,828
3
L
Ymir
9,039
502
13
1
0
105,721
0
W
Bacchus
11,392
633
4
0
0
357,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role