Player Matchup

Artemis
Artemis
Cherrycoke_Aki
Artemis
Level 27
God Stats
1W - 0L
1,458 SR
Queue Stats
3W - 1L
1,512 Elo+
Solo
King Arthur
King Arthur
Kandendu59
King Arthur
Level 29
God Stats
13W - 10L
1,514 SR
Queue Stats
62W - 70L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Robinss
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 70L
1,499 Elo+
Solo
Yemoja
Yemoja
SelikaTB
Yemoja
Level 15
God Stats
3W - 5L
1,492 SR
Queue Stats
44W - 50L
1,400 Elo+
Party 1
Thor
Thor
Time2die1012
Thor
Level 9
God Stats
16W - 17L
1,526 SR
Queue Stats
44W - 53L
1,400 Elo+
Party 1
Team Averages
Level 21
1,498 SR
1,453 Elo+

VS

Team Averages
Level 14
1,504 SR
1,403 Elo+
Izanami
Izanami
Aokiji6141
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,338 Elo+
Solo
Merlin
Merlin
HITGHOSTS_YT
Merlin
Level 6
God Stats
3W - 5L
1,483 SR
Queue Stats
10W - 16L
1,316 Elo+
Solo
Yemoja
Yemoja
Hyperhypo66
Yemoja
Level 18
God Stats
1W - 3L
1,395 SR
Queue Stats
28W - 40L
1,489 Elo+
Solo
Pele
Pele
Wokss_Bendero
Pele
Level 18
God Stats
46W - 44L
1,602 SR
Queue Stats
104W - 109L
1,462 Elo+
Solo
Arachne
Arachne
theo_die_zeh
Arachne
Level 27
God Stats
69W - 77L
1,538 SR
Queue Stats
113W - 137L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,570
476
4,629
5,795
1,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Kandendu59
King Arthur
17
8 / 0 / 8
10,663
592
13,953
18,510
10,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Robinss
Nu Wa
14
9 / 3 / 7
9,870
548
11,900
8,143
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SelikaTB
Yemoja
13
4 / 1 / 11
9,167
509
4,734
4,788
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 4
8,620
479
2,013
10,885
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aokiji6141
Izanami
7
0 / 4 / 0
6,295
350
3,224
6,437
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
3 / 8 / 3
7,940
441
7,268
11,572
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
0 / 7 / 3
6,833
380
2,693
10,985
7,490
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,442
413
7,125
13,470
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
theo_die_zeh
Arachne
14
6 / 2 / 1
8,636
480
5,528
16,545
6,046
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
25
Kills
9
9
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aokiji6141
Izanami
0
4
0
0
W
1
3
6
1.33
L
Merlin
3
8
3
0.56
L
Yemoja
0
7
3
0.21
W
King Arthur
Kandendu59
King Arthur
8
0
8
12
W
Nu Wa
Robinss
Nu Wa
9
3
7
4.17
W
Yemoja
SelikaTB
Yemoja
4
1
11
9.5
W
3
2
4
2.5
L
0
5
1
0.1
L
Arachne
theo_die_zeh
Arachne
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
25,838
48,121
Taken
59,009
22,776
Mitigated
23,641
14,610
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aokiji6141
Izanami
3,224
1,957
0
1,401
6,437
1,686
1,045
1,239
5,198
0
19,153
W
4,629
1,784
0
64
5,795
1,863
3,305
1,720
4,075
0
37,816
L
Merlin
7,268
515
0
1,186
11,572
3,778
198
4,666
6,906
41,391
0
L
Yemoja
2,693
229
882
902
10,985
7,490
0
4,435
6,550
16,780
0
W
King Arthur
Kandendu59
King Arthur
13,953
2,925
0
8,059
18,510
10,930
130
1,644
16,866
2,758
73,203
W
Nu Wa
Robinss
Nu Wa
11,900
2,846
360
1,458
8,143
2,104
1,330
2,796
5,347
44,454
0
W
Yemoja
SelikaTB
Yemoja
4,734
982
2,024
948
4,788
2,943
433
1,816
2,972
15,036
0
W
2,013
2
0
1,697
10,885
4,936
0
1,985
8,900
0
52,732
L
7,125
1,246
0
880
13,470
4,641
1,521
3,686
9,784
0
42,479
L
Arachne
theo_die_zeh
Arachne
5,528
4,439
96
8,887
16,545
6,046
13
3,371
13,174
0
54,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
37,146
419
Minions Killed
273
0
Camps Cleared
0
1,719,927
Distance Traveled
1,430,132
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,295
350
43
2
0
143,945
0
W
Artemis
8,570
476
82
5
0
318,381
1
L
Merlin
7,940
441
61
3
0
296,849
2
L
Yemoja
6,833
380
28
2
0
308,367
1
W
King Arthur
10,663
592
152
8
0
404,985
2
W
Nu Wa
9,870
548
72
4
0
305,416
3
W
Yemoja
9,167
509
24
1
0
339,227
0
W
Thor
8,620
479
89
5
0
351,918
0
L
Pele
7,442
413
69
4
0
345,995
0
L
Arachne
8,636
480
72
4
0
334,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role