Player Matchup

Cerberus
Cerberus
Platinum IV
JunglaudVandam
Cerberus
Platinum IV
Level 143
God Stats
12W - 11L
1,619 SR
Queue Stats
314W - 301L
1,987 MMR
Party 2
Mulan
Mulan
Platinum IV
MØTHER
Mulan
Platinum IV
Level 160
God Stats
2W - 0L
1,728 SR
Queue Stats
136W - 126L
1,777 MMR
Party 3
Hou Yi
Hou Yi
Bronze III
OzerOFF
Hou Yi
Bronze III
Level 157
God Stats
1W - 0L
1,810 SR
Queue Stats
11W - 8L
1,578 MMR
Party 3
Pele
Pele
Platinum I
PIDGETMENIS
Pele
Platinum I
Level 129
God Stats
13W - 11L
1,614 SR
Queue Stats
65W - 62L
1,929 MMR
Party 2
Eset
Eset
Platinum IV
sellyva
Eset
Platinum IV
Level 160
God Stats
10W - 5L
1,661 SR
Queue Stats
280W - 275L
1,781 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,686 SR
1,810 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,584 SR
1,681 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
Aspide
Thor
Platinum IV
Level 123
God Stats
2W - 7L
1,409 SR
Queue Stats
158W - 142L
1,800 MMR
Party 1
Geb
Geb
Gold III
Quick5ilver
Geb
Gold III
Level 160
God Stats
3W - 4L
1,750 SR
Queue Stats
110W - 113L
1,739 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Roadrage133
Cthulhu
Gold II
Level 128
God Stats
34W - 20L
1,762 SR
Queue Stats
153W - 153L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 1 / 12
11,776
512
6,458
19,735
21,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
MØTHER
Mulan
20
6 / 1 / 8
14,742
641
17,990
15,305
9,120
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
OzerOFF
Hou Yi
20
11 / 1 / 7
14,286
621
21,238
14,406
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 2 / 7
14,091
613
13,791
18,261
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
sellyva
Eset
20
3 / 1 / 11
13,753
598
12,026
13,782
6,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetPersephoneMorgan Le FayTiamatOdin

VS

Bans
AthenaAnhurRaijinSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 5 / 1
10,466
455
8,297
15,918
5,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
 
Artemis
13
0 / 7 / 1
8,689
378
8,808
14,706
3,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Aspide
Thor
17
1 / 7 / 1
10,472
455
8,251
18,682
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
8,259
359
7,449
19,798
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Roadrage133
Cthulhu
17
3 / 3 / 2
11,111
483
13,413
18,622
18,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
27
Kills
6
6
Deaths
27
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
L
Artemis
 
Artemis
0
7
1
0.07
L
Thor
Aspide
Thor
1
7
1
0.21
W
Cerberus
4
1
12
10
W
Mulan
MØTHER
Mulan
6
1
8
10
W
Hou Yi
OzerOFF
Hou Yi
11
1
7
14.5
W
3
2
7
3.25
L
0
5
0
0
L
Cthulhu
Roadrage133
Cthulhu
3
3
2
1.33
W
Eset
sellyva
Eset
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,503
Damage
46,218
81,489
Taken
87,726
55,424
Mitigated
56,068
38,525
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,297
1,077
0
5,101
15,918
5,711
768
3,063
12,585
78,465
0
L
Artemis
 
Artemis
8,808
3,573
0
2,171
14,706
3,870
627
1,954
12,649
0
54,436
L
Thor
Aspide
Thor
8,251
2,315
0
5,157
18,682
6,483
618
2,870
15,768
0
87,072
W
Cerberus
6,458
314
255
4,137
19,735
21,981
243
4,205
15,530
36,904
0
W
Mulan
MØTHER
Mulan
17,990
3,837
0
9,957
15,305
9,120
338
4,555
10,750
0
137,501
W
Hou Yi
OzerOFF
Hou Yi
21,238
10,603
0
5,084
14,406
5,735
9,187
5,860
8,117
0
114,510
W
13,791
3,262
0
10,897
18,261
12,159
2,628
9,457
8,804
0
106,140
L
7,449
500
0
2,119
19,798
21,011
0
4,598
15,148
29,245
0
L
Cthulhu
Roadrage133
Cthulhu
13,413
743
282
5,073
18,622
18,993
0
5,999
11,806
69,716
0
W
Eset
sellyva
Eset
12,026
600
1,240
6,955
13,782
6,429
2,179
5,788
7,994
109,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,648
Gold Earned
48,997
770
Minions Killed
594
0
Camps Cleared
0
2,285,106
Distance Traveled
2,024,619
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,466
455
163
7
0
401,485
8
L
Artemis
8,689
378
97
4
0
333,769
7
L
Thor
10,472
455
169
7
0
410,670
2
W
Cerberus
11,776
512
63
3
0
461,872
10
W
Mulan
14,742
641
181
8
0
488,443
3
W
Hou Yi
14,286
621
156
7
0
415,564
0
W
Pele
14,091
613
175
8
0
452,104
9
L
Geb
8,259
359
32
1
0
433,457
7
L
Cthulhu
11,111
483
133
6
0
445,238
10
W
Eset
13,753
598
195
8
0
467,123
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role