Player Matchup

Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AleeX_Weed-180
Bellona
Level 127
God Stats
25W - 28L
1,541 SR
Queue Stats
252W - 288L
1,490 Elo+
Solo
Neith
Neith
ÝjzŻ
Neith
Level 52
God Stats
2W - 4L
1,562 SR
Queue Stats
20W - 35L
1,361 Elo+
Party 1
Team Averages
Level 121
1,526 SR
1,463 Elo+

VS

Team Averages
Level 111
1,440 SR
1,563 Elo+
Tyr
Tyr
Electroshadic
Tyr
Level 160
God Stats
3W - 4L
1,678 SR
Queue Stats
530W - 362L
1,821 Elo+
Solo
Charybdis
Charybdis
GreyMorning
Charybdis
Level 128
God Stats
0W - 2L
1,203 SR
Queue Stats
2W - 2L
1,567 Elo+
Solo
Bastet
Bastet
KingSmallDong
Bastet
Level 126
God Stats
1W - 5L
1,543 SR
Queue Stats
28W - 43L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dev3kings
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
13 / 0 / 2
9,420
1,346
14,226
7,541
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
 
Sylvanus
12
1 / 1 / 9
7,670
1,096
2,236
7,120
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 1 / 6
7,904
1,129
4,606
6,136
4,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ÝjzŻ
Neith
11
0 / 4 / 2
6,808
973
4,212
5,689
2,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,562
937
4,872
7,236
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
GreyMorning
Charybdis
11
2 / 5 / 2
6,292
899
4,152
8,722
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 2
6,359
908
3,829
6,394
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
dev3kings
Morgan Le Fay
9
0 / 6 / 1
5,494
785
1,325
8,427
3,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
6
6
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
0
2
14
W
Sylvanus
 
Sylvanus
1
1
9
5.5
W
4
1
6
7
L
2
3
2
1
L
Charybdis
GreyMorning
Charybdis
2
5
2
0.6
L
2
4
2
0.75
L
Morgan Le Fay
dev3kings
Morgan Le Fay
0
6
1
0.08
W
Neith
ÝjzŻ
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
14,178
26,486
Taken
30,779
18,247
Mitigated
12,185
9,090
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,226
6,763
0
3,103
7,541
3,404
6,998
456
7,085
45,176
0
W
Sylvanus
 
Sylvanus
2,236
543
2,233
2,895
7,120
7,723
304
670
6,450
8,776
0
W
4,606
991
0
256
6,136
4,132
143
472
5,664
0
15,530
L
4,872
473
0
1,233
7,236
3,451
0
3,887
3,349
0
24,028
L
Charybdis
GreyMorning
Charybdis
4,152
2,584
0
1,062
8,722
2,803
588
4,002
4,720
0
15,900
L
3,829
1,140
0
1,384
6,394
2,813
0
2,124
4,270
0
15,044
L
Morgan Le Fay
dev3kings
Morgan Le Fay
1,325
204
0
1,103
8,427
3,118
0
6,849
1,578
7,846
0
W
Neith
ÝjzŻ
Neith
4,212
1,369
0
603
5,689
2,988
669
65
5,624
0
14,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
24,707
118
Minions Killed
116
6
Camps Cleared
8
572,044
Distance Traveled
558,607
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,420
1,346
55
8
3
153,079
0
W
Sylvanus
7,670
1,096
16
2
0
132,173
2
W
Bellona
7,904
1,129
20
3
0
173,379
1
L
Tyr
6,562
937
40
6
2
174,332
3
L
Charybdis
6,292
899
36
5
1
122,538
0
L
Bastet
6,359
908
29
4
3
135,072
1
L
Morgan Le Fay
5,494
785
11
2
2
126,665
0
W
Neith
6,808
973
27
4
3
113,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role