Player Matchup

Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EclipseBySanity
Izanami
Level 102
God Stats
44W - 16L
1,598 SR
Queue Stats
170W - 154L
1,518 Elo+
Solo
Ne Zha
Ne Zha
Inyumaki
Ne Zha
Level 15
God Stats
5W - 5L
1,392 SR
Queue Stats
20W - 24L
1,421 Elo+
Party 3
Amaterasu
Amaterasu
Yuhmiir
Amaterasu
Level 66
God Stats
13W - 7L
1,524 SR
Queue Stats
92W - 81L
1,420 Elo+
Party 3
Team Averages
Level 81
1,503 SR
1,472 Elo+

VS

Team Averages
Level 74
1,557 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrCackter
Ah Muzen Cab
Level 25
God Stats
46W - 41L
1,519 SR
Queue Stats
56W - 59L
1,479 Elo+
Party 2
Cerberus
Cerberus
EMAN6006
Cerberus
Level 79
God Stats
7W - 5L
1,754 SR
Queue Stats
47W - 50L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
Rawj20
Baron Samedi
Level 69
God Stats
16W - 15L
1,524 SR
Queue Stats
460W - 513L
1,457 Elo+
Solo
Da Ji
Da Ji
TGModen
Da Ji
Level 92
God Stats
1W - 3L
1,490 SR
Queue Stats
24W - 32L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
15 / 1 / 8
12,959
1,296
26,266
6,503
2,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
18
3 / 3 / 21
10,736
1,074
6,658
11,593
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 3 / 15
10,415
1,042
13,203
11,069
4,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
Inyumaki
Ne Zha
17
3 / 7 / 13
10,287
1,029
9,378
15,115
5,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Amaterasu
Yuhmiir
Amaterasu
17
4 / 4 / 19
10,512
1,051
11,343
17,008
11,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

194

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
0 / 7 / 9
9,128
913
4,773
13,334
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
DrCackter
Ah Muzen Cab
17
7 / 3 / 7
11,626
1,163
17,453
10,942
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
EMAN6006
Cerberus
17
1 / 5 / 12
10,566
1,057
9,770
19,003
17,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Rawj20
Baron Samedi
17
1 / 7 / 11
10,004
1,000
11,775
15,480
7,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
TGModen
Da Ji
16
9 / 7 / 4
11,557
1,156
14,269
15,742
5,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
61
28
Kills
18
18
Deaths
29
76
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
1
8
19
W
Hel
 
Hel
3
3
21
4.5
L
Morgan Le Fay
 
Morgan Le Fay
0
7
9
0.64
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
7
3
7
3.5
L
Cerberus
EMAN6006
Cerberus
1
5
12
1.4
W
3
3
15
3.5
W
Ne Zha
Inyumaki
Ne Zha
3
7
13
1.36
L
Baron Samedi
Rawj20
Baron Samedi
1
7
11
0.93
L
Da Ji
TGModen
Da Ji
9
7
4
1.57
W
Amaterasu
Yuhmiir
Amaterasu
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,848
Damage
58,040
61,288
Taken
74,501
29,364
Mitigated
39,715
13,987
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,266
1,736
0
211
6,503
2,259
0
2,917
3,586
50,433
0
W
Hel
 
Hel
6,658
46
6,162
3,941
11,593
6,057
0
6,278
5,315
24,141
0
L
Morgan Le Fay
 
Morgan Le Fay
4,773
644
0
741
13,334
4,710
0
7,496
5,838
25,721
0
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
17,453
7,846
757
2,235
10,942
4,383
0
3,227
7,715
0
54,105
L
Cerberus
EMAN6006
Cerberus
9,770
406
0
3,471
19,003
17,968
0
6,622
12,381
17,226
0
W
13,203
8,032
0
549
11,069
4,001
0
3,130
7,939
0
40,383
W
Ne Zha
Inyumaki
Ne Zha
9,378
3,669
0
570
15,115
5,362
0
7,392
7,723
0
20,803
L
Baron Samedi
Rawj20
Baron Samedi
11,775
754
1,582
2,624
15,480
7,384
0
5,823
9,657
32,513
0
L
Da Ji
TGModen
Da Ji
14,269
1,832
0
490
15,742
5,270
0
9,756
5,986
0
22,371
W
Amaterasu
Yuhmiir
Amaterasu
11,343
5,620
0
2,554
17,008
11,685
0
6,601
10,407
0
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
52,881
209
Minions Killed
214
8
Camps Cleared
6
971,027
Distance Traveled
919,621
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,959
1,296
60
6
3
192,443
2
W
Hel
10,736
1,074
37
4
0
209,973
0
L
Morgan Le Fay
9,128
913
32
3
1
157,007
0
L
Ah Muzen Cab
11,626
1,163
88
9
2
196,770
0
L
Cerberus
10,566
1,057
22
2
0
202,042
0
W
Izanami
10,415
1,042
71
7
3
179,050
0
W
Ne Zha
10,287
1,029
20
2
0
176,081
0
L
Baron Samedi
10,004
1,000
52
5
3
178,079
1
L
Da Ji
11,557
1,156
20
2
0
185,723
0
W
Amaterasu
10,512
1,051
21
2
2
213,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role