Player Matchup

Janus
Janus
LordCastonor
Janus
Level 137
God Stats
0W - 2L
1,304 SR
Queue Stats
22W - 24L
1,501 Elo+
Solo
Sobek
Sobek
Slardarus
Sobek
Level 89
God Stats
0W - 6L
1,247 SR
Queue Stats
206W - 218L
1,459 Elo+
Party 1
Izanami
Izanami
TheHarbringer
Izanami
Level 128
God Stats
1W - 4L
1,479 SR
Queue Stats
151W - 179L
1,454 Elo+
Party 1
Team Averages
Level 118
1,343 SR
1,471 Elo+

VS

Team Averages
Level 58
1,384 SR
1,446 Elo+
Rama
Rama
GallegoHumilde
Rama
Level 25
God Stats
8W - 8L
1,403 SR
Queue Stats
36W - 37L
1,405 Elo+
Solo
Ares
Ares
Panecco
Ares
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
Succorutto
Aphrodite
Level 59
God Stats
2W - 3L
1,249 SR
Queue Stats
11W - 13L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
13,888
631
20,569
15,599
5,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Slardarus
Sobek
16
3 / 6 / 11
14,344
652
12,276
32,510
55,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
15
8 / 10 / 3
13,703
623
26,354
21,435
9,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 9
15,176
690
21,682
17,432
8,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Panecco
Ares
19
13 / 2 / 8
17,130
779
24,746
31,465
45,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Succorutto
Aphrodite
17
1 / 5 / 17
13,741
625
13,401
19,212
13,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
15
Kills
21
21
Deaths
15
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
8
9
1.44
L
4
5
7
1.5
W
Ares
Panecco
Ares
13
2
8
8.5
L
Sobek
Slardarus
Sobek
3
6
11
1.42
W
Aphrodite
Succorutto
Aphrodite
1
5
17
1.9
L
Izanami
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,199
Damage
59,829
69,544
Taken
68,109
70,673
Mitigated
67,764
13,741
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,682
13,651
0
4,198
17,432
8,391
2,008
9,068
8,364
0
77,737
L
20,569
1,525
174
4,759
15,599
5,688
0
9,518
6,081
78,136
0
W
Ares
Panecco
Ares
24,746
1,463
0
2,038
31,465
45,791
209
13,428
18,037
37,664
0
L
Sobek
Slardarus
Sobek
12,276
921
0
6,427
32,510
55,678
90
16,253
16,257
22,761
0
W
Aphrodite
Succorutto
Aphrodite
13,401
1,508
8,186
11,892
19,212
13,582
478
11,102
8,110
46,592
0
L
Izanami
26,354
14,937
0
2,381
21,435
9,307
668
13,325
8,110
0
64,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,935
Gold Earned
46,047
233
Minions Killed
203
13
Camps Cleared
5
1,124,800
Distance Traveled
1,140,134
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,176
690
110
5
3
325,071
7
L
Janus
13,888
631
141
6
4
417,985
3
W
Ares
17,130
779
20
1
0
453,427
3
L
Sobek
14,344
652
22
1
0
377,675
3
W
Aphrodite
13,741
625
73
3
2
361,636
3
L
Izanami
13,703
623
70
3
9
329,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role