Player Matchup

Heimdallr
Heimdallr
FrGZ-Zaiko
Heimdallr
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 117L
1,478 Elo+
Party 2
Bacchus
Bacchus
Hiruko-57
Bacchus
Level 106
God Stats
5W - 2L
1,637 SR
Queue Stats
81W - 85L
1,472 Elo+
Party 2
Freya
Freya
RiderofDeath11
Freya
Level 49
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 100
1,625 SR
1,483 Elo+

VS

Team Averages
Level 102
1,592 SR
1,576 Elo+
Sol
Sol
Den_Fula
Sol
Level 142
God Stats
27W - 17L
1,689 SR
Queue Stats
268W - 180L
1,669 Elo+
Party 1
Hachiman
Hachiman
marc-climent12
Hachiman
Level 88
God Stats
4W - 8L
1,435 SR
Queue Stats
71W - 90L
1,425 Elo+
Solo
Ymir
Ymir
toxic_HuGoLZx
Ymir
Level 76
God Stats
8W - 8L
1,652 SR
Queue Stats
70W - 62L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrGZ-Zaiko
Heimdallr
15
7 / 7 / 7
11,206
800
15,782
14,446
6,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Hiruko-57
Bacchus
15
6 / 2 / 9
11,154
797
11,862
19,081
25,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 7 / 8
10,723
766
11,246
16,676
7,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 6
11,274
805
17,482
16,041
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
14
6 / 6 / 9
10,727
766
13,939
12,555
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 10
9,573
684
6,264
16,481
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
18
Kills
16
16
Deaths
18
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
9
6
6
2
W
Heimdallr
FrGZ-Zaiko
Heimdallr
7
7
7
1.5
W
Bacchus
Hiruko-57
Bacchus
6
2
9
5.25
W
5
7
8
1.29
L
Hachiman
6
6
9
1.75
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,890
Damage
37,685
50,203
Taken
45,077
38,423
Mitigated
20,808
9,592
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,482
3,946
0
6,701
16,041
4,568
551
6,683
9,342
42,310
0
W
Heimdallr
FrGZ-Zaiko
Heimdallr
15,782
5,535
0
647
14,446
6,182
2,056
6,259
8,187
0
56,132
W
Bacchus
Hiruko-57
Bacchus
11,862
1,043
1,213
2,818
19,081
25,108
21
8,436
10,645
21,686
0
W
11,246
3,529
591
4,323
16,676
7,133
976
9,600
7,076
33,199
0
L
Hachiman
13,939
7,344
325
2,037
12,555
3,981
554
7,377
5,174
0
32,362
L
6,264
1,063
0
2,610
16,481
12,259
167
9,384
7,097
17,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
31,574
142
Minions Killed
140
5
Camps Cleared
5
786,844
Distance Traveled
750,139
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,274
805
53
4
3
267,569
0
W
Heimdallr
11,206
800
72
5
2
234,574
0
W
Bacchus
11,154
797
22
2
0
304,195
1
W
Freya
10,723
766
48
3
3
248,075
1
L
Hachiman
10,727
766
55
4
2
247,582
0
L
Ymir
9,573
684
32
2
0
234,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role