Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver V
Glaria10
Janus
Silver V
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,092 MMR
Solo
Cerberus
Cerberus
Silver II
Vikkcen
Cerberus
Silver II
Level 119
God Stats
69W - 70L
1,490 SR
Queue Stats
391W - 410L
1,053 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
adri_19_17
Gilgamesh
Silver III
Level 89
God Stats
2W - 2L
1,609 SR
Queue Stats
260W - 272L
997 MMR
Solo
Arachne
Arachne
Silver I
wesley_monsores
Arachne
Silver I
Level 118
God Stats
11W - 15L
1,411 SR
Queue Stats
770W - 786L
1,032 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,502 SR
1,135 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,565 SR
1,058 MMR
Kukulkan
Kukulkan
Silver II
BLIZARTH
Kukulkan
Silver II
Level 85
God Stats
14W - 10L
1,429 SR
Queue Stats
165W - 164L
1,017 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
DaddyDuc
Sun Wukong
Silver II
Level 94
God Stats
20W - 12L
1,689 SR
Queue Stats
126W - 137L
979 MMR
Solo
Fenrir
Fenrir
Gold IV
Goldsmith116
Fenrir
Gold IV
Level 139
God Stats
32W - 33L
1,576 SR
Queue Stats
634W - 643L
993 MMR
Solo
Hou Yi
Hou Yi
Silver III
Il_Mitico_Gandhi
Hou Yi
Silver III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,358 MMR
Party 1
Geb
Geb
Silver III
VaflerMotAids
Geb
Silver III
Level 160
God Stats
20W - 13L
1,632 SR
Queue Stats
327W - 337L
941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 0
8,790
440
7,012
12,313
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Glaria10
Janus
13
0 / 4 / 2
8,995
450
9,302
10,271
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Vikkcen
Cerberus
13
0 / 4 / 2
8,547
427
5,186
17,881
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
adri_19_17
Gilgamesh
13
0 / 7 / 0
8,518
426
6,501
14,363
15,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 1 / 0
10,821
541
7,007
17,344
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliMorgan Le FayAh PuchLokiFreya

VS

Bans
AthenaDanzaburouBacchusArtemisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLIZARTH
Kukulkan
18
1 / 0 / 5
10,890
545
10,922
5,971
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DaddyDuc
Sun Wukong
18
8 / 0 / 3
12,085
604
11,621
15,155
14,283
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
19
7 / 3 / 5
11,721
586
12,168
18,649
8,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 4
10,016
501
9,550
17,461
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 7
9,462
473
5,365
16,403
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
20
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Kukulkan
BLIZARTH
Kukulkan
1
0
5
3.5
W
Sun Wukong
DaddyDuc
Sun Wukong
8
0
3
9.5
L
Janus
Glaria10
Janus
0
4
2
0.25
W
Fenrir
7
3
5
3.17
W
2
0
4
4
W
2
1
7
5.5
L
Cerberus
Vikkcen
Cerberus
0
4
2
0.25
L
Gilgamesh
adri_19_17
Gilgamesh
0
7
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
49,626
72,172
Taken
73,639
48,346
Mitigated
49,867
21,367
Healing
27,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,012
3,472
0
4,717
12,313
3,917
290
1,391
10,922
0
65,402
W
Kukulkan
BLIZARTH
Kukulkan
10,922
1,459
0
2,888
5,971
2,305
1,181
1,981
3,990
97,337
0
W
Sun Wukong
DaddyDuc
Sun Wukong
11,621
3,704
0
7,603
15,155
14,283
439
1,983
13,172
0
81,000
L
Janus
Glaria10
Janus
9,302
188
0
1,122
10,271
3,181
215
3,770
6,501
67,555
0
W
Fenrir
12,168
2,930
0
3,073
18,649
8,979
944
2,181
16,468
0
96,764
W
9,550
4,849
0
11,409
17,461
6,494
44
3,924
13,537
0
71,853
W
5,365
404
0
3,013
16,403
17,806
28
4,663
11,740
14,941
0
L
Cerberus
Vikkcen
Cerberus
5,186
126
728
5,107
17,881
16,973
386
8,688
9,193
30,699
0
L
Gilgamesh
adri_19_17
Gilgamesh
6,501
1,744
0
3,383
14,363
15,929
0
425
13,938
0
42,528
L
7,007
4,108
0
6,310
17,344
8,346
1,148
2,366
14,978
0
90,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
54,174
523
Minions Killed
633
0
Camps Cleared
0
1,914,609
Distance Traveled
1,953,988
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,790
440
118
6
0
310,890
4
W
Kukulkan
10,890
545
191
10
0
332,643
4
W
Sun Wukong
12,085
604
168
8
0
416,260
5
L
Janus
8,995
450
133
7
0
382,985
3
W
Fenrir
11,721
586
145
7
0
425,267
0
W
Hou Yi
10,016
501
119
6
0
367,127
2
W
Geb
9,462
473
10
1
0
412,691
14
L
Cerberus
8,547
427
48
2
0
364,912
3
L
Gilgamesh
8,518
426
84
4
0
377,192
2
L
Arachne
10,821
541
140
7
0
478,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role