Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DarkremX3
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,629 Elo+
Party 2
Ah Puch
Ah Puch
heerther
Ah Puch
Level 107
God Stats
2W - 0L
1,179 SR
Queue Stats
151W - 113L
1,661 Elo+
Party 2
Team Averages
Level 93
1,393 SR
1,597 Elo+

VS

Team Averages
Level 77
1,534 SR
1,376 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dalyve
Odin
Level 58
God Stats
1W - 4L
1,645 SR
Queue Stats
53W - 92L
1,311 Elo+
Party 1
Camazotz
Camazotz
Periael
Camazotz
Level 54
God Stats
3W - 5L
1,456 SR
Queue Stats
63W - 115L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 1 / 11
9,661
743
10,782
14,981
10,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
DarkremX3
Hachiman
12
2 / 2 / 14
9,073
698
6,662
7,079
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
heerther
Ah Puch
14
9 / 1 / 6
10,099
777
13,893
8,554
4,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 4 / 1
8,609
662
7,279
11,097
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
Dalyve
Odin
12
2 / 5 / 1
8,691
669
5,678
12,508
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Periael
Camazotz
11
0 / 7 / 3
7,816
601
3,488
12,108
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
4
4
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
11
10.5
L
Sol
 
Sol
2
4
1
0.63
L
Odin
Dalyve
Odin
2
5
1
0.5
W
Hachiman
DarkremX3
Hachiman
2
2
14
4.5
L
Camazotz
Periael
Camazotz
0
7
3
0.21
W
Ah Puch
heerther
Ah Puch
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
16,445
30,614
Taken
35,713
17,452
Mitigated
20,380
8,289
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,782
2,202
0
3,486
14,981
10,671
418
3,650
10,634
0
29,748
L
Sol
 
Sol
7,279
596
0
1,653
11,097
4,078
0
4,329
6,768
32,138
0
L
Odin
Dalyve
Odin
5,678
327
0
632
12,508
10,745
0
4,758
7,669
4,316
10,697
W
Hachiman
DarkremX3
Hachiman
6,662
4,466
0
481
7,079
2,695
1,620
2,559
4,076
0
24,688
L
Camazotz
Periael
Camazotz
3,488
375
0
855
12,108
5,557
0
4,949
7,079
0
9,907
W
Ah Puch
heerther
Ah Puch
13,893
1,019
0
4,322
8,554
4,086
363
2,748
5,508
49,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
25,116
157
Minions Killed
106
10
Camps Cleared
2
740,378
Distance Traveled
714,902
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,661
743
28
2
3
276,802
5
L
Sol
8,609
662
61
5
2
242,717
2
L
Odin
8,691
669
30
2
0
238,654
6
W
Hachiman
9,073
698
40
3
2
217,574
0
L
Camazotz
7,816
601
15
1
0
233,531
1
W
Ah Puch
10,099
777
89
7
5
246,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role