Player Matchup

Artemis
Artemis
Cobra5096
Artemis
Level 11
God Stats
4W - 1L
1,753 SR
Queue Stats
7W - 5L
1,329 Elo+
Party 2
Xing Tian
Xing Tian
ReMortooo
Xing Tian
Level 24
God Stats
8W - 4L
1,614 SR
Queue Stats
14W - 15L
1,336 Elo+
Party 2
Tiamat
Tiamat
Slayerninee
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 29
God Stats
105W - 131L
1,497 SR
Queue Stats
141W - 168L
1,415 Elo+
Solo
Thor
Thor
无法磨灭的姿态
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,379 Elo+

VS

Team Averages
Level 21
1,408 SR
1,463 Elo+
Hou Yi
Hou Yi
AskAboutDN
Hou Yi
Level 2
God Stats
4W - 3L
1,354 SR
Queue Stats
44W - 12L
1,280 Elo+
Solo
Chang'e
Chang'e
Bángee
Chang'e
Level 6
God Stats
1W - 0L
1,413 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
Dr4wcu14
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,383 Elo+
Solo
Chaac
Chaac
iGaBALDHED
Chaac
Level 49
God Stats
1W - 0L
1,198 SR
Queue Stats
48W - 62L
1,395 Elo+
Party 1
Set
Set
iSrSparrow
Set
Level 18
God Stats
14W - 10L
1,573 SR
Queue Stats
130W - 163L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cobra5096
Artemis
8
1 / 5 / 0
4,833
537
2,274
5,248
1,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
ReMortooo
Xing Tian
7
1 / 4 / 1
5,276
586
2,029
8,033
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
8
1 / 5 / 1
5,159
573
2,928
5,187
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
benjivinilos
Sun Wukong
10
5 / 1 / 0
6,155
684
5,204
5,240
3,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 1
4,422
491
526
4,357
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AskAboutDN
Hou Yi
11
12 / 1 / 2
6,974
775
10,469
5,553
1,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Bángee
Chang'e
6
1 / 2 / 1
4,328
481
313
2,051
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Dr4wcu14
Cthulhu
8
1 / 0 / 7
5,148
572
2,044
4,651
2,719
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
7
0 / 4 / 1
4,784
532
1,968
5,532
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
4 / 1 / 1
6,217
691
3,697
5,626
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
18
19
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AskAboutDN
Hou Yi
12
1
2
13
W
Chang'e
Bángee
Chang'e
1
2
1
0.75
L
Artemis
Cobra5096
Artemis
1
5
0
0.2
W
Cthulhu
Dr4wcu14
Cthulhu
1
0
7
4.5
L
Xing Tian
ReMortooo
Xing Tian
1
4
1
0.38
L
Tiamat
1
5
1
0.3
L
Sun Wukong
benjivinilos
Sun Wukong
5
1
0
5
W
Chaac
0
4
1
0.13
W
4
1
1
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
18,491
28,065
Taken
23,413
14,043
Mitigated
8,714
2,527
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AskAboutDN
Hou Yi
10,469
5,822
0
1,937
5,553
1,640
942
1,456
3,938
0
35,053
W
Chang'e
Bángee
Chang'e
313
0
143
350
2,051
414
0
410
1,515
6,045
0
L
Artemis
Cobra5096
Artemis
2,274
1,303
0
552
5,248
1,326
917
529
4,719
0
19,516
W
Cthulhu
Dr4wcu14
Cthulhu
2,044
413
0
0
4,651
2,719
0
1,068
3,474
13,705
0
L
Xing Tian
ReMortooo
Xing Tian
2,029
474
0
1,078
8,033
5,482
165
1,364
6,669
8,006
0
L
Tiamat
2,928
910
0
268
5,187
2,797
0
95
5,092
17,077
0
L
Sun Wukong
benjivinilos
Sun Wukong
5,204
2,418
0
291
5,240
3,075
1,046
290
4,950
0
29,004
W
Chaac
1,968
881
0
570
5,532
1,713
0
0
5,532
0
16,268
W
3,697
1,739
0
1,580
5,626
2,228
0
1,537
3,997
0
36,923
L
526
328
0
338
4,357
1,363
0
79
4,278
0
15,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
27,451
174
Minions Killed
215
0
Camps Cleared
0
836,684
Distance Traveled
781,249
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,974
775
70
8
0
150,215
0
W
Chang'e
4,328
481
17
2
0
99,359
0
L
Artemis
4,833
537
35
4
0
165,275
1
W
Cthulhu
5,148
572
24
3
0
175,058
1
L
Xing Tian
5,276
586
6
1
0
194,960
1
L
Tiamat
5,159
573
32
4
0
161,503
2
L
Sun Wukong
6,155
684
67
7
0
172,146
0
W
Chaac
4,784
532
32
4
0
158,180
0
W
Set
6,217
691
72
8
0
198,437
2
L
Thor
4,422
491
34
4
0
142,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role