Player Matchup

Baron Samedi
Baron Samedi
StickyPherrera
Baron Samedi
Level 123
God Stats
6W - 13L
1,269 SR
Queue Stats
176W - 180L
1,414 Elo+
Solo
Odin
Odin
YourMom1ikesMe
Odin
Level 64
God Stats
36W - 46L
1,404 SR
Queue Stats
354W - 476L
1,362 Elo+
Solo
Charybdis
Charybdis
amaze-I-qs-XD
Charybdis
Level 16
God Stats
2W - 0L
1,728 SR
Queue Stats
8W - 11L
1,393 Elo+
Solo
Team Averages
Level 68
1,467 SR
1,390 Elo+

VS

Team Averages
Level 36
1,398 SR
1,435 Elo+
Cerberus
Cerberus
Azurecity99
Cerberus
Level 88
God Stats
12W - 15L
1,465 SR
Queue Stats
126W - 165L
1,434 Elo+
Solo
Anubis
Anubis
DemonSpirit3621
Anubis
Level 17
God Stats
3W - 3L
1,230 SR
Queue Stats
50W - 71L
1,371 Elo+
Solo
Nemesis
Nemesis
ITS-INF1N1TE
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StickyPherrera
Baron Samedi
15
10 / 2 / 10
11,713
837
11,437
10,604
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 3 / 16
11,319
809
12,826
12,410
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
amaze-I-qs-XD
Charybdis
14
9 / 7 / 11
11,359
811
13,542
13,440
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azurecity99
Cerberus
12
3 / 5 / 6
9,366
669
9,338
19,530
9,701
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 5 / 3
11,155
797
14,123
11,988
7,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ITS-INF1N1TE
Nemesis
10
0 / 15 / 6
8,364
597
4,745
16,215
5,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
25
Kills
12
12
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Azurecity99
Cerberus
3
5
6
1.2
L
9
5
3
2.1
L
Nemesis
ITS-INF1N1TE
Nemesis
0
15
6
0.2
W
Baron Samedi
StickyPherrera
Baron Samedi
10
2
10
7.5
W
6
3
16
4.67
W
Charybdis
amaze-I-qs-XD
Charybdis
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
28,206
36,454
Taken
47,733
20,217
Mitigated
21,913
12,190
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Azurecity99
Cerberus
9,338
730
0
5,630
19,530
9,701
93
6,338
12,812
18,811
0
L
14,123
173
0
4,895
11,988
7,103
0
4,527
7,019
41,385
0
L
Nemesis
ITS-INF1N1TE
Nemesis
4,745
1,757
0
1,134
16,215
5,109
560
4,244
11,458
0
13,699
W
Baron Samedi
StickyPherrera
Baron Samedi
11,437
1,177
1,971
4,761
10,604
7,617
1,199
8,156
2,448
35,283
0
W
12,826
1,977
0
2,501
12,410
8,992
460
8,159
4,251
7,983
18,909
W
Charybdis
amaze-I-qs-XD
Charybdis
13,542
9,060
0
2,957
13,440
3,608
879
7,763
5,677
0
37,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
28,885
145
Minions Killed
115
6
Camps Cleared
5
665,588
Distance Traveled
643,163
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,366
669
31
2
0
220,320
1
L
Anubis
11,155
797
70
5
5
192,517
0
L
Nemesis
8,364
597
14
1
0
230,326
1
W
Baron Samedi
11,713
837
66
5
1
209,768
2
W
Odin
11,319
809
25
2
4
260,547
2
W
Charybdis
11,359
811
54
4
1
195,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role