Player Matchup

Freya
Freya
Derbad
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Qazaq_barisi
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 116L
1,427 Elo+
Solo
Hel
Hel
SaltyCook14
Hel
Level 29
God Stats
6W - 9L
1,427 SR
Queue Stats
22W - 37L
1,373 Elo+
Solo
Loki
Loki
iiTzGomiS
Loki
Level 5
God Stats
6W - 8L
1,531 SR
Queue Stats
26W - 18L
1,450 Elo+
Solo
Da Ji
Da Ji
kardyac
Da Ji
Level 21
God Stats
77W - 82L
1,452 SR
Queue Stats
109W - 124L
1,433 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,437 Elo+

VS

Team Averages
Level 23
1,634 SR
1,489 Elo+
Hel
Hel
Archasanss
Hel
Level 13
God Stats
35W - 26L
1,681 SR
Queue Stats
56W - 38L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
BroBangMe69
Gilgamesh
Level 43
God Stats
21W - 10L
1,776 SR
Queue Stats
330W - 312L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Postsk-
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,303 Elo+
Solo
Chaac
Chaac
skrude1
Chaac
Level 29
God Stats
63W - 42L
1,714 SR
Queue Stats
180W - 187L
1,524 Elo+
Solo
Tiamat
Tiamat
veivei121
Tiamat
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 31L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Derbad
Freya
17
2 / 2 / 10
10,344
1,034
16,644
13,152
4,886
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Qazaq_barisi
Ao Kuang
16
2 / 11 / 7
9,809
981
4,443
23,251
7,448
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 6
9,411
941
6,809
10,893
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
16
3 / 7 / 7
10,023
1,002
19,355
14,356
4,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
kardyac
Da Ji
16
9 / 4 / 2
11,724
1,172
16,707
10,156
4,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

170

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 12
13,541
1,354
30,923
12,726
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
BroBangMe69
Gilgamesh
18
4 / 2 / 17
11,158
1,116
14,196
22,596
20,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Postsk-
Kukulkan
16
0 / 3 / 8
8,659
866
1,739
7,563
3,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
skrude1
Chaac
18
4 / 5 / 18
11,747
1,175
14,041
20,963
8,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
veivei121
Tiamat
17
4 / 3 / 12
10,318
1,032
6,282
8,367
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
17
Kills
27
27
Deaths
17
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
15
4
12
5.25
W
Gilgamesh
BroBangMe69
Gilgamesh
4
2
17
6.25
L
Freya
Derbad
Freya
2
2
10
3.5
W
Kukulkan
Postsk-
Kukulkan
0
3
8
1.33
L
Ao Kuang
Qazaq_barisi
Ao Kuang
2
11
7
0.5
L
1
3
6
1.33
L
Loki
3
7
7
0.93
L
Da Ji
kardyac
Da Ji
9
4
2
2.5
W
Chaac
skrude1
Chaac
4
5
18
2.6
W
Tiamat
veivei121
Tiamat
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,958
Damage
67,181
71,808
Taken
72,215
25,450
Mitigated
40,539
8,468
Healing
22,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,923
1,691
7,878
5,287
12,726
4,174
0
3,235
8,597
43,980
0
W
Gilgamesh
BroBangMe69
Gilgamesh
14,196
3,829
1,838
1,552
22,596
20,283
0
9,132
12,154
0
24,172
L
Freya
Derbad
Freya
16,644
4,873
0
1,738
13,152
4,886
0
6,459
6,693
24,535
2,188
W
Kukulkan
Postsk-
Kukulkan
1,739
462
0
12
7,563
3,128
0
1,032
6,531
4,421
0
L
Ao Kuang
Qazaq_barisi
Ao Kuang
4,443
1,434
33
2,372
23,251
7,448
0
12,318
10,933
15,496
0
L
6,809
98
1,521
2,717
10,893
4,318
0
6,448
4,445
31,146
0
L
Loki
19,355
4,935
0
0
14,356
4,653
0
8,372
5,984
0
35,776
L
Da Ji
kardyac
Da Ji
16,707
4,479
0
87
10,156
4,145
0
5,347
4,809
0
26,594
W
Chaac
skrude1
Chaac
14,041
2,841
1,627
3,764
20,963
8,956
0
11,439
8,011
0
30,199
W
Tiamat
veivei121
Tiamat
6,282
1,076
0
694
8,367
3,998
0
1,511
6,856
26,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
55,423
146
Minions Killed
148
6
Camps Cleared
3
1,002,224
Distance Traveled
997,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,541
1,354
45
5
0
215,832
0
W
Gilgamesh
11,158
1,116
20
2
1
222,354
2
L
Freya
10,344
1,034
26
3
2
206,779
0
W
Kukulkan
8,659
866
7
1
0
150,781
0
L
Ao Kuang
9,809
981
20
2
1
185,942
0
L
Hel
9,411
941
57
6
0
194,951
0
L
Loki
10,023
1,002
24
2
1
216,857
0
L
Da Ji
11,724
1,172
19
2
2
197,695
0
W
Chaac
11,747
1,175
27
3
0
205,579
0
W
Tiamat
10,318
1,032
49
5
2
202,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role