Player Matchup

Ra
Ra
King_Of__America
Ra
Level 31
God Stats
16W - 21L
1,392 SR
Queue Stats
92W - 121L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Manu98891
Sun Wukong
Level 31
God Stats
0W - 3L
1,239 SR
Queue Stats
97W - 111L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Nut_Crackerz
Nu Wa
Level 127
God Stats
3W - 5L
1,375 SR
Queue Stats
80W - 79L
1,471 Elo+
Solo
Neith
Neith
PlumScroll9512
Neith
Level 102
God Stats
0W - 5L
1,331 SR
Queue Stats
187W - 196L
1,482 Elo+
Solo
Ne Zha
Ne Zha
dingowarrior666
Ne Zha
Level 160
God Stats
12W - 18L
1,483 SR
Queue Stats
477W - 507L
1,435 Elo+
Solo
Team Averages
Level 90
1,364 SR
1,437 Elo+

VS

Team Averages
Level 49
1,625 SR
1,530 Elo+
Nu Wa
Nu Wa
CyberaticHydra
Nu Wa
Level 41
God Stats
8W - 5L
1,550 SR
Queue Stats
247W - 174L
1,564 Elo+
Party 1
Ymir
Ymir
Darkbox808
Ymir
Level 47
God Stats
9W - 2L
1,818 SR
Queue Stats
266W - 188L
1,538 Elo+
Party 1
Charybdis
Charybdis
Krus0e
Charybdis
Level 42
God Stats
3W - 2L
1,448 SR
Queue Stats
235W - 162L
1,533 Elo+
Party 1
Sobek
Sobek
ViolentKen
Sobek
Level 28
God Stats
3W - 1L
1,709 SR
Queue Stats
92W - 64L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
X--BIG--AL--X
Cabrakan
Level 87
God Stats
15W - 11L
1,598 SR
Queue Stats
838W - 936L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,361
447
2,808
5,501
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Manu98891
Sun Wukong
10
0 / 1 / 1
6,067
506
2,507
6,505
2,792
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 0
5,564
464
4,069
7,327
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 1
6,023
502
7,566
6,414
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 1
6,055
505
3,834
9,123
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
6,857
571
6,693
5,929
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 5
7,083
590
5,218
6,013
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Krus0e
Charybdis
11
4 / 0 / 4
6,422
535
4,565
5,779
1,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
10
2 / 1 / 4
6,045
504
1,265
9,186
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
X--BIG--AL--X
Cabrakan
11
0 / 1 / 0
6,192
516
4,071
6,452
6,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
6
1
5
8.5
L
0
2
2
0.5
W
Charybdis
Krus0e
Charybdis
4
0
4
6
L
Sun Wukong
Manu98891
Sun Wukong
0
1
1
0.5
L
0
7
0
0
L
1
3
1
0.5
W
Sobek
2
1
4
4
W
Cabrakan
X--BIG--AL--X
Cabrakan
0
1
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,784
Damage
21,812
34,870
Taken
33,359
10,603
Mitigated
15,029
11,879
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,693
2,180
0
2,360
5,929
1,710
1,361
2,649
3,016
34,181
0
W
5,218
996
0
896
6,013
2,214
0
1,319
4,546
38,521
0
L
2,808
396
30
1,933
5,501
1,195
0
1,575
3,846
24,889
0
W
Charybdis
Krus0e
Charybdis
4,565
1,689
0
1,983
5,779
1,540
0
901
4,756
0
42,484
L
Sun Wukong
Manu98891
Sun Wukong
2,507
749
0
2,977
6,505
2,792
0
3,880
2,605
0
30,975
L
4,069
1,084
0
403
7,327
1,760
342
4,999
1,970
30,106
0
L
7,566
3,818
0
2,441
6,414
1,469
0
1,850
4,436
0
37,133
W
Sobek
1,265
152
1,281
3,698
9,186
3,345
0
813
8,139
10,776
0
W
Cabrakan
X--BIG--AL--X
Cabrakan
4,071
704
0
2,567
6,452
6,220
0
358
6,025
35,242
0
L
3,834
962
0
4,095
9,123
3,387
0
4,257
4,766
0
32,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
32,599
333
Minions Killed
320
0
Camps Cleared
0
1,055,246
Distance Traveled
1,079,426
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,857
571
63
5
0
207,919
1
W
Ymir
7,083
590
71
6
0
232,718
0
L
Ra
5,361
447
57
5
0
197,138
3
W
Charybdis
6,422
535
90
8
0
205,732
2
L
Sun Wukong
6,067
506
78
7
0
239,745
3
L
Nu Wa
5,564
464
57
5
0
192,956
2
L
Neith
6,023
502
75
6
0
203,365
3
W
Sobek
6,045
504
14
1
0
245,289
3
W
Cabrakan
6,192
516
82
7
0
187,768
0
L
Ne Zha
6,055
505
66
6
0
222,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role