Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
RitualParrot
Hachiman
Level 101
God Stats
10W - 3L
1,646 SR
Queue Stats
208W - 180L
1,576 Elo+
Solo
Ravana
Ravana
Teasizzle
Ravana
Level 129
God Stats
2W - 4L
1,306 SR
Queue Stats
28W - 16L
1,616 Elo+
Solo
Sol
Sol
Xen420
Sol
Level 147
God Stats
56W - 31L
1,682 SR
Queue Stats
333W - 333L
1,554 Elo+
Solo
Team Averages
Level 124
1,527 SR
1,549 Elo+

VS

Team Averages
Level 111
1,566 SR
1,620 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HellBoy0249
Rama
Level 124
God Stats
2W - 2L
1,558 SR
Queue Stats
27W - 21L
1,737 Elo+
Solo
Sylvanus
Sylvanus
KayRy
Sylvanus
Level 76
God Stats
5W - 4L
1,626 SR
Queue Stats
169W - 162L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Levantius
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,832 Elo+
Solo
Agni
Agni
RtShadowsRip
Agni
Level 97
God Stats
12W - 6L
1,647 SR
Queue Stats
578W - 561L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 4
4,349
621
928
3,592
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
 
Kukulkan
7
0 / 1 / 0
4,121
589
397
1,841
461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
RitualParrot
Hachiman
8
4 / 0 / 0
4,918
703
4,070
3,265
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
Teasizzle
Ravana
8
1 / 3 / 3
4,550
650
1,418
4,468
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Xen420
Sol
9
5 / 1 / 1
5,702
815
5,675
4,833
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
3
0 / 1 / 0
3,124
446
442
1,085
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 0
3,902
557
973
3,396
587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
KayRy
Sylvanus
7
0 / 4 / 2
4,118
588
2,411
6,930
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Levantius
Tsukuyomi
6
1 / 4 / 3
4,037
577
3,584
4,558
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 1
5,534
791
2,790
1,816
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
5
5
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
4
2
W
Kukulkan
 
Kukulkan
0
1
0
0
L
Hel
 
Hel
0
1
0
0
L
0
1
0
0
L
Sylvanus
KayRy
Sylvanus
0
4
2
0.25
L
Tsukuyomi
Levantius
Tsukuyomi
1
4
3
0.63
W
Hachiman
RitualParrot
Hachiman
4
0
0
4
L
4
0
1
4.5
W
Ravana
Teasizzle
Ravana
1
3
3
0.83
W
Sol
Xen420
Sol
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
10,200
17,999
Taken
17,785
6,000
Mitigated
5,971
8,001
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
928
311
0
1,403
3,592
2,086
0
921
2,609
0
12,548
W
Kukulkan
 
Kukulkan
397
0
0
0
1,841
461
0
479
1,344
18,431
0
L
Hel
 
Hel
442
0
0
504
1,085
373
0
243
842
3,583
0
L
973
949
0
950
3,396
587
0
0
3,396
0
15,068
L
Sylvanus
KayRy
Sylvanus
2,411
756
178
1,431
6,930
3,117
0
3,976
2,954
11,219
2,799
L
Tsukuyomi
Levantius
Tsukuyomi
3,584
1,621
0
871
4,558
1,398
0
928
3,608
0
14,606
W
Hachiman
RitualParrot
Hachiman
4,070
2,233
0
2,170
3,265
709
0
126
3,139
0
25,564
L
2,790
384
0
828
1,816
496
0
221
1,581
31,596
0
W
Ravana
Teasizzle
Ravana
1,418
460
0
1,504
4,468
1,172
0
1,332
3,004
0
17,320
W
Sol
Xen420
Sol
5,675
3,167
0
2,924
4,833
1,572
1,196
2,235
2,552
27,550
4,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
20,715
236
Minions Killed
174
0
Camps Cleared
0
672,421
Distance Traveled
601,911
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,349
621
21
3
0
151,318
2
W
Kukulkan
4,121
589
51
7
0
134,540
6
L
Hel
3,124
446
6
1
0
30,563
0
L
Rama
3,902
557
36
5
0
147,251
3
L
Sylvanus
4,118
588
37
5
0
132,694
2
L
Tsukuyomi
4,037
577
29
4
0
143,710
1
W
Hachiman
4,918
703
52
7
0
130,734
2
L
Agni
5,534
791
66
9
0
147,693
3
W
Ravana
4,550
650
43
6
0
135,138
2
W
Sol
5,702
815
69
10
0
120,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role