Player Matchup

Izanami
Izanami
Monkeytreefrog
Izanami
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
87W - 59L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OpWn3d
Gilgamesh
Level 126
God Stats
47W - 37L
1,571 SR
Queue Stats
372W - 397L
1,454 Elo+
Solo
Tiamat
Tiamat
Tacoboy101m
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,472 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,475 Elo+

VS

Team Averages
Level 72
1,452 SR
1,386 Elo+
Cernunnos
Cernunnos
Fallensita
Cernunnos
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 265L
1,184 Elo+
Solo
Odin
Odin
Stupendous_Man26
Odin
Level 30
God Stats
81W - 97L
1,454 SR
Queue Stats
115W - 140L
1,341 Elo+
Solo
Sylvanus
Sylvanus
itss Ragnar
Sylvanus
Level 140
God Stats
5W - 8L
1,403 SR
Queue Stats
70W - 54L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,415
583
3,591
9,536
2,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
OpWn3d
Gilgamesh
9
1 / 1 / 1
6,505
591
7,601
9,647
7,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
1 / 6 / 1
6,653
605
6,636
10,060
5,384
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fallensita
Cernunnos
11
0 / 2 / 10
7,651
696
6,216
7,165
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 6
8,327
757
5,820
9,032
5,182
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
itss Ragnar
Sylvanus
14
10 / 0 / 4
9,474
861
12,285
9,955
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
14
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fallensita
Cernunnos
0
2
10
2.5
L
0
7
1
0.07
L
Gilgamesh
OpWn3d
Gilgamesh
1
1
1
1.5
W
4
0
6
7
L
Tiamat
1
6
1
0.25
W
Sylvanus
itss Ragnar
Sylvanus
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
24,321
29,243
Taken
26,152
15,284
Mitigated
12,580
4,756
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fallensita
Cernunnos
6,216
2,123
402
1,702
7,165
2,337
537
1,486
5,352
0
21,048
L
3,591
1,566
0
1,582
9,536
2,894
0
4,182
5,354
0
23,233
L
Gilgamesh
OpWn3d
Gilgamesh
7,601
2,300
0
1,284
9,647
7,006
0
3,146
6,501
0
12,101
W
5,820
1,953
0
1,259
9,032
5,182
302
3,691
5,010
0
14,286
L
Tiamat
6,636
1,154
0
1,890
10,060
5,384
0
4,176
5,884
18,657
0
W
Sylvanus
itss Ragnar
Sylvanus
12,285
4,497
1,825
5,261
9,955
5,061
1,694
2,033
7,759
34,171
6,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,573
Gold Earned
25,452
88
Minions Killed
128
4
Camps Cleared
6
541,703
Distance Traveled
633,930
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,651
696
35
3
2
212,913
2
L
Izanami
6,415
583
38
3
3
176,589
1
L
Gilgamesh
6,505
591
15
1
1
191,416
2
W
Odin
8,327
757
26
2
0
233,927
2
L
Tiamat
6,653
605
35
3
0
173,698
2
W
Sylvanus
9,474
861
67
6
4
187,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role