Player Matchup

Anubis
Anubis
HollowJester378
Anubis
Level 102
God Stats
58W - 68L
1,466 SR
Queue Stats
345W - 415L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
IVIasterJoDa
Hun Batz
Level 88
God Stats
1W - 1L
1,814 SR
Queue Stats
91W - 100L
1,453 Elo+
Solo
Charybdis
Charybdis
ScorpionHaze
Charybdis
Level 98
God Stats
7W - 7L
1,567 SR
Queue Stats
366W - 420L
1,424 Elo+
Party 1
Team Averages
Level 96
1,616 SR
1,442 Elo+

VS

Team Averages
Level 81
1,515 SR
1,524 Elo+
Geb
Geb
ForsakenQrow
Geb
Level 160
God Stats
7W - 6L
1,427 SR
Queue Stats
384W - 327L
1,681 Elo+
Solo
Zhong Kui
Zhong Kui
Snowflake1823
Zhong Kui
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 211L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
original_Afro_
Gilgamesh
Level 17
God Stats
23W - 15L
1,619 SR
Queue Stats
40W - 32L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,975
623
11,446
13,407
8,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
IVIasterJoDa
Hun Batz
12
1 / 5 / 3
8,819
551
7,263
14,495
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ScorpionHaze
Charybdis
12
1 / 2 / 3
9,329
583
8,782
10,190
5,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
10,452
653
11,766
13,975
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Snowflake1823
Zhong Kui
14
3 / 2 / 7
10,475
655
10,306
15,986
10,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
original_Afro_
Gilgamesh
15
5 / 3 / 5
10,699
669
11,548
12,135
9,019
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
11
11
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
4
4
1
1.13
L
Hun Batz
IVIasterJoDa
Hun Batz
1
5
3
0.5
L
Charybdis
ScorpionHaze
Charybdis
1
2
3
1.25
W
Zhong Kui
Snowflake1823
Zhong Kui
3
2
7
3.25
W
Gilgamesh
original_Afro_
Gilgamesh
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
33,620
38,092
Taken
42,096
24,625
Mitigated
34,811
11,963
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,766
1,048
0
2,292
13,975
15,716
53
3,091
10,196
29,197
0
L
11,446
247
88
5,892
13,407
8,536
0
9,234
3,574
39,818
0
L
Hun Batz
IVIasterJoDa
Hun Batz
7,263
1,007
0
3,689
14,495
10,751
0
5,746
8,075
0
17,299
L
Charybdis
ScorpionHaze
Charybdis
8,782
2,830
436
1,858
10,190
5,338
0
5,946
3,972
0
28,608
W
Zhong Kui
Snowflake1823
Zhong Kui
10,306
1,129
258
7,740
15,986
10,076
351
6,051
9,672
41,279
0
W
Gilgamesh
original_Afro_
Gilgamesh
11,548
2,862
1,038
2,884
12,135
9,019
1,606
3,132
8,791
0
40,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
31,626
159
Minions Killed
186
6
Camps Cleared
9
819,650
Distance Traveled
856,292
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,452
653
34
2
1
300,604
4
L
Anubis
9,975
623
83
5
1
242,135
3
L
Hun Batz
8,819
551
16
1
2
290,804
4
L
Charybdis
9,329
583
60
4
3
286,711
1
W
Zhong Kui
10,475
655
94
6
0
259,243
2
W
Gilgamesh
10,699
669
58
4
8
296,445
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role