Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
JIN-Wt
Chaac
Level 158
God Stats
18W - 9L
1,811 SR
Queue Stats
636W - 519L
1,677 Elo+
Party 2
Tiamat
Tiamat
KARI-OTU
Tiamat
Level 148
God Stats
29W - 15L
1,786 SR
Queue Stats
413W - 298L
1,654 Elo+
Party 2
Sobek
Sobek
ShamanChemistry
Sobek
Level 69
God Stats
0W - 1L
1,255 SR
Queue Stats
186W - 224L
1,462 Elo+
Party 3
Athena
Athena
keiichi23
Athena
Level 119
God Stats
41W - 15L
1,751 SR
Queue Stats
301W - 194L
1,665 Elo+
Party 2
Team Averages
Level 112
1,621 SR
1,592 Elo+

VS

Team Averages
Level 115
1,640 SR
1,571 Elo+
Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Balatsu
Danzaburou
Level 131
God Stats
6W - 2L
1,886 SR
Queue Stats
254W - 220L
1,668 Elo+
Party 1
Chaac
Chaac
Pari Jay
Chaac
Level 108
God Stats
23W - 10L
1,641 SR
Queue Stats
300W - 219L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
RANDOM1xXx505
Sylvanus
Level 121
God Stats
12W - 14L
1,526 SR
Queue Stats
473W - 466L
1,458 Elo+
Solo
Hera
Hera
smvckers
Hera
Level 115
God Stats
52W - 27L
1,645 SR
Queue Stats
367W - 269L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 8 / 0
7,210
481
2,926
9,072
2,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
JIN-Wt
Chaac
12
1 / 2 / 5
7,531
502
8,249
10,563
12,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
KARI-OTU
Tiamat
12
1 / 3 / 4
7,209
481
7,289
9,820
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 2
5,559
371
2,690
7,165
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
keiichi23
Athena
13
6 / 3 / 1
8,217
548
7,455
10,879
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 2 / 2
8,385
559
3,328
8,953
3,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Balatsu
Danzaburou
14
4 / 1 / 9
8,636
576
10,949
10,524
3,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Pari Jay
Chaac
15
5 / 1 / 2
8,481
565
5,412
9,254
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
RANDOM1xXx505
Sylvanus
11
4 / 1 / 4
7,530
502
3,287
8,014
6,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
13
2 / 4 / 3
8,019
535
8,977
7,909
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
17
17
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
8
0
0.13
W
Pele
 
Pele
2
2
2
1.5
W
Danzaburou
Balatsu
Danzaburou
4
1
9
8.5
L
Chaac
JIN-Wt
Chaac
1
2
5
1.75
L
Tiamat
KARI-OTU
Tiamat
1
3
4
1
W
Chaac
Pari Jay
Chaac
5
1
2
6
W
Sylvanus
RANDOM1xXx505
Sylvanus
4
1
4
6
L
0
1
2
1
L
Athena
keiichi23
Athena
6
3
1
2.17
W
Hera
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
31,953
47,499
Taken
44,654
28,544
Mitigated
22,109
15,778
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,926
1,866
0
1,159
9,072
2,014
834
1,395
7,642
0
41,817
W
Pele
 
Pele
3,328
1,188
0
4,664
8,953
3,865
0
1,436
7,517
0
56,873
W
Danzaburou
Balatsu
Danzaburou
10,949
4,937
0
4,197
10,524
3,997
1,764
3,924
6,600
0
57,789
L
Chaac
JIN-Wt
Chaac
8,249
526
0
4,320
10,563
12,115
0
465
9,975
0
44,064
L
Tiamat
KARI-OTU
Tiamat
7,289
822
0
3,846
9,820
5,618
0
4,279
5,376
48,730
0
W
Chaac
Pari Jay
Chaac
5,412
615
0
5,849
9,254
4,755
0
1,926
7,328
0
65,125
W
Sylvanus
RANDOM1xXx505
Sylvanus
3,287
550
1,712
3,390
8,014
6,560
176
4,182
3,832
13,188
0
L
2,690
287
0
2,291
7,165
3,791
0
2,439
4,670
8,265
0
L
Athena
keiichi23
Athena
7,455
1,718
0
4,162
10,879
5,006
0
3,248
7,427
43,365
7,129
W
Hera
8,977
2,620
0
1,178
7,909
2,932
84
5,725
2,184
50,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
41,051
383
Minions Killed
476
0
Camps Cleared
0
1,386,628
Distance Traveled
1,514,374
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,210
481
93
6
0
239,233
2
W
Pele
8,385
559
123
8
0
333,253
4
W
Danzaburou
8,636
576
106
7
0
280,563
4
L
Chaac
7,531
502
93
6
0
312,484
2
L
Tiamat
7,209
481
84
6
0
275,199
4
W
Chaac
8,481
565
117
8
0
332,346
3
W
Sylvanus
7,530
502
19
1
0
284,694
4
L
Sobek
5,559
371
11
1
0
236,407
4
L
Athena
8,217
548
102
7
0
323,305
1
W
Hera
8,019
535
111
7
0
283,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role