Player Matchup

Achilles
Achilles
Andz_2003
Achilles
Level 142
God Stats
6W - 9L
1,304 SR
Queue Stats
724W - 725L
1,620 Elo+
Solo
Chernobog
Chernobog
DerGruene_1305
Chernobog
Level 158
God Stats
1W - 2L
1,201 SR
Queue Stats
125W - 123L
1,581 Elo+
Solo
Ne Zha
Ne Zha
DirtyDonut
Ne Zha
Level 148
God Stats
5W - 9L
1,577 SR
Queue Stats
440W - 471L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Magechkin
Nu Wa
Level 125
God Stats
2W - 2L
1,549 SR
Queue Stats
172W - 149L
1,607 Elo+
Solo
Anubis
Anubis
Pontikos16
Anubis
Level 126
God Stats
2W - 0L
1,551 SR
Queue Stats
128W - 116L
1,602 Elo+
Solo
Team Averages
Level 140
1,436 SR
1,589 Elo+

VS

Team Averages
Level 132
1,542 SR
1,564 Elo+
Arachne
Arachne
DerLeckere
Arachne
Level 160
God Stats
52W - 26L
1,773 SR
Queue Stats
259W - 229L
1,554 Elo+
Solo
Horus
Horus
Dragon_King_Yami
Horus
Level 158
God Stats
9W - 11L
1,656 SR
Queue Stats
528W - 528L
1,621 Elo+
Solo
Ao Kuang
Ao Kuang
JMDestroyer1
Ao Kuang
Level 116
God Stats
7W - 12L
1,525 SR
Queue Stats
428W - 413L
1,530 Elo+
Solo
Xbalanque
Xbalanque
cTom_59
Xbalanque
Level 105
God Stats
7W - 9L
1,265 SR
Queue Stats
342W - 297L
1,505 Elo+
Solo
Nu Wa
Nu Wa
sava_flavour
Nu Wa
Level 123
God Stats
0W - 1L
1,490 SR
Queue Stats
51W - 47L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Andz_2003
Achilles
11
8 / 0 / 3
6,484
648
5,364
5,870
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
DerGruene_1305
Chernobog
11
2 / 0 / 2
6,236
624
5,564
5,696
1,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
DirtyDonut
Ne Zha
10
2 / 0 / 6
5,377
538
3,871
4,577
1,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Magechkin
Nu Wa
11
2 / 0 / 5
6,247
625
6,278
3,853
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Pontikos16
Anubis
11
2 / 1 / 3
6,063
606
5,914
8,276
4,307
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerLeckere
Arachne
10
1 / 2 / 0
5,407
541
4,559
8,460
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 5 / 0
4,555
456
1,600
10,360
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
JMDestroyer1
Ao Kuang
9
0 / 3 / 1
5,380
538
3,551
7,453
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
cTom_59
Xbalanque
8
0 / 3 / 0
4,923
492
3,434
6,799
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
5,076
508
4,135
5,353
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
1
1
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Andz_2003
Achilles
8
0
3
9.5
W
Chernobog
DerGruene_1305
Chernobog
2
0
2
3
L
Arachne
DerLeckere
Arachne
1
2
0
0.5
W
Ne Zha
DirtyDonut
Ne Zha
2
0
6
5
L
0
5
0
0
L
Ao Kuang
JMDestroyer1
Ao Kuang
0
3
1
0.17
W
Nu Wa
Magechkin
Nu Wa
2
0
5
4.5
W
Anubis
Pontikos16
Anubis
2
1
3
3.5
L
Xbalanque
cTom_59
Xbalanque
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
17,279
28,272
Taken
38,425
11,343
Mitigated
10,724
13,058
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Andz_2003
Achilles
5,364
2,059
0
2,031
5,870
2,535
0
1,338
4,532
0
32,036
W
Chernobog
DerGruene_1305
Chernobog
5,564
3,689
0
2,576
5,696
1,471
0
288
5,408
0
44,988
L
Arachne
DerLeckere
Arachne
4,559
2,679
0
2,997
8,460
2,906
0
5,116
3,274
0
25,319
W
Ne Zha
DirtyDonut
Ne Zha
3,871
1,077
315
1,376
4,577
1,789
0
1,509
3,068
0
17,086
L
1,600
712
1,487
2,473
10,360
2,831
0
3,189
7,023
0
10,494
L
Ao Kuang
JMDestroyer1
Ao Kuang
3,551
1,180
0
3,040
7,453
2,222
0
1,890
5,457
32,240
0
W
Nu Wa
Magechkin
Nu Wa
6,278
1,280
0
2,217
3,853
1,241
0
2,611
1,242
42,962
0
W
Anubis
Pontikos16
Anubis
5,914
1,030
0
4,543
8,276
4,307
216
1,940
6,336
38,309
0
L
Xbalanque
cTom_59
Xbalanque
3,434
857
0
2,324
6,799
1,548
0
317
6,412
0
24,890
L
4,135
886
0
1,256
5,353
1,217
0
1,112
4,067
30,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
25,341
365
Minions Killed
252
0
Camps Cleared
0
965,594
Distance Traveled
916,888
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,484
648
51
5
0
226,786
4
W
Chernobog
6,236
624
89
9
0
188,871
4
L
Arachne
5,407
541
44
4
0
213,997
0
W
Ne Zha
5,377
538
22
2
0
214,968
6
L
Horus
4,555
456
19
2
0
179,448
0
L
Ao Kuang
5,380
538
75
8
0
197,396
5
W
Nu Wa
6,247
625
103
10
0
182,824
5
W
Anubis
6,063
606
100
10
0
152,145
3
L
Xbalanque
4,923
492
43
4
0
170,260
1
L
Nu Wa
5,076
508
71
7
0
155,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role