Player Matchup

Artemis
Artemis
ExtremAdri_XD
Artemis
Level 57
God Stats
31W - 24L
1,596 SR
Queue Stats
116W - 123L
1,459 Elo+
Solo
Anubis
Anubis
Giorgos201
Anubis
Level 85
God Stats
10W - 6L
1,465 SR
Queue Stats
388W - 383L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
I-Am-Kerchoo
Baron Samedi
Level 57
God Stats
3W - 3L
1,591 SR
Queue Stats
308W - 384L
1,349 Elo+
Party 1
Serqet
Serqet
PlopDrop420
Serqet
Level 64
God Stats
2W - 2L
1,337 SR
Queue Stats
345W - 405L
1,361 Elo+
Party 1
Ymir
Ymir
pony999240
Ymir
Level 29
God Stats
2W - 4L
1,187 SR
Queue Stats
168W - 232L
1,303 Elo+
Party 1
Team Averages
Level 58
1,435 SR
1,382 Elo+

VS

Team Averages
Level 67
1,499 SR
1,374 Elo+
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Darkluffy2013
Charybdis
Level 106
God Stats
3W - 10L
1,179 SR
Queue Stats
94W - 92L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
SonDaniel17
Nu Wa
Level 87
God Stats
4W - 4L
1,906 SR
Queue Stats
88W - 91L
1,436 Elo+
Party 2
Nemesis
Nemesis
david_1965245
Nemesis
Level 62
God Stats
4W - 8L
1,333 SR
Queue Stats
241W - 326L
1,296 Elo+
Party 3
Amaterasu
Amaterasu
the_ivambo_10
Amaterasu
Level 36
God Stats
2W - 3L
1,577 SR
Queue Stats
124W - 204L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
10 / 1 / 4
8,646
576
14,097
8,158
2,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Giorgos201
Anubis
14
4 / 1 / 2
8,590
573
5,656
8,274
3,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
I-Am-Kerchoo
Baron Samedi
13
5 / 0 / 0
8,310
554
7,903
5,400
2,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
14
8 / 3 / 7
8,857
590
9,313
9,482
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 9
7,781
519
3,235
9,261
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 8 / 2
6,601
440
3,928
16,186
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Darkluffy2013
Charybdis
11
3 / 4 / 2
7,041
469
5,972
8,402
1,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 0
8,011
534
5,152
9,659
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
10
1 / 5 / 1
6,722
448
3,877
10,752
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
the_ivambo_10
Amaterasu
12
1 / 3 / 0
6,828
455
2,113
10,539
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
27
Kills
8
8
Deaths
27
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
2
0.25
L
Charybdis
Darkluffy2013
Charybdis
3
4
2
1
W
Artemis
10
1
4
12
W
Anubis
Giorgos201
Anubis
4
1
2
5
W
Baron Samedi
I-Am-Kerchoo
Baron Samedi
5
0
0
5
W
Serqet
8
3
7
3.83
L
2
7
0
0.29
L
Nemesis
1
5
1
0.3
W
0
3
9
1.5
L
Amaterasu
the_ivambo_10
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
21,042
40,575
Taken
55,538
20,148
Mitigated
22,656
19,256
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,928
585
0
1,509
16,186
9,074
33
2,816
12,484
22,446
0
L
Charybdis
Darkluffy2013
Charybdis
5,972
2,517
300
1,999
8,402
1,954
647
707
7,499
0
37,346
W
Artemis
14,097
8,801
0
5,134
8,158
2,789
1,770
2,145
6,013
0
58,210
W
Anubis
Giorgos201
Anubis
5,656
316
0
5,699
8,274
3,780
714
3,386
4,888
60,015
0
W
Baron Samedi
I-Am-Kerchoo
Baron Samedi
7,903
1,499
202
4,029
5,400
2,517
54
109
5,291
37,229
0
W
Serqet
9,313
2,652
0
1,516
9,482
4,115
444
2,216
7,266
0
43,218
L
5,152
1,663
0
1,621
9,659
2,186
790
4,821
4,499
47,455
0
L
Nemesis
3,877
1,055
0
832
10,752
3,088
0
2,882
7,685
0
35,365
W
3,235
525
0
2,676
9,261
6,947
136
1,224
8,037
30,323
0
L
Amaterasu
the_ivambo_10
Amaterasu
2,113
873
0
4,131
10,539
6,354
217
5,905
4,464
0
26,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
35,203
392
Minions Killed
312
0
Camps Cleared
0
1,346,002
Distance Traveled
1,337,605
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,601
440
27
2
0
237,028
6
L
Charybdis
7,041
469
70
5
0
240,629
1
W
Artemis
8,646
576
96
6
0
249,794
1
W
Anubis
8,590
573
121
8
0
263,690
7
W
Baron Samedi
8,310
554
58
4
0
247,939
6
W
Serqet
8,857
590
71
5
0
322,737
4
L
Nu Wa
8,011
534
90
6
0
231,903
1
L
Nemesis
6,722
448
65
4
0
339,399
0
W
Ymir
7,781
519
46
3
0
261,842
0
L
Amaterasu
6,828
455
60
4
0
288,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role