Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cérulia
Artemis
Level 17
God Stats
1W - 0L
1,677 SR
Queue Stats
25W - 21L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
LordNicklas
Sun Wukong
Level 17
God Stats
12W - 7L
1,654 SR
Queue Stats
33W - 21L
1,390 Elo+
Solo
Merlin
Merlin
McFabii418
Merlin
Level 29
God Stats
3W - 5L
1,555 SR
Queue Stats
74W - 99L
1,255 Elo+
Solo
Ymir
Ymir
larabukowski
Ymir
Level 27
God Stats
4W - 3L
1,535 SR
Queue Stats
54W - 52L
1,426 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,385 Elo+

VS

Team Averages
Level 21
1,499 SR
1,374 Elo+
Loki
Loki
Niscaw
Loki
Level 11
God Stats
0W - 3L
1,237 SR
Queue Stats
3W - 6L
1,436 Elo+
Solo
Geb
Geb
Tarzanguything
Geb
Level 24
God Stats
2W - 2L
1,350 SR
Queue Stats
65W - 66L
1,325 Elo+
Solo
Chiron
Chiron
freddesko
Chiron
Level 16
God Stats
33W - 21L
1,567 SR
Queue Stats
367W - 344L
1,385 Elo+
Solo
Olorun
Olorun
gamingdragon3121
Olorun
Level 28
God Stats
2W - 2L
1,741 SR
Queue Stats
104W - 89L
1,429 Elo+
Solo
Chang'e
Chang'e
shayan_018
Chang'e
Level 26
God Stats
2W - 2L
1,601 SR
Queue Stats
25W - 30L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 2 / 2
7,023
585
4,084
7,950
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Cérulia
Artemis
12
11 / 2 / 3
7,539
628
13,763
7,752
2,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LordNicklas
Sun Wukong
10
1 / 2 / 2
5,771
481
2,017
5,844
2,630
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
McFabii418
Merlin
12
7 / 0 / 1
7,546
629
6,968
5,608
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 10
7,001
583
6,270
7,427
3,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Niscaw
Loki
7
0 / 5 / 1
5,119
427
2,149
7,301
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 5
5,616
468
3,203
11,885
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
freddesko
Chiron
9
5 / 6 / 1
6,284
524
7,276
10,046
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,171
514
5,354
9,710
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
shayan_018
Chang'e
8
0 / 6 / 0
5,110
426
2,855
8,325
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
25
Kills
7
9
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
2
2
W
Artemis
Cérulia
Artemis
11
2
3
6.25
W
Sun Wukong
LordNicklas
Sun Wukong
1
2
2
1
W
Merlin
McFabii418
Merlin
7
0
1
7.5
L
Loki
Niscaw
Loki
0
5
1
0.1
L
0
6
5
0.42
L
Chiron
freddesko
Chiron
5
6
1
0.92
L
2
3
0
0.67
W
3
3
10
2.67
L
Chang'e
shayan_018
Chang'e
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
20,837
34,581
Taken
47,267
15,769
Mitigated
16,188
7,143
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,084
1,725
0
2,122
7,950
4,784
0
2,366
5,584
0
44,885
W
Artemis
Cérulia
Artemis
13,763
9,156
385
2,599
7,752
2,473
1,503
1,682
6,070
0
36,341
W
Sun Wukong
LordNicklas
Sun Wukong
2,017
414
0
686
5,844
2,630
607
2,910
2,934
0
21,615
W
Merlin
McFabii418
Merlin
6,968
440
30
301
5,608
1,888
668
2,933
2,675
39,369
0
L
Loki
Niscaw
Loki
2,149
619
0
843
7,301
2,397
0
1,068
6,219
0
28,881
L
3,203
707
0
310
11,885
6,025
0
3,263
8,622
9,252
0
L
Chiron
freddesko
Chiron
7,276
2,896
205
2,183
10,046
2,627
0
2,781
7,196
0
29,110
L
5,354
2,257
80
4,139
9,710
2,920
1,336
1,656
8,008
30,311
0
W
6,270
653
300
720
7,427
3,994
488
1,521
5,906
23,845
0
L
Chang'e
shayan_018
Chang'e
2,855
161
297
2,728
8,325
2,219
215
3,971
3,984
21,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
28,300
304
Minions Killed
202
0
Camps Cleared
0
1,062,895
Distance Traveled
989,549
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,023
585
83
7
0
237,780
0
W
Artemis
7,539
628
57
5
0
185,373
0
W
Sun Wukong
5,771
481
45
4
0
222,535
0
W
Merlin
7,546
629
80
7
0
216,780
0
L
Loki
5,119
427
47
4
0
226,416
4
L
Geb
5,616
468
9
1
0
215,045
0
L
Chiron
6,284
524
53
4
0
199,479
2
L
Olorun
6,171
514
57
5
0
182,930
1
W
Ymir
7,001
583
39
3
0
200,427
0
L
Chang'e
5,110
426
36
3
0
165,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role