Player Matchup

Nu Wa
Nu Wa
Bersan64
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,384 Elo+
Solo
Nox
Nox
Kaoverii
Nox
Level 18
God Stats
4W - 4L
1,601 SR
Queue Stats
32W - 33L
1,477 Elo+
Party 2
Izanami
Izanami
MamaEasy55
Izanami
Level 15
God Stats
84W - 62L
1,314 SR
Queue Stats
135W - 117L
1,211 Elo+
Solo
Mercury
Mercury
PipGotLost
Mercury
Level 23
God Stats
36W - 28L
1,614 SR
Queue Stats
43W - 42L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
Sushiroll02
Amaterasu
Level 17
God Stats
17W - 14L
1,721 SR
Queue Stats
369W - 325L
1,550 Elo+
Party 2
Team Averages
Level 20
1,550 SR
1,421 Elo+

VS

Team Averages
Level 12
1,610 SR
1,350 Elo+
Cthulhu
Cthulhu
Abidin25
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,153 Elo+
Party 3
Fenrir
Fenrir
Choncla
Fenrir
Level 23
God Stats
9W - 6L
1,864 SR
Queue Stats
39W - 35L
1,458 Elo+
Party 1
Nox
Nox
Shuflo
Nox
Level 20
God Stats
2W - 2L
1,688 SR
Queue Stats
35W - 29L
1,486 Elo+
Party 1
Izanami
Izanami
Zoxom
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,153 Elo+
Party 3
Charybdis
Charybdis
kotomotoi
Charybdis
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bersan64
Nu Wa
11
1 / 6 / 3
6,816
524
5,952
7,008
1,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 5
6,684
514
2,211
6,612
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
MamaEasy55
Izanami
12
4 / 2 / 1
7,428
571
3,613
5,455
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
PipGotLost
Mercury
12
7 / 5 / 3
8,184
630
7,136
9,436
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Sushiroll02
Amaterasu
12
5 / 3 / 2
7,506
577
2,500
7,372
6,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abidin25
Cthulhu
3
0 / 4 / 0
4,114
316
341
3,491
1,061
Fenrir
Choncla
Fenrir
12
9 / 3 / 3
7,940
611
9,579
10,071
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
Shuflo
Nox
11
5 / 2 / 8
7,103
546
4,468
7,132
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zoxom
Izanami
3
0 / 2 / 0
4,117
317
686
2,064
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
kotomotoi
Charybdis
9
3 / 8 / 2
6,323
486
2,480
7,589
1,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
18
Kills
17
19
Deaths
19
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abidin25
Cthulhu
0
4
0
0
W
Nu Wa
Bersan64
Nu Wa
1
6
3
0.42
L
Fenrir
Choncla
Fenrir
9
3
3
3.5
W
1
3
5
1.17
W
Izanami
MamaEasy55
Izanami
4
2
1
2.25
W
Mercury
PipGotLost
Mercury
7
5
3
1.7
L
Nox
Shuflo
Nox
5
2
8
4.5
W
Amaterasu
Sushiroll02
Amaterasu
5
3
2
2
L
Izanami
Zoxom
Izanami
0
2
0
0
L
Charybdis
kotomotoi
Charybdis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,412
Damage
17,554
35,883
Taken
30,347
17,729
Mitigated
9,386
5,415
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abidin25
Cthulhu
341
92
0
106
3,491
1,061
0
503
2,780
2,683
0
W
Nu Wa
Bersan64
Nu Wa
5,952
1,077
0
870
7,008
1,977
1,523
1,909
5,099
32,010
0
L
Fenrir
Choncla
Fenrir
9,579
1,967
0
1,117
10,071
3,757
0
2,094
7,709
0
40,755
W
2,211
264
0
894
6,612
4,763
961
802
5,810
10,532
0
W
Izanami
MamaEasy55
Izanami
3,613
2,339
0
1,769
5,455
1,566
2,942
1,000
4,455
0
43,562
W
Mercury
PipGotLost
Mercury
7,136
3,150
0
590
9,436
3,148
953
757
8,679
0
39,137
L
Nox
Shuflo
Nox
4,468
483
0
3,498
7,132
2,327
0
3,414
3,346
25,251
0
W
Amaterasu
Sushiroll02
Amaterasu
2,500
879
0
1,292
7,372
6,275
1,920
341
7,031
0
30,736
L
Izanami
Zoxom
Izanami
686
466
0
176
2,064
397
0
834
1,200
0
4,634
L
Charybdis
kotomotoi
Charybdis
2,480
1,310
0
618
7,589
1,844
838
588
6,823
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
29,597
324
Minions Killed
167
0
Camps Cleared
0
1,166,619
Distance Traveled
830,546
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,114
316
5
0
0
62,283
0
W
Nu Wa
6,816
524
66
5
0
214,427
2
L
Fenrir
7,940
611
68
5
0
240,856
1
W
Nox
6,684
514
22
2
0
230,922
2
W
Izanami
7,428
571
88
7
0
206,113
4
W
Mercury
8,184
630
79
6
0
275,802
1
L
Nox
7,103
546
51
4
0
230,357
2
W
Amaterasu
7,506
577
69
5
0
239,355
0
L
Izanami
4,117
317
6
0
0
56,271
0
L
Charybdis
6,323
486
37
3
0
240,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role