Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Stazmania
Terra
Level 158
God Stats
7W - 4L
1,564 SR
Queue Stats
19W - 15L
1,618 Elo+
Solo
Agni
Agni
jamjoolie
Agni
Level 157
God Stats
34W - 16L
1,802 SR
Queue Stats
410W - 203L
1,848 Elo+
Party 1
Team Averages
Level 134
1,622 SR
1,655 Elo+

VS

Team Averages
Level 148
1,505 SR
1,569 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ToallinJr
Thanatos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,460 Elo+
Solo
Tyr
Tyr
minigogo
Tyr
Level 137
God Stats
28W - 39L
1,515 SR
Queue Stats
651W - 601L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 2 / 5
9,504
792
12,701
7,914
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Stazmania
Terra
13
2 / 0 / 8
9,406
784
5,409
10,452
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
3 / 7 / 7
8,743
729
5,387
8,600
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 6 / 2
8,556
713
8,566
10,127
3,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ToallinJr
Thanatos
4
1 / 1 / 0
6,601
550
860
1,565
444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
4 / 4 / 4
9,635
803
10,349
17,899
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
9
9
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
5
4.25
L
Agni
 
Agni
4
6
2
0.83
W
Terra
Stazmania
Terra
2
0
8
6
L
Thanatos
ToallinJr
Thanatos
1
1
0
1
W
Agni
3
7
7
0.93
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
19,775
26,966
Taken
29,591
18,553
Mitigated
19,827
6,238
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,701
5,529
0
1,306
7,914
3,345
1,403
3,848
4,001
0
37,815
L
Agni
 
Agni
8,566
161
0
1,104
10,127
3,437
0
3,966
6,067
30,917
0
W
Terra
Stazmania
Terra
5,409
705
1,149
3,261
10,452
12,091
96
3,485
6,967
18,869
0
L
Thanatos
ToallinJr
Thanatos
860
58
0
879
1,565
444
0
611
910
0
2,373
W
Agni
5,387
463
0
522
8,600
3,117
0
1,959
6,569
17,560
0
L
10,349
1,398
0
6,045
17,899
15,946
216
6,270
11,302
1,133
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
24,792
127
Minions Killed
113
6
Camps Cleared
6
640,446
Distance Traveled
439,358
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,504
792
65
5
1
224,461
4
L
Agni
8,556
713
61
5
2
188,624
2
W
Terra
9,406
784
26
2
1
248,511
5
L
Thanatos
6,601
550
7
1
1
25,618
0
W
Agni
8,743
729
36
3
4
167,474
3
L
Tyr
9,635
803
45
4
3
225,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role