Player Matchup

Xing Tian
Xing Tian
Budi98
Xing Tian
Level 12
God Stats
1W - 2L
1,678 SR
Queue Stats
6W - 6L
1,522 Elo+
Party 1
Bellona
Bellona
DixieWrekt
Bellona
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 30L
1,513 Elo+
Solo
Zeus
Zeus
Hot Todds 2
Zeus
Level 35
God Stats
4W - 5L
1,610 SR
Queue Stats
105W - 103L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
SalazarBG
Cabrakan
Level 29
God Stats
0W - 1L
1,410 SR
Queue Stats
34W - 28L
1,410 Elo+
Party 1
Fenrir
Fenrir
SquareKnob
Fenrir
Level 17
God Stats
1W - 2L
1,566 SR
Queue Stats
18W - 22L
1,429 Elo+
Party 2
Team Averages
Level 21
1,553 SR
1,466 Elo+

VS

Team Averages
Level 20
1,383 SR
1,480 Elo+
Thoth
Thoth
Donzerio
Thoth
Level 21
God Stats
2W - 0L
1,537 SR
Queue Stats
11W - 5L
1,612 Elo+
Solo
Nike
Nike
Evgenkz1
Nike
Level 22
God Stats
1W - 1L
1,281 SR
Queue Stats
52W - 54L
1,425 Elo+
Solo
Hachiman
Hachiman
Zwazi
Hachiman
Level 14
God Stats
6W - 7L
1,024 SR
Queue Stats
79W - 73L
1,431 Elo+
Solo
Amaterasu
Amaterasu
rioj1231
Amaterasu
Level 14
God Stats
9W - 5L
1,574 SR
Queue Stats
23W - 20L
1,525 Elo+
Solo
Awilix
Awilix
萌面超人丨
Awilix
Level 29
God Stats
5W - 11L
1,500 SR
Queue Stats
185W - 212L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Budi98
Xing Tian
8
2 / 1 / 1
5,588
466
2,148
9,607
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
DixieWrekt
Bellona
10
0 / 4 / 0
5,695
475
4,726
7,877
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 8 / 0
6,319
527
6,235
11,372
3,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
SalazarBG
Cabrakan
8
0 / 4 / 3
5,526
461
3,779
10,416
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
SquareKnob
Fenrir
9
0 / 5 / 1
5,322
444
2,089
12,129
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Donzerio
Thoth
14
10 / 0 / 6
9,304
775
12,901
6,455
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
1 / 1 / 4
6,859
572
4,248
5,981
1,797
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Zwazi
Hachiman
10
2 / 1 / 5
6,692
558
7,819
5,266
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
rioj1231
Amaterasu
13
4 / 1 / 7
8,162
680
6,009
9,717
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 0 / 6
7,892
658
5,502
6,306
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
22
22
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Budi98
Xing Tian
2
1
1
2.5
L
Bellona
DixieWrekt
Bellona
0
4
0
0
W
Thoth
Donzerio
Thoth
10
0
6
13
W
Nike
1
1
4
3
L
1
8
0
0.13
L
Cabrakan
SalazarBG
Cabrakan
0
4
3
0.38
L
Fenrir
SquareKnob
Fenrir
0
5
1
0.1
W
Hachiman
Zwazi
Hachiman
2
1
5
4.5
W
Amaterasu
rioj1231
Amaterasu
4
1
7
7.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
36,479
51,401
Taken
33,725
31,964
Mitigated
12,475
10,935
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Budi98
Xing Tian
2,148
366
0
2,677
9,607
7,588
0
1,723
7,884
9,072
0
L
Bellona
DixieWrekt
Bellona
4,726
1,273
0
1,042
7,877
6,380
0
786
7,091
4,761
25,241
W
Thoth
Donzerio
Thoth
12,901
253
0
2,005
6,455
2,144
459
2,615
3,840
60,525
0
W
Nike
4,248
736
381
2,391
5,981
1,797
820
2,189
3,757
0
31,829
L
6,235
821
0
2,209
11,372
3,893
0
6,555
4,817
36,233
0
L
Cabrakan
SalazarBG
Cabrakan
3,779
483
0
2,549
10,416
10,435
0
1,869
8,547
13,996
0
L
Fenrir
SquareKnob
Fenrir
2,089
649
0
2,458
12,129
3,668
0
1,968
10,161
0
27,280
W
Hachiman
Zwazi
Hachiman
7,819
4,331
0
1,310
5,266
1,476
2,318
2,970
2,296
0
29,995
W
Amaterasu
rioj1231
Amaterasu
6,009
1,726
0
5,524
9,717
5,260
859
3,063
6,654
0
41,251
W
5,502
2,270
0
3,420
6,306
1,798
591
2,145
4,109
0
35,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
38,909
222
Minions Killed
365
0
Camps Cleared
0
1,100,347
Distance Traveled
1,277,335
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,588
466
9
1
0
246,778
0
L
Bellona
5,695
475
60
5
0
206,918
0
W
Thoth
9,304
775
100
8
0
277,428
6
W
Nike
6,859
572
51
4
0
240,554
4
L
Zeus
6,319
527
72
6
0
193,077
2
L
Cabrakan
5,526
461
31
3
0
218,305
1
L
Fenrir
5,322
444
50
4
0
235,269
0
W
Hachiman
6,692
558
59
5
0
246,013
2
W
Amaterasu
8,162
680
91
8
0
230,154
3
W
Awilix
7,892
658
64
5
0
283,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role