Player Matchup

Sol
Sol
Platinum I
BloddyPath
Sol
Platinum I
Level 147
God Stats
3W - 2L
1,716 SR
Queue Stats
228W - 125L
1,834 MMR
Party 1
Odin
Odin
Diamond V
NeatBeout
Odin
Diamond V
Level 141
God Stats
35W - 7L
1,840 SR
Queue Stats
220W - 104L
1,714 MMR
Party 1
Medusa
Medusa
Platinum I
Zakamakaflow
Medusa
Platinum I
Level 67
God Stats
11W - 4L
1,768 SR
Queue Stats
61W - 39L
2,069 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,775 SR
1,872 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,718 SR
1,745 MMR
Merlin
Merlin
Gold V
SchwestaEwa69
Merlin
Gold V
Level 159
God Stats
0W - 1L
1,853 SR
Queue Stats
10W - 5L
1,731 MMR
Solo
Chernobog
Chernobog
Platinum III
SmokeR4Life
Chernobog
Platinum III
Level 128
God Stats
0W - 2L
1,689 SR
Queue Stats
282W - 358L
1,780 MMR
Solo
Geb
Geb
Platinum I
ossesek
Geb
Platinum I
Level 155
God Stats
13W - 11L
1,611 SR
Queue Stats
79W - 86L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
10,357
690
15,097
11,244
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
13
1 / 2 / 11
10,468
698
7,747
17,466
15,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
15
8 / 2 / 4
11,030
735
18,235
14,349
6,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaPersephoneSobekThothAres

VS

Bans
Morgan Le FayKumbhakarnaGilgameshCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,508
634
13,066
12,346
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SmokeR4Life
Chernobog
12
1 / 7 / 3
9,237
616
9,323
15,062
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
12
0 / 3 / 4
9,484
632
11,357
21,112
24,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
4
4
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Odin
1
2
11
3.25
L
3
2
1
1.75
L
Chernobog
SmokeR4Life
Chernobog
1
7
3
0.36
W
Medusa
8
2
4
5
L
Geb
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,079
Damage
33,746
43,059
Taken
48,520
26,551
Mitigated
34,843
14,498
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,097
3,472
0
5,627
11,244
4,974
2,623
7,107
4,137
43,976
0
W
Odin
7,747
1,832
1,362
2,234
17,466
15,561
355
8,174
9,292
0
17,396
L
13,066
597
133
2,512
12,346
4,911
0
4,020
8,326
58,890
0
L
Chernobog
SmokeR4Life
Chernobog
9,323
4,816
0
1,786
15,062
5,470
0
4,698
10,364
0
40,157
W
Medusa
18,235
8,761
0
5,275
14,349
6,016
875
9,510
4,839
0
62,344
L
Geb
11,357
816
0
4,983
21,112
24,462
36
6,660
14,452
20,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
28,229
187
Minions Killed
164
9
Camps Cleared
5
911,414
Distance Traveled
890,343
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,357
690
67
4
4
304,304
3
W
Odin
10,468
698
20
1
2
314,272
4
L
Merlin
9,508
634
101
7
3
294,747
1
L
Chernobog
9,237
616
53
4
2
274,843
6
W
Medusa
11,030
735
100
7
3
292,838
1
L
Geb
9,484
632
10
1
0
320,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role