Player Matchup

Jormungandr
Jormungandr
ALTzach7
Jormungandr
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
163W - 160L
1,446 Elo+
Party 2
Artemis
Artemis
Eldersloo
Artemis
Level 29
God Stats
3W - 0L
1,720 SR
Queue Stats
27W - 21L
1,515 Elo+
Solo
Medusa
Medusa
Ozziegotyou
Medusa
Level 23
God Stats
18W - 17L
1,696 SR
Queue Stats
32W - 39L
1,667 Elo+
Solo
Aphrodite
Aphrodite
Sasuke_is_senpai
Aphrodite
Level 13
God Stats
11W - 15L
1,630 SR
Queue Stats
211W - 244L
1,440 Elo+
Party 2
Hel
Hel
thany999
Hel
Level 27
God Stats
5W - 10L
1,371 SR
Queue Stats
180W - 160L
1,302 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,474 Elo+

VS

Team Averages
Level 23
1,538 SR
1,466 Elo+
Izanami
Izanami
Athena333
Izanami
Level 24
God Stats
0W - 1L
1,797 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 1
Set
Set
Average-Aesir
Set
Level 16
God Stats
8W - 7L
1,421 SR
Queue Stats
11W - 15L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
Thee MANSTER
Nu Wa
Level 18
God Stats
0W - 2L
1,330 SR
Queue Stats
57W - 45L
1,465 Elo+
Solo
Ares
Ares
Wolf_Style01
Ares
Level 28
God Stats
53W - 36L
1,640 SR
Queue Stats
369W - 482L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
yolanii
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALTzach7
Jormungandr
18
6 / 4 / 18
12,399
1,033
17,959
20,132
26,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Eldersloo
Artemis
19
4 / 4 / 22
11,583
965
20,543
11,888
3,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
20
15 / 3 / 17
14,549
1,212
33,880
21,309
7,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
19
4 / 1 / 25
12,083
1,007
7,919
11,668
9,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 4 / 22
13,310
1,109
11,424
15,450
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

159

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Athena333
Izanami
18
10 / 10 / 5
14,321
1,193
29,105
26,297
12,074
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 6 / 6
9,592
799
6,001
9,364
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 6 / 10
11,613
968
17,719
14,301
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 5 / 11
11,097
925
12,943
24,532
26,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
yolanii
Tsukuyomi
19
3 / 8 / 8
12,520
1,043
8,605
22,253
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
56
35
Kills
16
16
Deaths
35
104
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALTzach7
Jormungandr
6
4
18
3.75
L
Izanami
Athena333
Izanami
10
10
5
1.25
L
0
6
6
0.5
W
Artemis
Eldersloo
Artemis
4
4
22
3.75
W
Medusa
15
3
17
7.83
W
Aphrodite
4
1
25
16.5
L
2
6
10
1.17
L
1
5
11
1.3
W
6
4
22
4.25
L
Tsukuyomi
yolanii
Tsukuyomi
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,725
Damage
74,373
80,447
Taken
96,747
53,428
Mitigated
61,092
32,505
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALTzach7
Jormungandr
17,959
5,677
0
0
20,132
26,783
0
8,431
11,701
40,118
0
L
Izanami
Athena333
Izanami
29,105
17,309
0
924
26,297
12,074
0
7,300
18,997
0
72,072
L
6,001
2,270
0
166
9,364
4,760
0
4,227
5,137
0
9,426
W
Artemis
Eldersloo
Artemis
20,543
9,607
344
1,510
11,888
3,701
0
3,796
8,092
0
36,008
W
Medusa
33,880
16,969
206
7,323
21,309
7,025
0
8,283
13,026
0
63,139
W
Aphrodite
7,919
3,155
2,528
4,403
11,668
9,708
0
3,986
7,682
20,805
0
L
17,719
5,661
0
149
14,301
6,140
0
5,130
9,171
41,954
0
L
12,943
122
0
0
24,532
26,383
0
14,918
9,614
23,985
0
W
11,424
342
10,286
5,905
15,450
6,211
0
6,166
9,284
43,301
0
L
Tsukuyomi
yolanii
Tsukuyomi
8,605
1,322
0
992
22,253
11,735
0
5,727
16,526
0
22,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,924
Gold Earned
59,143
239
Minions Killed
211
8
Camps Cleared
3
1,081,681
Distance Traveled
961,432
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,399
1,033
43
4
2
215,933
1
L
Izanami
14,321
1,193
103
9
0
184,662
0
L
Set
9,592
799
5
0
2
118,699
1
W
Artemis
11,583
965
41
3
0
166,274
1
W
Medusa
14,549
1,212
52
4
5
220,343
0
W
Aphrodite
12,083
1,007
30
3
1
226,892
0
L
Nu Wa
11,613
968
63
5
0
202,718
0
L
Ares
11,097
925
12
1
0
244,020
1
W
Hel
13,310
1,109
73
6
0
252,239
0
L
Tsukuyomi
12,520
1,043
28
2
1
211,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role