Player Matchup

Sol
Sol
Firoll
Sol
Level 127
God Stats
3W - 1L
1,630 SR
Queue Stats
10W - 10L
1,482 Elo+
Party 1
Anubis
Anubis
Lisendrell
Anubis
Level 155
God Stats
43W - 45L
1,562 SR
Queue Stats
1,125W - 1,080L
1,494 Elo+
Solo
Nemesis
Nemesis
Viandøx
Nemesis
Level 154
God Stats
5W - 1L
1,596 SR
Queue Stats
31W - 34L
1,497 Elo+
Party 1
Skadi
Skadi
ZarathustraX
Skadi
Level 160
God Stats
9W - 7L
1,256 SR
Queue Stats
628W - 655L
1,531 Elo+
Solo
Ra
Ra
tikka112
Ra
Level 64
God Stats
4W - 2L
1,838 SR
Queue Stats
55W - 42L
1,550 Elo+
Solo
Team Averages
Level 132
1,577 SR
1,511 Elo+

VS

Team Averages
Level 92
1,425 SR
1,483 Elo+
Sun Wukong
Sun Wukong
SouPand4
Sun Wukong
Level 127
God Stats
23W - 30L
1,516 SR
Queue Stats
296W - 274L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
muddy23
Heimdallr
Level 85
God Stats
0W - 1L
1,277 SR
Queue Stats
293W - 323L
1,414 Elo+
Party 3
Nu Wa
Nu Wa
pinki74
Nu Wa
Level 130
God Stats
44W - 31L
1,579 SR
Queue Stats
270W - 272L
1,553 Elo+
Party 2
Nemesis
Nemesis
strawberrysbaby
Nemesis
Level 49
God Stats
20W - 38L
1,348 SR
Queue Stats
102W - 174L
1,390 Elo+
Party 3
Odin
Odin
yaguogg
Odin
Level 69
God Stats
0W - 3L
1,405 SR
Queue Stats
266W - 282L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Firoll
Sol
14
4 / 0 / 1
8,676
620
10,207
11,242
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Lisendrell
Anubis
13
3 / 0 / 4
8,320
594
5,296
8,424
4,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Viandøx
Nemesis
13
5 / 3 / 3
8,101
579
6,441
8,096
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 0
8,449
604
4,770
5,755
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 4
7,795
557
3,316
6,278
1,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SouPand4
Sun Wukong
12
1 / 2 / 0
7,280
520
7,741
11,587
7,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
muddy23
Heimdallr
12
0 / 4 / 0
6,848
489
1,841
7,794
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
pinki74
Nu Wa
13
2 / 4 / 1
7,013
501
4,714
5,698
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 0
6,210
444
908
8,602
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
yaguogg
Odin
9
0 / 1 / 0
5,530
395
3,000
10,770
7,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
Firoll
Sol
4
0
1
4.5
W
Anubis
Lisendrell
Anubis
3
0
4
5
L
Sun Wukong
SouPand4
Sun Wukong
1
2
0
0.5
W
Nemesis
Viandøx
Nemesis
5
3
3
2.17
W
2
0
0
2
L
Heimdallr
muddy23
Heimdallr
0
4
0
0
L
Nu Wa
pinki74
Nu Wa
2
4
1
0.63
L
0
5
0
0
W
2
0
4
4
L
Odin
yaguogg
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
18,204
39,795
Taken
44,451
15,916
Mitigated
22,385
23,390
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Firoll
Sol
10,207
4,101
0
6,535
11,242
4,612
4,294
315
10,927
50,603
7,309
W
Anubis
Lisendrell
Anubis
5,296
191
0
4,942
8,424
4,142
1,393
2,443
5,981
51,696
0
L
Sun Wukong
SouPand4
Sun Wukong
7,741
705
0
4,959
11,587
7,959
0
7,527
4,060
0
46,853
W
Nemesis
Viandøx
Nemesis
6,441
3,005
0
1,826
8,096
3,536
0
1,218
6,878
0
51,177
W
4,770
2,046
0
3,378
5,755
1,793
384
383
5,372
0
70,952
L
Heimdallr
muddy23
Heimdallr
1,841
621
0
2,554
7,794
2,132
0
868
6,926
0
42,059
L
Nu Wa
pinki74
Nu Wa
4,714
1,648
0
891
5,698
1,508
13
2,470
3,228
42,209
0
L
908
357
0
2,203
8,602
3,232
0
1,960
6,642
0
40,321
W
3,316
681
2,695
4,014
6,278
1,833
171
422
5,856
25,405
0
L
Odin
yaguogg
Odin
3,000
1,002
15
2,285
10,770
7,554
0
4,608
6,162
0
20,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
32,881
460
Minions Killed
373
0
Camps Cleared
0
1,324,863
Distance Traveled
1,283,829
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,676
620
116
8
0
240,969
7
W
Anubis
8,320
594
102
7
0
237,845
0
L
Sun Wukong
7,280
520
104
7
0
227,374
1
W
Nemesis
8,101
579
78
6
0
309,993
8
W
Skadi
8,449
604
127
9
0
251,350
5
L
Heimdallr
6,848
489
89
6
0
255,288
5
L
Nu Wa
7,013
501
79
6
0
236,210
2
L
Nemesis
6,210
444
75
5
0
282,057
2
W
Ra
7,795
557
37
3
0
284,706
2
L
Odin
5,530
395
26
2
0
282,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role