Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DiNakoss
Hercules
Level 109
God Stats
1W - 0L
1,225 SR
Queue Stats
142W - 125L
1,492 Elo+
Party 1
Izanami
Izanami
Lpibe14
Izanami
Level 61
God Stats
13W - 7L
1,702 SR
Queue Stats
229W - 272L
1,407 Elo+
Solo
Arachne
Arachne
Pocc999
Arachne
Level 107
God Stats
2W - 0L
1,559 SR
Queue Stats
53W - 52L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Tolcano75
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 123L
1,482 Elo+
Party 3
Team Averages
Level 105
1,497 SR
1,480 Elo+

VS

Team Averages
Level 81
1,470 SR
1,466 Elo+
Pele
Pele
Fidelfreimon
Pele
Level 69
God Stats
1W - 1L
1,733 SR
Queue Stats
62W - 59L
1,515 Elo+
Solo
King Arthur
King Arthur
ItsnotAbby
King Arthur
Level 60
God Stats
5W - 11L
1,248 SR
Queue Stats
433W - 376L
1,507 Elo+
Solo
Scylla
Scylla
Roibaa
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,493 Elo+
Solo
Cernunnos
Cernunnos
TheFlewer
Cernunnos
Level 65
God Stats
1W - 9L
1,356 SR
Queue Stats
167W - 220L
1,350 Elo+
Party 2
Loki
Loki
lukanto
Loki
Level 81
God Stats
115W - 113L
1,516 SR
Queue Stats
159W - 174L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 1 / 1
13,166
627
10,261
8,170
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DiNakoss
Hercules
14
6 / 4 / 7
10,945
521
9,926
21,101
9,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Lpibe14
Izanami
17
1 / 5 / 5
11,640
554
8,304
14,638
5,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Pocc999
Arachne
20
11 / 1 / 2
12,755
607
14,494
19,103
10,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Tolcano75
Baron Samedi
17
3 / 3 / 5
11,488
547
7,795
14,885
12,118
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,754
417
7,948
13,337
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ItsnotAbby
King Arthur
10
1 / 4 / 1
7,408
353
6,096
10,284
5,908
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Roibaa
Scylla
5
0 / 4 / 2
6,174
294
274
3,924
660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
TheFlewer
Cernunnos
16
5 / 9 / 2
9,952
474
10,838
18,420
7,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
lukanto
Loki
16
3 / 8 / 5
9,675
461
15,132
20,950
20,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
28
Kills
12
14
Deaths
28
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
1
7.5
W
Hercules
DiNakoss
Hercules
6
4
7
2.38
L
3
3
2
1.33
L
King Arthur
ItsnotAbby
King Arthur
1
4
1
0.38
W
Izanami
Lpibe14
Izanami
1
5
5
0.7
W
Arachne
Pocc999
Arachne
11
1
2
12
L
Scylla
Roibaa
Scylla
0
4
2
0.25
L
Cernunnos
TheFlewer
Cernunnos
5
9
2
0.67
W
Baron Samedi
Tolcano75
Baron Samedi
3
3
5
1.83
L
Loki
lukanto
Loki
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,780
Damage
40,288
77,897
Taken
66,915
41,155
Mitigated
40,000
28,129
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,261
600
0
3,539
8,170
3,292
7,331
0
7,941
105,175
0
W
Hercules
DiNakoss
Hercules
9,926
3,772
1,968
5,118
21,101
9,407
102
165
20,069
0
37,237
L
7,948
2,438
0
2,754
13,337
5,084
0
5,369
7,864
0
47,480
L
King Arthur
ItsnotAbby
King Arthur
6,096
700
0
1,250
10,284
5,908
0
4,978
5,270
0
27,841
W
Izanami
Lpibe14
Izanami
8,304
5,238
0
3,659
14,638
5,386
1,057
168
14,178
0
90,348
W
Arachne
Pocc999
Arachne
14,494
9,937
0
9,307
19,103
10,952
312
0
18,937
0
104,798
L
Scylla
Roibaa
Scylla
274
0
0
0
3,924
660
0
2,065
1,809
3,231
0
L
Cernunnos
TheFlewer
Cernunnos
10,838
4,909
0
4,351
18,420
7,389
750
905
17,501
0
61,829
W
Baron Samedi
Tolcano75
Baron Samedi
7,795
321
0
4,538
14,885
12,118
2,381
109
14,492
56,432
0
L
Loki
lukanto
Loki
15,132
4,206
154
4,912
20,950
20,959
506
4,432
16,415
0
46,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,994
Gold Earned
41,963
646
Minions Killed
317
0
Camps Cleared
0
1,941,349
Distance Traveled
1,346,941
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,166
627
201
10
0
389,637
3
W
Hercules
10,945
521
38
2
0
393,457
1
L
Pele
8,754
417
94
4
0
352,222
2
L
King Arthur
7,408
353
47
2
0
232,633
1
W
Izanami
11,640
554
157
7
0
361,111
4
W
Arachne
12,755
607
142
7
0
433,602
2
L
Scylla
6,174
294
7
0
0
76,264
0
L
Cernunnos
9,952
474
114
5
0
326,293
4
W
Baron Samedi
11,488
547
108
5
0
363,542
3
L
Loki
9,675
461
55
3
0
359,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role