Player Matchup

Bellona
Bellona
CRINGEDOMER
Bellona
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 24L
1,692 Elo+
Solo
Nemesis
Nemesis
Ho1a
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,727 Elo+
Party 1
Merlin
Merlin
Justikarius
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,417 Elo+
Solo
Terra
Terra
Temna9I
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,727 Elo+
Party 1
Hachiman
Hachiman
queteden1312
Hachiman
Level 28
God Stats
17W - 15L
1,607 SR
Queue Stats
125W - 96L
1,575 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,628 Elo+

VS

Team Averages
Level 23
1,394 SR
1,564 Elo+
Chaac
Chaac
AzaelMB
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,678 Elo+
Solo
Rama
Rama
JockMcNugget
Rama
Level 29
God Stats
7W - 3L
1,604 SR
Queue Stats
115W - 106L
1,583 Elo+
Solo
Freya
Freya
Poooooor
Freya
Level 18
God Stats
5W - 4L
1,537 SR
Queue Stats
211W - 203L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Ruandoar
Danzaburou
Level 10
God Stats
4W - 10L
1,151 SR
Queue Stats
34W - 43L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Steveooo84
Jormungandr
Level 28
God Stats
3W - 3L
1,177 SR
Queue Stats
49W - 43L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRINGEDOMER
Bellona
11
1 / 1 / 0
6,025
603
2,887
4,492
3,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Ho1a
Nemesis
6
1 / 4 / 0
4,522
452
1,904
6,221
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
8
0 / 5 / 0
4,720
472
1,122
5,237
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Temna9I
Terra
6
0 / 3 / 0
4,325
433
453
6,359
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
queteden1312
Hachiman
7
2 / 3 / 0
5,132
513
3,892
5,811
1,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzaelMB
Chaac
10
4 / 0 / 1
5,923
592
4,138
5,739
3,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 1 / 0
7,364
736
4,804
4,165
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Poooooor
Freya
10
1 / 0 / 5
6,163
616
3,709
4,371
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Ruandoar
Danzaburou
9
3 / 2 / 3
5,686
569
2,999
4,161
993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Steveooo84
Jormungandr
10
1 / 1 / 1
5,709
571
2,940
5,946
4,879
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
4
Kills
16
16
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
AzaelMB
Chaac
4
0
1
4.5
L
Bellona
CRINGEDOMER
Bellona
1
1
0
1
L
Nemesis
Ho1a
Nemesis
1
4
0
0.25
W
7
1
0
7
L
Merlin
0
5
0
0
W
Freya
Poooooor
Freya
1
0
5
3.5
W
Danzaburou
Ruandoar
Danzaburou
3
2
3
2.25
W
Jormungandr
Steveooo84
Jormungandr
1
1
1
1.5
L
Terra
Temna9I
Terra
0
3
0
0
L
Hachiman
queteden1312
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,258
Damage
18,590
28,120
Taken
24,382
12,075
Mitigated
12,374
5,424
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AzaelMB
Chaac
4,138
625
75
2,529
5,739
3,003
657
817
4,922
175
23,484
L
Bellona
CRINGEDOMER
Bellona
2,887
474
0
1,220
4,492
3,503
0
2,133
2,359
0
35,785
L
Nemesis
Ho1a
Nemesis
1,904
759
0
795
6,221
2,140
0
1,774
4,447
0
12,233
W
4,804
2,909
0
800
4,165
1,713
2,267
727
3,438
0
44,291
L
Merlin
1,122
279
0
660
5,237
1,349
0
805
4,432
21,155
0
W
Freya
Poooooor
Freya
3,709
1,195
0
2,581
4,371
1,786
0
0
4,371
27,356
8,388
W
Danzaburou
Ruandoar
Danzaburou
2,999
1,824
0
1,020
4,161
993
1,567
31
4,130
0
23,051
W
Jormungandr
Steveooo84
Jormungandr
2,940
1,070
0
1,248
5,946
4,879
14
0
5,946
27,545
0
L
Terra
Temna9I
Terra
453
141
63
740
6,359
3,954
0
1,467
4,892
6,506
0
L
Hachiman
queteden1312
Hachiman
3,892
2,551
0
1,946
5,811
1,129
0
205
5,606
0
25,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
30,845
223
Minions Killed
306
0
Camps Cleared
0
913,675
Distance Traveled
910,589
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,923
592
33
3
0
213,083
3
L
Bellona
6,025
603
85
9
0
193,058
1
L
Nemesis
4,522
452
32
3
0
205,677
2
W
Rama
7,364
736
87
9
0
182,010
2
L
Merlin
4,720
472
42
4
0
171,771
0
W
Freya
6,163
616
74
7
0
209,625
1
W
Danzaburou
5,686
569
49
5
0
147,625
1
W
Jormungandr
5,709
571
63
6
0
158,246
2
L
Terra
4,325
433
14
1
0
187,882
2
L
Hachiman
5,132
513
50
5
0
155,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role