Player Matchup

Tiamat
Tiamat
MajorSheep
Tiamat
Level 106
God Stats
2W - 5L
1,704 SR
Queue Stats
252W - 243L
1,489 Elo+
Solo
Susano
Susano
NeZgel
Susano
Level 67
God Stats
0W - 4L
1,164 SR
Queue Stats
128W - 106L
1,558 Elo+
Solo
Vamana
Vamana
QIOIIIechka
Vamana
Level 152
God Stats
0W - 3L
1,285 SR
Queue Stats
132W - 139L
1,480 Elo+
Solo
Hades
Hades
Tanubias
Hades
Level 128
God Stats
1W - 4L
1,758 SR
Queue Stats
85W - 101L
1,496 Elo+
Solo
Sylvanus
Sylvanus
VOYTKIV
Sylvanus
Level 148
God Stats
6W - 2L
1,681 SR
Queue Stats
778W - 758L
1,500 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,504 Elo+

VS

Team Averages
Level 146
1,540 SR
1,505 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DARK0
Hou Yi
Level 160
God Stats
5W - 4L
1,609 SR
Queue Stats
357W - 372L
1,442 Elo+
Solo
Terra
Terra
G-wiz1
Terra
Level 160
God Stats
8W - 5L
1,723 SR
Queue Stats
276W - 275L
1,557 Elo+
Solo
Hercules
Hercules
Imustdance
Hercules
Level 107
God Stats
3W - 5L
1,377 SR
Queue Stats
488W - 461L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
NINJA_BK201
Baba Yaga
Level 141
God Stats
7W - 7L
1,490 SR
Queue Stats
463W - 473L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MajorSheep
Tiamat
15
2 / 4 / 5
8,442
767
12,311
9,507
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
NeZgel
Susano
14
2 / 7 / 4
8,495
772
11,145
10,878
4,484
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
5 / 2 / 5
9,060
824
14,398
16,748
18,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Tanubias
Hades
16
2 / 4 / 9
8,735
794
11,307
13,308
13,005
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
VOYTKIV
Sylvanus
14
1 / 4 / 7
8,448
768
8,660
15,911
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 3 / 11
8,720
793
7,216
12,528
6,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
DARK0
Hou Yi
16
7 / 2 / 9
9,560
869
14,938
9,982
4,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
G-wiz1
Terra
15
1 / 2 / 18
8,254
750
9,401
14,874
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Imustdance
Hercules
16
9 / 3 / 10
9,517
865
9,370
23,701
19,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
NINJA_BK201
Baba Yaga
15
1 / 2 / 19
8,645
786
15,489
9,010
4,192
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
12
Kills
21
21
Deaths
12
30
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
11
2.83
W
Hou Yi
DARK0
Hou Yi
7
2
9
5.75
W
Terra
G-wiz1
Terra
1
2
18
5
W
Hercules
Imustdance
Hercules
9
3
10
4.67
L
Tiamat
MajorSheep
Tiamat
2
4
5
1.13
W
Baba Yaga
NINJA_BK201
Baba Yaga
1
2
19
5.25
L
Susano
NeZgel
Susano
2
7
4
0.57
L
Vamana
5
2
5
3.75
L
Hades
Tanubias
Hades
2
4
9
1.63
L
Sylvanus
VOYTKIV
Sylvanus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
56,414
66,352
Taken
70,095
61,436
Mitigated
43,468
31,765
Healing
41,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,216
1,459
1,694
3,297
12,528
6,366
47
6,454
5,934
0
18,877
W
Hou Yi
DARK0
Hou Yi
14,938
3,435
1,823
3,572
9,982
4,262
47
3,476
6,357
0
25,788
W
Terra
G-wiz1
Terra
9,401
542
7,497
6,133
14,874
9,187
366
8,317
6,409
16,930
0
W
Hercules
Imustdance
Hercules
9,370
2,495
1,578
11,248
23,701
19,461
464
10,353
12,663
0
12,137
L
Tiamat
MajorSheep
Tiamat
12,311
981
633
1,600
9,507
6,406
735
3,894
5,530
27,248
0
W
Baba Yaga
NINJA_BK201
Baba Yaga
15,489
1,028
1,792
3,156
9,010
4,192
908
3,678
5,141
30,681
0
L
Susano
NeZgel
Susano
11,145
1,414
1,239
1,070
10,878
4,484
741
4,514
6,134
0
15,989
L
Vamana
14,398
5,492
1,204
7,805
16,748
18,279
216
4,918
11,736
0
28,234
L
Hades
Tanubias
Hades
11,307
550
1,817
3,485
13,308
13,005
1,019
4,408
8,707
23,152
0
L
Sylvanus
VOYTKIV
Sylvanus
8,660
1,629
7,316
5,596
15,911
19,262
452
7,156
8,227
12,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
44,696
112
Minions Killed
126
0
Camps Cleared
0
1,003,533
Distance Traveled
1,062,812
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,720
793
27
2
0
191,280
0
W
Hou Yi
9,560
869
30
3
0
211,337
1
W
Terra
8,254
750
15
1
0
240,429
1
W
Hercules
9,517
865
9
1
0
209,936
0
L
Tiamat
8,442
767
32
3
0
218,622
0
W
Baba Yaga
8,645
786
45
4
0
209,830
3
L
Susano
8,495
772
11
1
0
194,348
1
L
Vamana
9,060
824
26
2
0
229,789
4
L
Hades
8,735
794
35
3
0
193,420
1
L
Sylvanus
8,448
768
8
1
0
167,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role