Player Matchup

Skadi
Skadi
King_Gamil
Skadi
Level 23
God Stats
21W - 22L
1,528 SR
Queue Stats
57W - 89L
1,302 Elo+
Party 1
Apollo
Apollo
LemonMokit
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MoRo_Hd_
Cernunnos
Level 28
God Stats
6W - 8L
1,494 SR
Queue Stats
63W - 87L
1,357 Elo+
Party 1
Anhur
Anhur
biciccol
Anhur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 83L
1,305 Elo+
Party 1
Thoth
Thoth
uzz1919
Thoth
Level 29
God Stats
4W - 12L
1,225 SR
Queue Stats
8W - 16L
1,211 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,335 Elo+

VS

Team Averages
Level 24
1,437 SR
1,313 Elo+
Chaac
Chaac
OG CreeperYT
Chaac
Level 28
God Stats
2W - 6L
1,202 SR
Queue Stats
68W - 98L
1,256 Elo+
Solo
Bellona
Bellona
Tragoune
Bellona
Level 14
God Stats
7W - 7L
1,516 SR
Queue Stats
73W - 76L
1,325 Elo+
Solo
Achilles
Achilles
Washingtub4546
Achilles
Level 27
God Stats
123W - 96L
1,414 SR
Queue Stats
381W - 352L
1,383 Elo+
Solo
Thanatos
Thanatos
chackox-L2
Thanatos
Level 26
God Stats
9W - 3L
1,726 SR
Queue Stats
100W - 76L
1,359 Elo+
Solo
Zeus
Zeus
dionnisios
Zeus
Level 24
God Stats
5W - 4L
1,325 SR
Queue Stats
47W - 79L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
4 / 11 / 4
8,690
435
12,736
17,313
4,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
LemonMokit
Apollo
13
3 / 10 / 4
8,723
436
7,894
15,782
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
MoRo_Hd_
Cernunnos
16
7 / 6 / 3
10,292
515
18,748
19,613
5,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
biciccol
Anhur
13
2 / 6 / 4
8,359
418
4,692
14,337
3,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
uzz1919
Thoth
11
0 / 6 / 3
7,063
353
5,722
13,628
2,446
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,951
498
7,422
15,170
7,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Tragoune
Bellona
18
9 / 3 / 10
12,012
601
13,115
16,577
12,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
17
15 / 0 / 8
12,555
628
16,967
16,790
14,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
chackox-L2
Thanatos
19
9 / 0 / 4
12,529
626
10,684
13,207
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 10 / 5
10,082
504
14,137
12,936
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
16
Kills
39
39
Deaths
17
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
11
4
0.55
L
Apollo
LemonMokit
Apollo
3
10
4
0.5
L
Cernunnos
MoRo_Hd_
Cernunnos
7
6
3
1.42
W
4
4
5
1.63
W
Bellona
Tragoune
Bellona
9
3
10
4.67
W
Achilles
15
0
8
19
L
Anhur
biciccol
Anhur
2
6
4
0.67
W
Thanatos
chackox-L2
Thanatos
9
0
4
11
W
2
10
5
0.45
L
Thoth
uzz1919
Thoth
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,792
Damage
62,325
80,673
Taken
74,680
19,481
Mitigated
44,931
16,037
Healing
32,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
12,736
7,718
47
904
17,313
4,236
941
3,875
13,234
0
45,812
L
Apollo
LemonMokit
Apollo
7,894
4,523
0
1,715
15,782
3,796
898
1,856
13,750
0
44,687
L
Cernunnos
MoRo_Hd_
Cernunnos
18,748
13,490
60
7,113
19,613
5,583
819
2,678
16,871
0
68,901
W
7,422
385
0
5,478
15,170
7,600
990
1,162
14,008
0
42,721
W
Bellona
Tragoune
Bellona
13,115
2,946
0
3,957
16,577
12,510
3,354
1,409
15,168
0
63,633
W
Achilles
16,967
5,864
225
9,691
16,790
14,282
5,509
1,636
15,154
0
56,585
L
Anhur
biciccol
Anhur
4,692
3,104
199
3,400
14,337
3,420
66
2,654
11,542
0
24,749
W
Thanatos
chackox-L2
Thanatos
10,684
3,476
0
12,076
13,207
6,868
3,234
1,175
12,032
0
90,742
W
14,137
2,578
0
1,501
12,936
3,671
1,831
480
12,456
59,307
0
L
Thoth
uzz1919
Thoth
5,722
502
0
2,599
13,628
2,446
198
2,317
11,139
26,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
57,129
335
Minions Killed
521
0
Camps Cleared
0
1,638,150
Distance Traveled
1,916,569
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,690
435
81
4
0
321,200
0
L
Apollo
8,723
436
59
3
0
324,915
0
L
Cernunnos
10,292
515
110
6
0
338,323
2
W
Chaac
9,951
498
61
3
0
370,567
1
W
Bellona
12,012
601
130
7
0
387,876
3
W
Achilles
12,555
628
73
4
0
425,602
2
L
Anhur
8,359
418
47
2
0
333,594
0
W
Thanatos
12,529
626
158
8
0
444,083
1
W
Zeus
10,082
504
99
5
0
288,441
0
L
Thoth
7,063
353
38
2
0
320,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role