Player Matchup

Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ElAlienjj
Athena
Level 101
God Stats
8W - 4L
1,289 SR
Queue Stats
132W - 141L
1,352 Elo+
Solo
Bakasura
Bakasura
Wexo25
Bakasura
Level 147
God Stats
6W - 2L
1,972 SR
Queue Stats
535W - 581L
1,441 Elo+
Solo
Tiamat
Tiamat
mizu1610
Tiamat
Level 119
God Stats
8W - 7L
1,538 SR
Queue Stats
669W - 694L
1,401 Elo+
Solo
Terra
Terra
zeonzen
Terra
Level 31
God Stats
1W - 2L
1,311 SR
Queue Stats
14W - 26L
1,354 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,410 Elo+

VS

Team Averages
Level 71
1,446 SR
1,688 Elo+
Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Dricim
Raijin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,820 Elo+
Party 1
Chernobog
Chernobog
GrindBell
Chernobog
Level 95
God Stats
1W - 0L
1,562 SR
Queue Stats
35W - 9L
1,868 Elo+
Party 1
Cthulhu
Cthulhu
Patrykk
Cthulhu
Level 126
God Stats
2W - 1L
1,167 SR
Queue Stats
70W - 66L
1,474 Elo+
Solo
Artemis
Artemis
vvviqtor
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 5 / 3
7,322
814
4,086
6,708
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
ElAlienjj
Athena
13
2 / 5 / 8
7,502
834
4,714
13,445
15,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Wexo25
Bakasura
12
4 / 8 / 4
7,478
831
6,217
11,684
4,593
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
mizu1610
Tiamat
14
2 / 5 / 6
7,548
839
11,081
9,249
4,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
zeonzen
Terra
11
0 / 6 / 6
6,595
733
3,886
19,793
10,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 1 / 20
8,729
970
5,016
8,841
6,442
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Dricim
Raijin
14
5 / 3 / 12
8,755
973
10,716
8,436
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
GrindBell
Chernobog
15
6 / 2 / 16
8,934
993
14,783
8,344
3,262
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Patrykk
Cthulhu
17
13 / 2 / 14
10,093
1,121
14,274
9,495
9,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
vvviqtor
Artemis
14
3 / 5 / 20
8,562
951
9,591
8,633
3,040
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
10
Kills
29
29
Deaths
13
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
3
0.7
W
Terra
 
Terra
2
1
20
12
W
Raijin
Dricim
Raijin
5
3
12
3.67
L
Athena
ElAlienjj
Athena
2
5
8
1.2
W
Chernobog
GrindBell
Chernobog
6
2
16
7
W
Cthulhu
Patrykk
Cthulhu
13
2
14
10
L
Bakasura
Wexo25
Bakasura
4
8
4
0.75
L
Tiamat
mizu1610
Tiamat
2
5
6
1
W
Artemis
vvviqtor
Artemis
3
5
20
2.6
L
Terra
zeonzen
Terra
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
54,380
60,879
Taken
43,749
37,046
Mitigated
24,898
14,860
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,086
755
371
517
6,708
2,241
133
4,228
2,364
13,929
0
W
Terra
 
Terra
5,016
1,079
5,125
2,915
8,841
6,442
381
4,715
3,806
10,518
0
W
Raijin
Dricim
Raijin
10,716
1,254
1,711
1,467
8,436
2,904
1,067
5,334
2,872
18,437
0
L
Athena
ElAlienjj
Athena
4,714
1,012
302
1,940
13,445
15,782
0
5,602
7,613
6,403
0
W
Chernobog
GrindBell
Chernobog
14,783
10,311
1,652
1,856
8,344
3,262
1,501
4,452
3,604
0
27,215
W
Cthulhu
Patrykk
Cthulhu
14,274
920
1,642
1,512
9,495
9,250
289
4,257
5,140
35,378
0
L
Bakasura
Wexo25
Bakasura
6,217
4,067
1,113
1,508
11,684
4,593
0
5,800
5,688
0
5,337
L
Tiamat
mizu1610
Tiamat
11,081
261
382
1,696
9,249
4,058
132
5,271
3,863
27,084
0
W
Artemis
vvviqtor
Artemis
9,591
5,074
638
844
8,633
3,040
1,262
5,009
3,188
0
15,049
L
Terra
zeonzen
Terra
3,886
826
2,561
4,470
19,793
10,372
13
8,204
11,345
6,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
45,073
74
Minions Killed
109
0
Camps Cleared
0
688,006
Distance Traveled
875,508
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,322
814
19
2
0
90,320
0
W
Terra
8,729
970
7
1
0
210,671
0
W
Raijin
8,755
973
22
2
0
154,501
0
L
Athena
7,502
834
7
1
0
154,544
3
W
Chernobog
8,934
993
31
3
0
174,130
1
W
Cthulhu
10,093
1,121
35
4
0
184,546
0
L
Bakasura
7,478
831
6
1
0
143,788
2
L
Tiamat
7,548
839
41
5
0
143,024
0
W
Artemis
8,562
951
14
2
0
151,660
0
L
Terra
6,595
733
1
0
0
156,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role