Player Matchup

Aphrodite
Aphrodite
Bronze II
 
Aphrodite
Bronze II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
Lèeroy
Charybdis
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
962 MMR
Solo
Mercury
Mercury
Silver III
RayGawaY
Mercury
Silver III
Level 63
God Stats
6W - 4L
1,549 SR
Queue Stats
153W - 154L
979 MMR
Solo
Chaac
Chaac
Bronze II
StaryjEdvin
Chaac
Bronze II
Level 116
God Stats
11W - 4L
1,642 SR
Queue Stats
75W - 72L
250 MMR
Solo
He Bo
He Bo
Bronze II
Viablevelea
He Bo
Bronze II
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 116L
39 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,538 SR
746 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,566 SR
714 MMR
Nu Wa
Nu Wa
Bronze II
 
Nu Wa
Bronze II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze IV
CraZyMaDa
Chiron
Bronze IV
Level 119
God Stats
5W - 5L
1,565 SR
Queue Stats
120W - 161L
-62 MMR
Solo
Bellona
Bellona
Bronze IV
andresdark
Bellona
Bronze IV
Level 64
God Stats
3W - 1L
1,494 SR
Queue Stats
76W - 128L
-230 MMR
Solo
Geb
Geb
Silver II
dobu07
Geb
Silver II
Level 85
God Stats
0W - 2L
1,770 SR
Queue Stats
257W - 268L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 4
4,180
523
1,391
5,023
1,808
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Lèeroy
Charybdis
6
0 / 1 / 2
4,103
513
2,549
5,210
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
RayGawaY
Mercury
9
3 / 0 / 1
5,203
650
2,226
4,621
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,561
695
3,756
4,487
2,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
2 / 2 / 1
5,066
633
3,075
5,094
1,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetKukulkanTiamatYmirAthena

VS

Bans
KaliOdinSobekMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 0 / 1
5,160
645
2,439
3,258
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
9
2 / 1 / 2
5,087
636
2,951
5,216
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
CraZyMaDa
Chiron
6
0 / 2 / 2
3,918
490
2,866
3,055
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
andresdark
Bellona
8
1 / 1 / 0
4,703
588
2,489
6,178
3,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Geb
dobu07
Geb
7
0 / 2 / 1
4,400
550
2,005
6,422
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
5
5
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
4
2
L
Nu Wa
 
Nu Wa
2
0
1
2.5
L
Fenrir
 
Fenrir
2
1
2
3
L
Chiron
CraZyMaDa
Chiron
0
2
2
0.5
W
Charybdis
Lèeroy
Charybdis
0
1
2
1
W
Mercury
RayGawaY
Mercury
3
0
1
3.5
W
1
1
0
1
W
2
2
1
1.25
L
Bellona
andresdark
Bellona
1
1
0
1
L
Geb
dobu07
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
12,750
24,435
Taken
24,129
7,833
Mitigated
9,502
10,399
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,391
704
669
1,600
5,023
1,808
288
1,356
3,667
12,591
0
L
Nu Wa
 
Nu Wa
2,439
475
0
1,388
3,258
792
0
503
2,755
26,447
0
L
Fenrir
 
Fenrir
2,951
592
0
997
5,216
1,647
0
1,538
3,678
0
27,483
L
Chiron
CraZyMaDa
Chiron
2,866
1,105
218
916
3,055
997
0
596
2,459
0
16,210
W
Charybdis
Lèeroy
Charybdis
2,549
2,092
0
1,191
5,210
1,130
0
1,830
3,380
0
14,181
W
Mercury
RayGawaY
Mercury
2,226
1,438
0
2,564
4,621
1,249
0
583
4,038
0
21,762
W
3,756
1,293
0
2,375
4,487
2,057
0
117
4,090
0
27,888
W
3,075
179
0
2,000
5,094
1,589
405
1,018
4,076
22,282
0
L
Bellona
andresdark
Bellona
2,489
560
0
3,043
6,178
3,422
0
0
5,925
0
18,748
L
Geb
dobu07
Geb
2,005
353
0
1,428
6,422
2,644
0
1,829
4,593
13,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
23,268
218
Minions Killed
217
0
Camps Cleared
0
767,358
Distance Traveled
781,386
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,180
523
21
3
0
138,959
4
L
Nu Wa
5,160
645
58
7
0
152,646
4
L
Fenrir
5,087
636
57
7
0
180,951
2
L
Chiron
3,918
490
35
4
0
113,923
1
W
Charybdis
4,103
513
35
4
0
141,917
1
W
Mercury
5,203
650
61
8
0
195,217
1
W
Chaac
5,561
695
57
7
0
148,507
2
W
He Bo
5,066
633
44
6
0
142,758
0
L
Bellona
4,703
588
46
6
0
173,154
3
L
Geb
4,400
550
21
3
0
160,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role