Player Matchup

Tsukuyomi
Tsukuyomi
Baronzz
Tsukuyomi
Level 5
God Stats
9W - 6L
1,735 SR
Queue Stats
31W - 26L
1,678 Elo+
Party 1
Bellona
Bellona
Drawneez
Bellona
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 12L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
Peakaros
Kukulkan
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,670 Elo+
Party 1
Olorun
Olorun
Seiu14
Olorun
Level 16
God Stats
2W - 4L
1,582 SR
Queue Stats
8W - 10L
1,428 Elo+
Solo
Guan Yu
Guan Yu
xKeN0N
Guan Yu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Team Averages
Level 6
1,563 SR
1,589 Elo+

VS

Team Averages
Level 19
1,350 SR
1,378 Elo+
Yemoja
Yemoja
Majeran
Yemoja
Level 27
God Stats
2W - 3L
1,474 SR
Queue Stats
42W - 31L
1,493 Elo+
Solo
King Arthur
King Arthur
Mbiuus
King Arthur
Level 15
God Stats
1W - 1L
1,209 SR
Queue Stats
14W - 29L
1,237 Elo+
Solo
Zeus
Zeus
Midorima20
Zeus
Level 16
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 2L
1,224 Elo+
Solo
Discordia
Discordia
Volja
Discordia
Level 7
God Stats
5W - 5L
1,492 SR
Queue Stats
17W - 15L
1,478 Elo+
Solo
Neith
Neith
tva463
Neith
Level 29
God Stats
5W - 5L
1,283 SR
Queue Stats
98W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baronzz
Tsukuyomi
20
17 / 9 / 8
18,081
1,205
38,611
27,018
10,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Drawneez
Bellona
20
3 / 9 / 18
15,430
1,029
21,571
35,405
35,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Peakaros
Kukulkan
20
5 / 5 / 7
14,482
965
23,580
19,174
6,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Seiu14
Olorun
20
2 / 10 / 10
13,533
902
10,028
24,931
9,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
xKeN0N
Guan Yu
20
1 / 8 / 17
15,392
1,026
6,072
35,628
50,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Majeran
Yemoja
20
3 / 1 / 32
16,335
1,089
13,404
15,629
24,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Mbiuus
King Arthur
20
2 / 7 / 28
14,050
937
14,789
32,017
41,041
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
20 / 8 / 13
17,566
1,171
50,766
18,911
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Volja
Discordia
20
2 / 8 / 18
13,373
892
22,773
17,871
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tva463
Neith
20
14 / 4 / 18
16,845
1,123
31,825
18,567
10,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
150
28
Kills
41
41
Deaths
28
60
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Baronzz
Tsukuyomi
17
9
8
2.33
L
Bellona
Drawneez
Bellona
3
9
18
1.33
W
Yemoja
Majeran
Yemoja
3
1
32
19
W
King Arthur
Mbiuus
King Arthur
2
7
28
2.29
W
20
8
13
3.31
L
Kukulkan
Peakaros
Kukulkan
5
5
7
1.7
L
Olorun
Seiu14
Olorun
2
10
10
0.7
W
Discordia
Volja
Discordia
2
8
18
1.38
W
Neith
tva463
Neith
14
4
18
5.75
L
Guan Yu
xKeN0N
Guan Yu
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,862
Damage
133,557
142,156
Taken
102,995
111,884
Mitigated
90,253
34,733
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Baronzz
Tsukuyomi
38,611
11,332
0
416
27,018
10,538
0
15,719
11,208
0
72,565
L
Bellona
Drawneez
Bellona
21,571
9,096
2,653
3,496
35,405
35,081
0
18,590
16,723
415
30,377
W
Yemoja
Majeran
Yemoja
13,404
2,759
6,417
2,284
15,629
24,864
0
4,318
11,311
25,140
0
W
King Arthur
Mbiuus
King Arthur
14,789
508
0
2,140
32,017
41,041
0
11,810
20,207
0
30,479
W
50,766
3,355
562
1,998
18,911
6,841
0
6,143
12,768
75,739
0
L
Kukulkan
Peakaros
Kukulkan
23,580
1,684
0
963
19,174
6,817
0
13,800
5,374
61,349
0
L
Olorun
Seiu14
Olorun
10,028
4,144
1,795
5,161
24,931
9,352
0
20,399
4,532
54,549
0
W
Discordia
Volja
Discordia
22,773
2,807
212
610
17,871
7,261
0
6,041
11,830
43,578
0
W
Neith
tva463
Neith
31,825
12,103
0
5,319
18,567
10,246
0
5,711
12,856
0
81,551
L
Guan Yu
xKeN0N
Guan Yu
6,072
1,635
6,604
13,645
35,628
50,096
0
18,435
17,193
0
17,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,918
Gold Earned
78,169
294
Minions Killed
276
9
Camps Cleared
7
1,441,822
Distance Traveled
1,337,476
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
18,081
1,205
62
4
3
312,107
0
L
Bellona
15,430
1,029
21
1
1
281,705
1
W
Yemoja
16,335
1,089
18
1
0
272,454
0
W
King Arthur
14,050
937
29
2
1
283,869
0
W
Zeus
17,566
1,171
74
5
0
248,671
0
L
Kukulkan
14,482
965
99
7
0
275,592
0
L
Olorun
13,533
902
100
7
3
241,882
1
W
Discordia
13,373
892
37
2
1
258,982
1
W
Neith
16,845
1,123
118
8
5
273,500
2
L
Guan Yu
15,392
1,026
12
1
2
330,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role