Player Matchup

Zeus
Zeus
Noxyz
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
WillsOnTheBus
Cthulhu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,793 Elo+
Party 2
Sun Wukong
Sun Wukong
xArime
Sun Wukong
Level 155
God Stats
1W - 0L
1,653 SR
Queue Stats
43W - 17L
1,811 Elo+
Party 2
Team Averages
Level 158
1,551 SR
1,712 Elo+

VS

Team Averages
Level 130
1,549 SR
1,634 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Emppi20
Tyr
Level 116
God Stats
3W - 4L
1,733 SR
Queue Stats
305W - 121L
1,703 Elo+
Party 1
Nu Wa
Nu Wa
alluh321
Nu Wa
Level 116
God Stats
1W - 2L
1,414 SR
Queue Stats
300W - 127L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Noxyz
Zeus
13
6 / 0 / 8
7,836
784
10,672
4,858
1,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
12
3 / 0 / 11
7,605
761
5,481
5,991
5,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
xArime
Sun Wukong
11
5 / 2 / 8
7,732
773
6,638
8,462
6,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 4 / 2
6,177
618
4,556
6,324
1,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
9
2 / 5 / 0
6,538
654
5,616
13,649
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
alluh321
Nu Wa
8
0 / 5 / 0
5,511
551
1,356
5,885
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
2
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
2
0.25
L
Tyr
2
5
0
0.4
W
Zeus
Noxyz
Zeus
6
0
8
10
W
Cthulhu
3
0
11
8.5
L
Nu Wa
alluh321
Nu Wa
0
5
0
0
W
Sun Wukong
xArime
Sun Wukong
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
11,528
19,311
Taken
25,858
14,314
Mitigated
10,845
6,794
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,556
1,560
0
1,565
6,324
1,901
0
3,770
2,554
0
18,133
L
Tyr
5,616
191
225
4,480
13,649
7,365
0
8,953
4,696
0
12,311
W
Zeus
Noxyz
Zeus
10,672
1,279
0
2,578
4,858
1,848
996
181
4,393
31,231
0
W
Cthulhu
5,481
227
792
1,618
5,991
5,635
246
375
5,495
21,718
0
L
Nu Wa
alluh321
Nu Wa
1,356
302
0
240
5,885
1,579
0
3,608
2,277
4,375
0
W
Sun Wukong
xArime
Sun Wukong
6,638
563
315
1,491
8,462
6,831
341
794
7,134
0
15,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,173
Gold Earned
18,226
122
Minions Killed
66
7
Camps Cleared
2
561,107
Distance Traveled
489,212
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,177
618
34
3
0
158,646
2
L
Tyr
6,538
654
17
2
1
182,710
4
W
Zeus
7,836
784
61
6
5
177,653
0
W
Cthulhu
7,605
761
45
5
1
185,991
0
L
Nu Wa
5,511
551
15
2
1
147,856
0
W
Sun Wukong
7,732
773
16
2
1
197,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role