Player Matchup

Kuzenbo
Kuzenbo
MajorSheep
Kuzenbo
Level 106
God Stats
5W - 4L
1,797 SR
Queue Stats
252W - 243L
1,489 Elo+
Solo
Raijin
Raijin
NINJA_BK201
Raijin
Level 141
God Stats
3W - 6L
1,401 SR
Queue Stats
463W - 473L
1,483 Elo+
Solo
Hades
Hades
Peche12y12
Hades
Level 103
God Stats
5W - 6L
1,636 SR
Queue Stats
354W - 339L
1,545 Elo+
Solo
Scylla
Scylla
TheSqualion
Scylla
Level 120
God Stats
5W - 7L
1,415 SR
Queue Stats
477W - 489L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Wannna
Sun Wukong
Level 146
God Stats
3W - 3L
1,647 SR
Queue Stats
426W - 438L
1,531 Elo+
Party 1
Team Averages
Level 123
1,579 SR
1,515 Elo+

VS

Team Averages
Level 124
1,620 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Becquere1
Chaac
Level 123
God Stats
2W - 1L
1,747 SR
Queue Stats
57W - 38L
1,582 Elo+
Solo
Ah Puch
Ah Puch
VOYTKIV
Ah Puch
Level 148
God Stats
7W - 2L
1,820 SR
Queue Stats
778W - 758L
1,480 Elo+
Solo
Xbalanque
Xbalanque
xX-NoX42-Xx
Xbalanque
Level 89
God Stats
2W - 2L
1,535 SR
Queue Stats
299W - 310L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MajorSheep
Kuzenbo
20
8 / 7 / 6
12,662
745
17,417
23,162
39,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
16
4 / 7 / 5
10,710
630
12,688
14,036
5,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
16
3 / 10 / 4
10,258
603
9,117
20,856
15,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
18
2 / 5 / 8
10,575
622
10,732
12,262
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Wannna
Sun Wukong
18
3 / 7 / 8
10,907
642
15,639
26,767
35,976
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 5 / 15
13,717
807
17,934
12,457
6,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
 
Zeus
20
8 / 3 / 16
13,092
770
21,291
11,694
5,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Becquere1
Chaac
20
6 / 3 / 23
13,176
775
25,282
24,767
34,560
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
VOYTKIV
Ah Puch
20
8 / 3 / 15
12,728
749
12,994
15,390
7,183
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
xX-NoX42-Xx
Xbalanque
16
3 / 6 / 15
10,862
639
13,841
17,070
7,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
120
20
Kills
36
36
Deaths
20
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
5
15
3.7
W
Zeus
 
Zeus
8
3
16
5.33
W
Chaac
Becquere1
Chaac
6
3
23
5.83
L
Kuzenbo
MajorSheep
Kuzenbo
8
7
6
1.57
L
Raijin
4
7
5
0.93
L
Hades
3
10
4
0.5
L
Scylla
2
5
8
1.2
W
Ah Puch
VOYTKIV
Ah Puch
8
3
15
5.17
L
Sun Wukong
Wannna
Sun Wukong
3
7
8
1
W
Xbalanque
xX-NoX42-Xx
Xbalanque
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,593
Damage
91,342
97,083
Taken
81,378
101,287
Mitigated
60,792
24,678
Healing
37,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,934
1,200
2,811
3,059
12,457
6,328
329
6,973
5,484
40,324
0
W
Zeus
 
Zeus
21,291
1,986
3,189
2,272
11,694
5,127
1,304
6,959
4,735
41,354
0
W
Chaac
Becquere1
Chaac
25,282
5,162
1,576
11,092
24,767
34,560
300
14,760
10,007
0
49,463
L
Kuzenbo
MajorSheep
Kuzenbo
17,417
4,139
1,654
3,944
23,162
39,256
63
8,316
14,846
33,138
0
L
Raijin
12,688
605
1,039
2,107
14,036
5,612
49
10,152
3,884
37,250
0
L
Hades
9,117
380
1,190
2,774
20,856
15,295
283
10,310
10,546
17,285
0
L
Scylla
10,732
62
789
1,784
12,262
5,148
0
6,990
5,272
22,089
0
W
Ah Puch
VOYTKIV
Ah Puch
12,994
1,183
2,663
4,080
15,390
7,183
1,400
10,833
4,557
26,581
0
L
Sun Wukong
Wannna
Sun Wukong
15,639
2,917
1,143
8,254
26,767
35,976
0
16,451
10,316
702
27,022
W
Xbalanque
xX-NoX42-Xx
Xbalanque
13,841
6,290
2,449
4,524
17,070
7,594
1,749
11,114
5,956
0
40,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,112
Gold Earned
63,575
175
Minions Killed
227
0
Camps Cleared
0
1,397,007
Distance Traveled
1,498,288
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,717
807
56
3
0
273,049
1
W
Zeus
13,092
770
41
2
0
311,790
0
W
Chaac
13,176
775
47
3
0
343,377
0
L
Kuzenbo
12,662
745
25
1
0
301,416
0
L
Raijin
10,710
630
70
4
0
256,327
1
L
Hades
10,258
603
21
1
0
234,041
2
L
Scylla
10,575
622
40
2
0
293,981
0
W
Ah Puch
12,728
749
32
2
0
288,019
3
L
Sun Wukong
10,907
642
19
1
0
311,242
1
W
Xbalanque
10,862
639
51
3
0
282,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role