Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BodegaYurdMe
Chiron
Level 40
God Stats
7W - 6L
1,508 SR
Queue Stats
146W - 158L
1,461 Elo+
Solo
Hades
Hades
L34F4R
Hades
Level 31
God Stats
21W - 22L
1,617 SR
Queue Stats
149W - 135L
1,579 Elo+
Solo
Sol
Sol
LukemiaLarry
Sol
Level 38
God Stats
119W - 70L
1,587 SR
Queue Stats
227W - 210L
1,478 Elo+
Solo
Khepri
Khepri
dragar4413
Khepri
Level 29
God Stats
4W - 7L
1,518 SR
Queue Stats
198W - 215L
1,434 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,490 Elo+

VS

Team Averages
Level 68
1,543 SR
1,475 Elo+
Bastet
Bastet
 
Bastet
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BiscuitTheory
Cu Chulainn
Level 39
God Stats
1W - 3L
1,544 SR
Queue Stats
81W - 95L
1,448 Elo+
Solo
Merlin
Merlin
OGTriscuit
Merlin
Level 98
God Stats
8W - 13L
1,467 SR
Queue Stats
383W - 376L
1,516 Elo+
Solo
Hercules
Hercules
fyrci
Hercules
Level 49
God Stats
8W - 21L
1,461 SR
Queue Stats
179W - 193L
1,531 Elo+
Party 2
Sol
Sol
vexen116
Sol
Level 122
God Stats
4W - 2L
1,742 SR
Queue Stats
12W - 19L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 0 / 0
6,699
670
2,981
6,353
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
10
2 / 0 / 1
5,831
583
5,495
5,822
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
L34F4R
Hades
12
2 / 0 / 2
6,709
671
4,622
4,960
2,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 2
6,775
678
5,977
5,670
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
dragar4413
Khepri
9
0 / 1 / 3
5,697
570
1,801
6,934
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 3 / 0
5,379
538
3,581
7,219
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
BiscuitTheory
Cu Chulainn
8
0 / 4 / 0
4,706
471
3,532
7,252
3,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
OGTriscuit
Merlin
9
0 / 3 / 1
5,290
529
2,208
5,077
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
fyrci
Hercules
8
1 / 2 / 0
5,033
503
2,492
9,624
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 1
4,740
474
5,734
4,388
1,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
0
5
L
Bastet
 
Bastet
1
3
0
0.33
L
Cu Chulainn
BiscuitTheory
Cu Chulainn
0
4
0
0
W
Chiron
2
0
1
2.5
W
Hades
L34F4R
Hades
2
0
2
3
W
4
1
2
5
L
Merlin
OGTriscuit
Merlin
0
3
1
0.17
W
Khepri
dragar4413
Khepri
0
1
3
1.5
L
Hercules
fyrci
Hercules
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
17,547
29,739
Taken
33,560
13,026
Mitigated
12,097
15,933
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,981
885
0
4,052
6,353
1,872
91
210
6,064
0
39,991
L
Bastet
 
Bastet
3,581
1,032
0
1,544
7,219
2,345
0
3,435
3,689
0
28,946
L
Cu Chulainn
BiscuitTheory
Cu Chulainn
3,532
433
0
1,057
7,252
3,713
0
3,145
4,107
364
17,923
W
Chiron
5,495
3,130
319
3,231
5,822
1,908
773
2,541
3,097
0
41,677
W
Hades
L34F4R
Hades
4,622
717
0
3,268
4,960
2,926
0
234
4,326
37,967
0
W
5,977
1,151
0
1,868
5,670
1,786
429
1,998
3,672
37,135
0
L
Merlin
OGTriscuit
Merlin
2,208
69
0
1,190
5,077
1,308
0
2,958
1,849
26,233
0
W
Khepri
dragar4413
Khepri
1,801
313
0
3,195
6,934
4,534
0
3,396
3,487
8,452
0
L
Hercules
fyrci
Hercules
2,492
810
573
3,689
9,624
3,664
0
1,125
8,499
0
17,903
L
5,734
2,091
0
2,201
4,388
1,067
0
1,334
3,016
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
25,148
347
Minions Killed
245
0
Camps Cleared
0
1,010,711
Distance Traveled
958,045
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,699
670
97
10
0
229,417
4
L
Bastet
5,379
538
64
6
0
200,820
0
L
Cu Chulainn
4,706
471
39
4
0
186,894
5
W
Chiron
5,831
583
79
8
0
186,711
2
W
Hades
6,709
671
82
8
0
191,539
0
W
Sol
6,775
678
72
7
0
199,293
1
L
Merlin
5,290
529
62
6
0
193,040
2
W
Khepri
5,697
570
17
2
0
203,751
3
L
Hercules
5,033
503
23
2
0
184,113
3
L
Sol
4,740
474
57
6
0
193,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role