Player Matchup

Izanami
Izanami
EsteveSenpai
Izanami
Level 27
God Stats
7W - 6L
1,565 SR
Queue Stats
149W - 133L
1,553 Elo+
Solo
Nu Wa
Nu Wa
FluyNew
Nu Wa
Level 11
God Stats
6W - 3L
1,602 SR
Queue Stats
20W - 13L
1,512 Elo+
Solo
Cerberus
Cerberus
QbLXCK
Cerberus
Level 26
God Stats
4W - 4L
1,485 SR
Queue Stats
56W - 54L
1,488 Elo+
Solo
Nemesis
Nemesis
Rafa200528
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,452 Elo+
Solo
Bellona
Bellona
RubberFriend
Bellona
Level 25
God Stats
8W - 4L
1,500 SR
Queue Stats
269W - 288L
1,533 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,508 Elo+

VS

Team Averages
Level 11
1,575 SR
1,485 Elo+
Mulan
Mulan
Mik7757
Mulan
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 17L
1,378 Elo+
Solo
Tiamat
Tiamat
Raulfl6
Tiamat
Level 20
God Stats
3W - 2L
1,687 SR
Queue Stats
76W - 68L
1,534 Elo+
Solo
Loki
Loki
SunTrei
Loki
Level 4
God Stats
7W - 7L
1,688 SR
Queue Stats
24W - 18L
1,626 Elo+
Solo
Xing Tian
Xing Tian
savqwess
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,445 Elo+
Solo
Thor
Thor
zxcGRIZZLY
Thor
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 37L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EsteveSenpai
Izanami
19
11 / 3 / 6
12,832
611
17,138
13,151
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
FluyNew
Nu Wa
19
12 / 1 / 12
12,752
607
31,947
12,144
4,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
QbLXCK
Cerberus
14
1 / 2 / 13
10,280
490
6,250
15,523
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Rafa200528
Nemesis
17
5 / 4 / 16
11,431
544
8,524
18,590
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
RubberFriend
Bellona
18
8 / 2 / 6
12,061
574
10,105
15,573
16,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mik7757
Mulan
14
0 / 8 / 3
8,609
410
10,756
22,874
14,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tiamat
Raulfl6
Tiamat
15
2 / 7 / 4
9,782
466
15,515
20,317
9,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
SunTrei
Loki
15
6 / 7 / 1
9,715
463
8,362
14,841
5,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
savqwess
Xing Tian
12
0 / 8 / 7
8,201
391
4,993
19,291
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 7 / 1
9,541
454
5,046
16,257
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
37
Kills
10
12
Deaths
37
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
EsteveSenpai
Izanami
11
3
6
4.67
W
Nu Wa
FluyNew
Nu Wa
12
1
12
18
L
Mulan
Mik7757
Mulan
0
8
3
0.19
W
Cerberus
QbLXCK
Cerberus
1
2
13
3.75
W
Nemesis
Rafa200528
Nemesis
5
4
16
3.25
L
Tiamat
Raulfl6
Tiamat
2
7
4
0.57
W
Bellona
RubberFriend
Bellona
8
2
6
5.5
L
Loki
SunTrei
Loki
6
7
1
0.93
L
Xing Tian
savqwess
Xing Tian
0
8
7
0.44
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,964
Damage
44,672
74,981
Taken
93,580
49,074
Mitigated
51,330
25,450
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EsteveSenpai
Izanami
17,138
10,935
0
6,549
13,151
4,794
3,511
2,331
10,689
0
99,275
W
Nu Wa
FluyNew
Nu Wa
31,947
4,855
795
4,740
12,144
4,756
2,232
6,009
5,757
103,994
0
L
Mulan
Mik7757
Mulan
10,756
689
0
7,158
22,874
14,163
0
8,316
14,558
0
51,783
W
Cerberus
QbLXCK
Cerberus
6,250
547
0
4,985
15,523
14,620
516
4,989
10,350
28,844
0
W
Nemesis
Rafa200528
Nemesis
8,524
3,438
0
3,593
18,590
8,194
822
5,853
12,432
0
63,160
L
Tiamat
Raulfl6
Tiamat
15,515
1,019
359
6,544
20,317
9,934
0
10,113
10,204
63,698
0
W
Bellona
RubberFriend
Bellona
10,105
4,323
0
4,788
15,573
16,710
1,927
3,422
12,067
0
68,158
L
Loki
SunTrei
Loki
8,362
2,873
0
1,081
14,841
5,407
0
6,189
8,652
0
44,749
L
Xing Tian
savqwess
Xing Tian
4,993
598
0
1,860
19,291
15,246
0
9,442
9,849
16,968
0
L
5,046
1,008
0
2,057
16,257
6,580
0
4,552
11,705
0
68,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
45,848
556
Minions Killed
460
0
Camps Cleared
0
1,973,485
Distance Traveled
1,785,022
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,832
611
147
7
0
367,689
4
W
Nu Wa
12,752
607
141
7
0
389,835
2
L
Mulan
8,609
410
116
6
0
346,080
3
W
Cerberus
10,280
490
53
3
0
396,340
0
W
Nemesis
11,431
544
96
5
0
433,593
0
L
Tiamat
9,782
466
127
6
0
341,739
2
W
Bellona
12,061
574
119
6
0
386,028
3
L
Loki
9,715
463
72
3
0
390,189
5
L
Xing Tian
8,201
391
23
1
0
351,274
4
L
Thor
9,541
454
122
6
0
355,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role